day 45 182250albums soldreflect overx-axis,horz compby 1/3x =7/2x =3/4f(x) =x^2 -5x - 6right 2,up 23f(x) =x^2 +2xx = -6,x = -5horzstretchby 2g(x) = -(1/3x)^2- 2g(x) =(x+2)^2 + 3up, x = -1,(-1,-4), min=-4, D: x = R;R:y > -4; -2x = 2reflectover x-axisright1reflectover y-axis, right3a) h(t) =-16t^2 +96 tb) 8 sec(-1,0),(3, 0)x =-3vertstretch by5, right 1up 7x =-2/9,x = 2/9dn, x = 3,(3,1), max =1, D: x = R;R:y < 1; -8x = 1/2,x = 12day 45 182250albums soldreflect overx-axis,horz compby 1/3x =7/2x =3/4f(x) =x^2 -5x - 6right 2,up 23f(x) =x^2 +2xx = -6,x = -5horzstretchby 2g(x) = -(1/3x)^2- 2g(x) =(x+2)^2 + 3up, x = -1,(-1,-4), min=-4, D: x = R;R:y > -4; -2x = 2reflectover x-axisright1reflectover y-axis, right3a) h(t) =-16t^2 +96 tb) 8 sec(-1,0),(3, 0)x =-3vertstretch by5, right 1up 7x =-2/9,x = 2/9dn, x = 3,(3,1), max =1, D: x = R;R:y < 1; -8x = 1/2,x = 12

Chapter 2 Quiz 1 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. day 45 182250 albums sold
  2. reflect over x-axis, horz comp by 1/3
  3. x = 7/2
  4. x = 3/4
  5. f(x) = x^2 - 5x - 6
  6. right 2, up 23
  7. f(x) = x^2 + 2x
  8. x = -6, x = -5
  9. horz stretch by 2
  10. g(x) = -(1/3x)^2 - 2
  11. g(x) = (x+2) ^2 + 3
  12. up, x = -1, (-1,-4), min= -4, D: x = R; R: y > -4; -2
  13. x = 2
  14. reflect over x-axis
  15. right 1
  16. reflect over y-axis, right 3
  17. a) h(t) = -16t^2 + 96 t b) 8 sec
  18. (-1,0), (3, 0)
  19. x = -3
  20. vert stretch by 5, right 1
  21. up 7
  22. x = -2/9, x = 2/9
  23. dn, x = 3, (3,1), max = 1, D: x = R; R: y < 1; -8
  24. x = 1/2, x = 12