2D- platformer backtracking enemy collision damage ability gating no quest journal pre-made playable character interconnected map destructible environment secret rooms RPG level system RPG gear system game changing movement abilities game changing combat skills save rooms souls mechanics exploration 2D- platformer backtracking enemy collision damage ability gating no quest journal pre-made playable character interconnected map destructible environment secret rooms RPG level system RPG gear system game changing movement abilities game changing combat skills save rooms souls mechanics exploration
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
V-2D-platformer
A-backtracking
V-enemy collision damage
I-ability gating
V-no quest journal
I-pre-made playable character
G-interconnected map
G-destructible environment
A-secret rooms
A-RPG level system
G-RPG gear system
A-game changing movement abilities
G-game changing combat skills
I-save rooms
V-souls mechanics
I-exploration