secret rooms interconnected map game changing movement abilities backtracking exploration game changing combat skills no quest journal souls mechanics destructible environment 2D- platformer RPG level system ability gating enemy collision damage pre-made playable character save rooms RPG gear system secret rooms interconnected map game changing movement abilities backtracking exploration game changing combat skills no quest journal souls mechanics destructible environment 2D- platformer RPG level system ability gating enemy collision damage pre-made playable character save rooms RPG gear system
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A-secret rooms
G-interconnected map
A-game changing movement abilities
A-backtracking
I-exploration
G-game changing combat skills
V-no quest journal
V-souls mechanics
G-destructible environment
V-2D-platformer
A-RPG level system
I-ability gating
V-enemy collision damage
I-pre-made playable character
I-save rooms
G-RPG gear system