Tx- sticky Cr- brown Sh-prismatic (long/column- like) Sh- pointy Lu- glassy Cr- green Sh- blocky Sh- flat Sh- cubic Tx- uneven Lu- earthy Cr- yellow Cr- banded Br- cleavage (breaks in flat planes) Br- breaks crooked Lu- shiny Cr- white Lu- dull Lu- vitreous (glassy) Tx- powdery Sh- jagged Sh- layered Cr- gray Cr- translucent Cr- pink Lu- waxy Cr- red Sh- irregular Br- conchoidal (curved, shell-like) Tx- grainy Tx- rough Cr- speckled Lu- metallic Br- fracture (breaks randomly) Tx- bumpy Lu- nonmetallic Sh-tabular (flat sheets) Sh- fibrous Tx- smooth Cr- black Sh- hexagonal Sh- flaky Cr- opaque Br- breaks straight Cr- transparent Lu- pearly Br-does not break Lu- silky Tx- sticky Cr- brown Sh-prismatic (long/column- like) Sh- pointy Lu- glassy Cr- green Sh- blocky Sh- flat Sh- cubic Tx- uneven Lu- earthy Cr- yellow Cr- banded Br- cleavage (breaks in flat planes) Br- breaks crooked Lu- shiny Cr- white Lu- dull Lu- vitreous (glassy) Tx- powdery Sh- jagged Sh- layered Cr- gray Cr- translucent Cr- pink Lu- waxy Cr- red Sh- irregular Br- conchoidal (curved, shell-like) Tx- grainy Tx- rough Cr- speckled Lu- metallic Br- fracture (breaks randomly) Tx- bumpy Lu- nonmetallic Sh-tabular (flat sheets) Sh- fibrous Tx- smooth Cr- black Sh- hexagonal Sh- flaky Cr- opaque Br- breaks straight Cr- transparent Lu- pearly Br-does not break Lu- silky
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
S-Tx-sticky
B-Cr-brown
S-Sh-prismatic (long/column-like)
S-Sh-pointy
C-Lu-glassy
T-Cr-green
B-Sh-blocky
C-Sh-flat
T-Sh-cubic
C-Tx-uneven
S-Lu-earthy
L-Cr-yellow
T-Cr-banded
B-Br-cleavage (breaks in flat planes)
S-Br-breaks crooked
B-Lu-shiny
C-Cr-white
T-Lu-dull
L-Lu-vitreous (glassy)
L-Tx-powdery
L-Sh-jagged
T-Sh-layered
L-Cr-gray
S-Cr-translucent
C-Cr-pink
C-Lu-waxy
S-Cr-red
B-Sh-irregular
C-Br-conchoidal (curved, shell-like)
B-Tx-grainy
L-Tx-rough
B-Cr-speckled
S-Lu-metallic
T-Br-fracture (breaks randomly)
T-Tx-bumpy
L-Lu-nonmetallic
T-Sh-tabular (flat sheets)
L-Sh-fibrous
S-Tx-smooth
S-Cr-black
C-Sh-hexagonal
B-Sh-flaky
C-Cr-opaque
C-Br-breaks straight
L-Cr-transparent
B-Lu-pearly
L-Br-does not break
T-Lu-silky