LOESprintRetroUserStoryDefinitionofDoneSprintReviewDailyStand-UpCapacityTestingAcceptanceCriteriaEstimationFactorsScrumMasterStoryPointsProductOwnerSprintGoalBurndownDefinitionof ReadyBacklogBacklogRefinementDeveloper(s)EstimateDefinitionofReadyAgileStakeholdersVelocitySprintPlanningSprintPlanningLOESprintRetroUserStoryDefinitionofDoneSprintReviewDailyStand-UpCapacityTestingAcceptanceCriteriaEstimationFactorsScrumMasterStoryPointsProductOwnerSprintGoalBurndownDefinitionof ReadyBacklogBacklogRefinementDeveloper(s)EstimateDefinitionofReadyAgileStakeholdersVelocitySprintPlanningSprintPlanning

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LOE
  2. Sprint
  3. Retro
  4. User Story
  5. Definition of Done
  6. Sprint Review
  7. Daily Stand-Up
  8. Capacity
  9. Testing
  10. Acceptance Criteria
  11. Estimation Factors
  12. Scrum Master
  13. Story Points
  14. Product Owner
  15. Sprint Goal
  16. Burn down
  17. Definition of Ready
  18. Backlog
  19. Backlog Refinement
  20. Developer(s)
  21. Estimate
  22. Definition of Ready
  23. Agile
  24. Stake holders
  25. Velocity
  26. Sprint Planning
  27. Sprint Planning