First dialogue line is a single word Elara All characters talk the same way Nonsense similes "Something." as a descriptor "Echoes" "The X smelled of Y and Z." Irrational fear of long sentences "And then, it..." First dialogue line is somebody's title Single. Word. Sentences. Monotone, emotionless prose Chapter named after the main character Every sentence starts with "the" or a pronoun AI- generated cover OP uses AI to respond to comments Derivative, generic names Obsession with small details and representations "Not just X, it's Y." First dialogue line is a name Vague cliffhanger- like or life lesson ending Line break spam Em dash spam Kael First dialogue line is a single word Elara All characters talk the same way Nonsense similes "Something." as a descriptor "Echoes" "The X smelled of Y and Z." Irrational fear of long sentences "And then, it..." First dialogue line is somebody's title Single. Word. Sentences. Monotone, emotionless prose Chapter named after the main character Every sentence starts with "the" or a pronoun AI- generated cover OP uses AI to respond to comments Derivative, generic names Obsession with small details and representations "Not just X, it's Y." First dialogue line is a name Vague cliffhanger- like or life lesson ending Line break spam Em dash spam Kael
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
First dialogue line is a single word
Elara
All characters
talk the same way
Nonsense similes
"Something."
as a
descriptor
"Echoes"
"The X smelled of Y and Z."
Irrational fear
of long sentences
"And
then, it..."
First dialogue line is somebody's title
Single. Word. Sentences.
Monotone, emotionless prose
Chapter named after the main character
Every
sentence starts
with "the"
or a pronoun
AI-generated
cover
OP uses
AI to respond
to comments
Derivative, generic names
Obsession
with
small details
and
representations
"Not just X, it's Y."
First dialogue line is a name
Vague cliffhanger-like or life lesson ending
Line break spam
Em dash spam
Kael