destructible environment exploration game changing combat skills game changing movement abilities pre-made playable character no quest journal ability gating interconnected map RPG gear system RPG level system backtracking enemy collision damage save rooms 2D- platformer souls mechanics secret rooms destructible environment exploration game changing combat skills game changing movement abilities pre-made playable character no quest journal ability gating interconnected map RPG gear system RPG level system backtracking enemy collision damage save rooms 2D- platformer souls mechanics secret rooms
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-destructible environment
I-exploration
G-game changing combat skills
A-game changing movement abilities
I-pre-made playable character
V-no quest journal
I-ability gating
G-interconnected map
G-RPG gear system
A-RPG level system
A-backtracking
V-enemy collision damage
I-save rooms
V-2D-platformer
V-souls mechanics
A-secret rooms