MotifToneMoodPlotMotivationShiftIronyThemeStanzaAuthor'sCraftFigurativeLanguageSymbolismCharactersNonlinearPlotFlashbackSimileAuthor'sUse ofLanguageSettingCharacterDevelopmentTraitsLinearPlotMetaphorImageryFoilAuthor'sPurposeLiteraryDevicesLinesCharacterFoilArchetypePersonificationRepetitionMotifToneMoodPlotMotivationShiftIronyThemeStanzaAuthor'sCraftFigurativeLanguageSymbolismCharactersNonlinearPlotFlashbackSimileAuthor'sUse ofLanguageSettingCharacterDevelopmentTraitsLinearPlotMetaphorImageryFoilAuthor'sPurposeLiteraryDevicesLinesCharacterFoilArchetypePersonificationRepetition

Fiction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
  1. Motif
  2. Tone
  3. Mood
  4. Plot
  5. Motivation
  6. Shift
  7. Irony
  8. Theme
  9. Stanza
  10. Author's Craft
  11. Figurative Language
  12. Symbolism
  13. Characters
  14. Nonlinear Plot
  15. Flashback
  16. Simile
  17. Author's Use of Language
  18. Setting
  19. Character Development
  20. Traits
  21. Linear Plot
  22. Metaphor
  23. Imagery
  24. Foil
  25. Author's Purpose
  26. Literary Devices
  27. Lines
  28. Character Foil
  29. Archetype
  30. Personification
  31. Repetition