we forgethow toplay thegameThe fivestagesof griefsomeone getsarrested/breaksthe lawwe makea planand it failshorriblysomeone doessomethingreckless andputs us inbattledm rollsa nat1/20Furrymentionedmasspaniktwopeople inthe partyfall in lovesomeone'scharacter/wholeparty getsdrunksomeonetries tobarter/stealsomethingsomeonetries toseduce annpc/monstersomeonequitsbargainingwith dm.wedisappointthe DMweignore/forgetimportantplot thingsMultisessioncombatsomeonedieswe killan npcgroupcheckfailurewe can'tshut up/talkover eachotherTPKtwo nat1/20 ina rowtwo peoplein the partyimmediatelyhate eachotherwe forgethow toplay thegameThe fivestagesof griefsomeone getsarrested/breaksthe lawwe makea planand it failshorriblysomeone doessomethingreckless andputs us inbattledm rollsa nat1/20Furrymentionedmasspaniktwopeople inthe partyfall in lovesomeone'scharacter/wholeparty getsdrunksomeonetries tobarter/stealsomethingsomeonetries toseduce annpc/monstersomeonequitsbargainingwith dm.wedisappointthe DMweignore/forgetimportantplot thingsMultisessioncombatsomeonedieswe killan npcgroupcheckfailurewe can'tshut up/talkover eachotherTPKtwo nat1/20 ina rowtwo peoplein the partyimmediatelyhate eachother

d&d - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. we forget how to play the game
  2. The five stages of grief
  3. someone gets arrested/breaks the law
  4. we make a plan and it fails horribly
  5. someone does something reckless and puts us in battle
  6. dm rolls a nat 1/20
  7. Furry mentioned
  8. mass panik
  9. two people in the party fall in love
  10. someone's character/whole party gets drunk
  11. someone tries to barter/steal something
  12. someone tries to seduce an npc/monster
  13. someone quits
  14. bargaining with dm.
  15. we disappoint the DM
  16. we ignore/forget important plot things
  17. Multi session combat
  18. someone dies
  19. we kill an npc
  20. group check failure
  21. we can't shut up/talk over each other
  22. TPK
  23. two nat 1/20 in a row
  24. two people in the party immediately hate each other