horzstretchby 2right1day 45 182250albums soldx = 2x =-2/9,x = 2/9x = 1/2,x = 12reflectover y-axis, right3dn, x = 3,(3,1), max =1, D: x = R;R:y < 1; -8x =-3vertstretch by5, right 1a) h(t) =-16t^2 +96 tb) 8 secg(x) = -(1/3x)^2- 2x = -6,x = -5up, x = -1,(-1,-4), min=-4, D: x = R;R:y > -4; -2up 7reflect overx-axis,horz compby 1/3right 2,up 23x =7/2f(x) =x^2 +2x(-1,0),(3, 0)reflectover x-axisx =3/4g(x) =(x+2)^2 + 3f(x) =x^2 -5x - 6horzstretchby 2right1day 45 182250albums soldx = 2x =-2/9,x = 2/9x = 1/2,x = 12reflectover y-axis, right3dn, x = 3,(3,1), max =1, D: x = R;R:y < 1; -8x =-3vertstretch by5, right 1a) h(t) =-16t^2 +96 tb) 8 secg(x) = -(1/3x)^2- 2x = -6,x = -5up, x = -1,(-1,-4), min=-4, D: x = R;R:y > -4; -2up 7reflect overx-axis,horz compby 1/3right 2,up 23x =7/2f(x) =x^2 +2x(-1,0),(3, 0)reflectover x-axisx =3/4g(x) =(x+2)^2 + 3f(x) =x^2 -5x - 6

Chapter 2 Quiz 1 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. horz stretch by 2
  2. right 1
  3. day 45 182250 albums sold
  4. x = 2
  5. x = -2/9, x = 2/9
  6. x = 1/2, x = 12
  7. reflect over y-axis, right 3
  8. dn, x = 3, (3,1), max = 1, D: x = R; R: y < 1; -8
  9. x = -3
  10. vert stretch by 5, right 1
  11. a) h(t) = -16t^2 + 96 t b) 8 sec
  12. g(x) = -(1/3x)^2 - 2
  13. x = -6, x = -5
  14. up, x = -1, (-1,-4), min= -4, D: x = R; R: y > -4; -2
  15. up 7
  16. reflect over x-axis, horz comp by 1/3
  17. right 2, up 23
  18. x = 7/2
  19. f(x) = x^2 + 2x
  20. (-1,0), (3, 0)
  21. reflect over x-axis
  22. x = 3/4
  23. g(x) = (x+2) ^2 + 3
  24. f(x) = x^2 - 5x - 6