ProductOwnerDefinitionofReadyAgileDefinitionofDoneScrumMasterBacklogEstimateVelocitySprintPlanningRetroStakeholdersLOEAcceptanceCriteriaEstimationFactorsSprintCapacityTestingSprintGoalBacklogRefinementSprintReviewBurndownUserStorySprintPlanningDailyStand-UpDefinitionof ReadyStoryPointsDeveloper(s)ProductOwnerDefinitionofReadyAgileDefinitionofDoneScrumMasterBacklogEstimateVelocitySprintPlanningRetroStakeholdersLOEAcceptanceCriteriaEstimationFactorsSprintCapacityTestingSprintGoalBacklogRefinementSprintReviewBurndownUserStorySprintPlanningDailyStand-UpDefinitionof ReadyStoryPointsDeveloper(s)

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Product Owner
  2. Definition of Ready
  3. Agile
  4. Definition of Done
  5. Scrum Master
  6. Backlog
  7. Estimate
  8. Velocity
  9. Sprint Planning
  10. Retro
  11. Stake holders
  12. LOE
  13. Acceptance Criteria
  14. Estimation Factors
  15. Sprint
  16. Capacity
  17. Testing
  18. Sprint Goal
  19. Backlog Refinement
  20. Sprint Review
  21. Burn down
  22. User Story
  23. Sprint Planning
  24. Daily Stand-Up
  25. Definition of Ready
  26. Story Points
  27. Developer(s)