LOESprintSprintGoalVelocityDailyStand-UpAcceptanceCriteriaSprintPlanningStakeholdersDefinitionofDoneSprintPlanningSprintReviewDefinitionofReadyCapacityTestingUserStoryRetroStoryPointsDefinitionof ReadyDeveloper(s)BacklogRefinementScrumMasterProductOwnerBurndownBacklogAgileEstimateEstimationFactorsLOESprintSprintGoalVelocityDailyStand-UpAcceptanceCriteriaSprintPlanningStakeholdersDefinitionofDoneSprintPlanningSprintReviewDefinitionofReadyCapacityTestingUserStoryRetroStoryPointsDefinitionof ReadyDeveloper(s)BacklogRefinementScrumMasterProductOwnerBurndownBacklogAgileEstimateEstimationFactors

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LOE
  2. Sprint
  3. Sprint Goal
  4. Velocity
  5. Daily Stand-Up
  6. Acceptance Criteria
  7. Sprint Planning
  8. Stake holders
  9. Definition of Done
  10. Sprint Planning
  11. Sprint Review
  12. Definition of Ready
  13. Capacity
  14. Testing
  15. User Story
  16. Retro
  17. Story Points
  18. Definition of Ready
  19. Developer(s)
  20. Backlog Refinement
  21. Scrum Master
  22. Product Owner
  23. Burn down
  24. Backlog
  25. Agile
  26. Estimate
  27. Estimation Factors