horzstretchby 2(-1,0),(3, 0)right 2,up 23x = -6,x = -5x =-2/9,x = 2/9a) h(t) =-16t^2 +96 tb) 8 secx =7/2reflectover y-axis, right3x =-3up 7x =3/4right1f(x) =x^2 +2xreflect overx-axis,horz compby 1/3reflectover x-axisg(x) = -(1/3x)^2- 2vertstretch by5, right 1f(x) =x^2 -5x - 6x = 1/2,x = 12g(x) =(x+2)^2 + 3day 45 182250albums soldx = 2dn, x = 3,(3,1), max =1, D: x = R;R:y < 1; -8up, x = -1,(-1,-4), min=-4, D: x = R;R:y > -4; -2horzstretchby 2(-1,0),(3, 0)right 2,up 23x = -6,x = -5x =-2/9,x = 2/9a) h(t) =-16t^2 +96 tb) 8 secx =7/2reflectover y-axis, right3x =-3up 7x =3/4right1f(x) =x^2 +2xreflect overx-axis,horz compby 1/3reflectover x-axisg(x) = -(1/3x)^2- 2vertstretch by5, right 1f(x) =x^2 -5x - 6x = 1/2,x = 12g(x) =(x+2)^2 + 3day 45 182250albums soldx = 2dn, x = 3,(3,1), max =1, D: x = R;R:y < 1; -8up, x = -1,(-1,-4), min=-4, D: x = R;R:y > -4; -2

Chapter 2 Quiz 1 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. horz stretch by 2
  2. (-1,0), (3, 0)
  3. right 2, up 23
  4. x = -6, x = -5
  5. x = -2/9, x = 2/9
  6. a) h(t) = -16t^2 + 96 t b) 8 sec
  7. x = 7/2
  8. reflect over y-axis, right 3
  9. x = -3
  10. up 7
  11. x = 3/4
  12. right 1
  13. f(x) = x^2 + 2x
  14. reflect over x-axis, horz comp by 1/3
  15. reflect over x-axis
  16. g(x) = -(1/3x)^2 - 2
  17. vert stretch by 5, right 1
  18. f(x) = x^2 - 5x - 6
  19. x = 1/2, x = 12
  20. g(x) = (x+2) ^2 + 3
  21. day 45 182250 albums sold
  22. x = 2
  23. dn, x = 3, (3,1), max = 1, D: x = R; R: y < 1; -8
  24. up, x = -1, (-1,-4), min= -4, D: x = R; R: y > -4; -2