destructible environment no quest journal enemy collision damage secret rooms game changing movement abilities RPG gear system exploration game changing combat skills backtracking souls mechanics pre-made playable character save rooms 2D- platformer interconnected map ability gating RPG level system destructible environment no quest journal enemy collision damage secret rooms game changing movement abilities RPG gear system exploration game changing combat skills backtracking souls mechanics pre-made playable character save rooms 2D- platformer interconnected map ability gating RPG level system
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-destructible environment
V-no quest journal
V-enemy collision damage
A-secret rooms
A-game changing movement abilities
G-RPG gear system
I-exploration
G-game changing combat skills
A-backtracking
V-souls mechanics
I-pre-made playable character
I-save rooms
V-2D-platformer
G-interconnected map
I-ability gating
A-RPG level system