Sh- layered Sh- flaky Br- breaks crooked Cr- translucent Cr- pink Lu- waxy Sh- irregular Lu- shiny Lu- metallic Cr- opaque Cr- gray Tx- grainy Cr- transparent Br- cleavage (breaks in flat planes) Lu- nonmetallic Sh- cubic Cr- banded Cr- black Cr- brown Sh- hexagonal Tx- uneven Lu- silky Sh- fibrous Cr- red Cr- speckled Sh- jagged Br- breaks straight Sh-tabular (flat sheets) Tx- powdery Cr- yellow Tx- bumpy Sh- blocky Cr- white Br- conchoidal (curved, shell-like) Lu- earthy Tx- sticky Tx- smooth Sh-prismatic (long/column- like) Lu- glassy Br-does not break Sh- pointy Br- fracture (breaks randomly) Lu- pearly Sh- flat Lu- vitreous (glassy) Tx- rough Cr- green Lu- dull Sh- layered Sh- flaky Br- breaks crooked Cr- translucent Cr- pink Lu- waxy Sh- irregular Lu- shiny Lu- metallic Cr- opaque Cr- gray Tx- grainy Cr- transparent Br- cleavage (breaks in flat planes) Lu- nonmetallic Sh- cubic Cr- banded Cr- black Cr- brown Sh- hexagonal Tx- uneven Lu- silky Sh- fibrous Cr- red Cr- speckled Sh- jagged Br- breaks straight Sh-tabular (flat sheets) Tx- powdery Cr- yellow Tx- bumpy Sh- blocky Cr- white Br- conchoidal (curved, shell-like) Lu- earthy Tx- sticky Tx- smooth Sh-prismatic (long/column- like) Lu- glassy Br-does not break Sh- pointy Br- fracture (breaks randomly) Lu- pearly Sh- flat Lu- vitreous (glassy) Tx- rough Cr- green Lu- dull
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
T-Sh-layered
B-Sh-flaky
S-Br-breaks crooked
S-Cr-translucent
C-Cr-pink
C-Lu-waxy
B-Sh-irregular
B-Lu-shiny
S-Lu-metallic
C-Cr-opaque
L-Cr-gray
B-Tx-grainy
L-Cr-transparent
B-Br-cleavage (breaks in flat planes)
L-Lu-nonmetallic
T-Sh-cubic
T-Cr-banded
S-Cr-black
B-Cr-brown
C-Sh-hexagonal
C-Tx-uneven
T-Lu-silky
L-Sh-fibrous
S-Cr-red
B-Cr-speckled
L-Sh-jagged
C-Br-breaks straight
T-Sh-tabular (flat sheets)
L-Tx-powdery
L-Cr-yellow
T-Tx-bumpy
B-Sh-blocky
C-Cr-white
C-Br-conchoidal (curved, shell-like)
S-Lu-earthy
S-Tx-sticky
S-Tx-smooth
S-Sh-prismatic (long/column-like)
C-Lu-glassy
L-Br-does not break
S-Sh-pointy
T-Br-fracture (breaks randomly)
B-Lu-pearly
C-Sh-flat
L-Lu-vitreous (glassy)
L-Tx-rough
T-Cr-green
T-Lu-dull