Newtons(N)ImpulseElasticCollisionN·s(equivalentto kg·m/s)Δtp=mvConservationof MomentumClosedSystem J(or I)NetForcesecondsIsolatedSystemVelocitykgMassVectorQuantity MomentumScalarQuantity PerfectlyInelasticCollisionInelasticCollisionΔpm/skg·m/sNewtons(N)ImpulseElasticCollisionN·s(equivalentto kg·m/s)Δtp=mvConservationof MomentumClosedSystem J(or I)NetForcesecondsIsolatedSystemVelocitykgMassVectorQuantity MomentumScalarQuantity PerfectlyInelasticCollisionInelasticCollisionΔpm/skg·m/s

Momentum and Impulse - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Newtons (N)
  2. Impulse
  3. Elastic Collision
  4. N·s (equivalent to kg·m/s)
  5. Δt
  6. p=mv
  7. Conservation of Momentum
  8. Closed System
  9. J (or I)
  10. Net Force
  11. seconds
  12. Isolated System
  13. Velocity
  14. kg
  15. Mass
  16. Vector Quantity
  17. Momentum
  18. Scalar Quantity
  19. Perfectly Inelastic Collision
  20. Inelastic Collision
  21. Δp
  22. m/s
  23. kg·m/s