LiteraryDevicesMotifTraitsSimileFlashbackThemeMotivationRepetitionPersonificationAuthor'sCraftNonlinearPlotFoilSymbolismStanzaIronyCharactersShiftLinearPlotSettingArchetypeMoodCharacterDevelopmentPlotToneAuthor'sPurposeImageryCharacterFoilMetaphorFigurativeLanguageAuthor'sUse ofLanguageLinesLiteraryDevicesMotifTraitsSimileFlashbackThemeMotivationRepetitionPersonificationAuthor'sCraftNonlinearPlotFoilSymbolismStanzaIronyCharactersShiftLinearPlotSettingArchetypeMoodCharacterDevelopmentPlotToneAuthor'sPurposeImageryCharacterFoilMetaphorFigurativeLanguageAuthor'sUse ofLanguageLines

Fiction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Literary Devices
  2. Motif
  3. Traits
  4. Simile
  5. Flashback
  6. Theme
  7. Motivation
  8. Repetition
  9. Personification
  10. Author's Craft
  11. Nonlinear Plot
  12. Foil
  13. Symbolism
  14. Stanza
  15. Irony
  16. Characters
  17. Shift
  18. Linear Plot
  19. Setting
  20. Archetype
  21. Mood
  22. Character Development
  23. Plot
  24. Tone
  25. Author's Purpose
  26. Imagery
  27. Character Foil
  28. Metaphor
  29. Figurative Language
  30. Author's Use of Language
  31. Lines