SprintPlanningSprintGoalAgileDeveloper(s)TestingDailyStand-UpVelocityDefinitionofReadyBacklogRefinementEstimateDefinitionofDoneBurndownRetroAcceptanceCriteriaStakeholdersSprintReviewDefinitionof ReadyCapacityProductOwnerSprintScrumMasterLOEStoryPointsSprintPlanningBacklogEstimationFactorsUserStorySprintPlanningSprintGoalAgileDeveloper(s)TestingDailyStand-UpVelocityDefinitionofReadyBacklogRefinementEstimateDefinitionofDoneBurndownRetroAcceptanceCriteriaStakeholdersSprintReviewDefinitionof ReadyCapacityProductOwnerSprintScrumMasterLOEStoryPointsSprintPlanningBacklogEstimationFactorsUserStory

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sprint Planning
  2. Sprint Goal
  3. Agile
  4. Developer(s)
  5. Testing
  6. Daily Stand-Up
  7. Velocity
  8. Definition of Ready
  9. Backlog Refinement
  10. Estimate
  11. Definition of Done
  12. Burn down
  13. Retro
  14. Acceptance Criteria
  15. Stake holders
  16. Sprint Review
  17. Definition of Ready
  18. Capacity
  19. Product Owner
  20. Sprint
  21. Scrum Master
  22. LOE
  23. Story Points
  24. Sprint Planning
  25. Backlog
  26. Estimation Factors
  27. User Story