PersonificationCharactersCharacterFoilAuthor'sUse ofLanguageArchetypeThemePlotSymbolismFoilImageryLiteraryDevicesAuthor'sCraftRepetitionMotivationStanzaFlashbackIronyAuthor'sPurposeLinearPlotToneLinesSimileMotifCharacterDevelopmentSettingShiftFigurativeLanguageNonlinearPlotMetaphorMoodTraitsPersonificationCharactersCharacterFoilAuthor'sUse ofLanguageArchetypeThemePlotSymbolismFoilImageryLiteraryDevicesAuthor'sCraftRepetitionMotivationStanzaFlashbackIronyAuthor'sPurposeLinearPlotToneLinesSimileMotifCharacterDevelopmentSettingShiftFigurativeLanguageNonlinearPlotMetaphorMoodTraits

Fiction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Personification
  2. Characters
  3. Character Foil
  4. Author's Use of Language
  5. Archetype
  6. Theme
  7. Plot
  8. Symbolism
  9. Foil
  10. Imagery
  11. Literary Devices
  12. Author's Craft
  13. Repetition
  14. Motivation
  15. Stanza
  16. Flashback
  17. Irony
  18. Author's Purpose
  19. Linear Plot
  20. Tone
  21. Lines
  22. Simile
  23. Motif
  24. Character Development
  25. Setting
  26. Shift
  27. Figurative Language
  28. Nonlinear Plot
  29. Metaphor
  30. Mood
  31. Traits