eHandbookUI isdifferentRerecordedvoice linesNewmusicV3referenceNew trialminigamesDarkerfunhousePTAchangeHangman'sGambitchangeAir portremovedNewCGsOn TheMeatBonechangeLessAkanecryingaudioDarkercoloredBodyDiscoveriesChapter 0creakingaudiochangeNewglitcheffectsNewhiddenMonokumaspriteNewsurvivorcardRemasterTrial Roomsstay thesameNoscriptchangesNewartstyleexecutionsFunhousewallpatternchangedNewMonokumaTheatersDifferentBodyDiscoveryRebuiltCGsHajime isn'tvisible duringnonstopdebateseHandbookUI isdifferentRerecordedvoice linesNewmusicV3referenceNew trialminigamesDarkerfunhousePTAchangeHangman'sGambitchangeAir portremovedNewCGsOn TheMeatBonechangeLessAkanecryingaudioDarkercoloredBodyDiscoveriesChapter 0creakingaudiochangeNewglitcheffectsNewhiddenMonokumaspriteNewsurvivorcardRemasterTrial Roomsstay thesameNoscriptchangesNewartstyleexecutionsFunhousewallpatternchangedNewMonokumaTheatersDifferentBodyDiscoveryRebuiltCGsHajime isn'tvisible duringnonstopdebates

Danganronpa 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. eHandbook UI is different
  2. Rerecorded voice lines
  3. New music
  4. V3 reference
  5. New trial minigames
  6. Darker funhouse
  7. PTA change
  8. Hangman's Gambit change
  9. Air port removed
  10. New CGs
  11. On The Meat Bone change
  12. Less Akane crying audio
  13. Darker colored Body Discoveries
  14. Chapter 0 creaking audio change
  15. New glitch effects
  16. New hidden Monokuma sprite
  17. New survivor card
  18. Remaster Trial Rooms stay the same
  19. No script changes
  20. New artstyle executions
  21. Funhouse wall pattern changed
  22. New Monokuma Theaters
  23. Different Body Discovery
  24. Rebuilt CGs
  25. Hajime isn't visible during nonstop debates