UserStoryVelocitySprintPlanningDailyStand-UpAcceptanceCriteriaStakeholdersRetroBurndownSprintGoalTestingProductOwnerSprintPlanningBacklogRefinementScrumMasterBacklogCapacityEstimationFactorsDeveloper(s)Definitionof ReadySprintReviewSprintDefinitionofReadyLOEEstimateDefinitionofDoneStoryPointsAgileUserStoryVelocitySprintPlanningDailyStand-UpAcceptanceCriteriaStakeholdersRetroBurndownSprintGoalTestingProductOwnerSprintPlanningBacklogRefinementScrumMasterBacklogCapacityEstimationFactorsDeveloper(s)Definitionof ReadySprintReviewSprintDefinitionofReadyLOEEstimateDefinitionofDoneStoryPointsAgile

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. User Story
  2. Velocity
  3. Sprint Planning
  4. Daily Stand-Up
  5. Acceptance Criteria
  6. Stake holders
  7. Retro
  8. Burn down
  9. Sprint Goal
  10. Testing
  11. Product Owner
  12. Sprint Planning
  13. Backlog Refinement
  14. Scrum Master
  15. Backlog
  16. Capacity
  17. Estimation Factors
  18. Developer(s)
  19. Definition of Ready
  20. Sprint Review
  21. Sprint
  22. Definition of Ready
  23. LOE
  24. Estimate
  25. Definition of Done
  26. Story Points
  27. Agile