Memoir Indirect characterization Personifaction Characterization Anticlimax Atomosphere Thematic topic Caricature Allusion Simile Pun Symbolism Complication Biography Action Irony Sterotype Direct characterization Exposition Dialect Antagonist Foreshadowing Genre Naive narrator Narrator Persona Frame story Setting Parabole Motif Protagonist Short story Autobiographical Tragic irony Juxtaposition Motivation Parady Allegory Flashback Panoramic Conflict Climax Dramatic irony Sub plot Point of view Unitity Metaphors Archetype Plot Theme Memoir Indirect characterization Personifaction Characterization Anticlimax Atomosphere Thematic topic Caricature Allusion Simile Pun Symbolism Complication Biography Action Irony Sterotype Direct characterization Exposition Dialect Antagonist Foreshadowing Genre Naive narrator Narrator Persona Frame story Setting Parabole Motif Protagonist Short story Autobiographical Tragic irony Juxtaposition Motivation Parady Allegory Flashback Panoramic Conflict Climax Dramatic irony Sub plot Point of view Unitity Metaphors Archetype Plot Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Memoir
Indirect characterization
Personifaction
Characterization
Anticlimax
Atomosphere
Thematic topic
Caricature
Allusion
Simile
Pun
Symbolism
Complication
Biography
Action
Irony
Sterotype
Direct characterization
Exposition
Dialect
Antagonist
Foreshadowing
Genre
Naive narrator
Narrator
Persona
Frame story
Setting
Parabole
Motif
Protagonist
Short story
Autobiographical
Tragic irony
Juxtaposition
Motivation
Parady
Allegory
Flashback
Panoramic
Conflict
Climax
Dramatic irony
Sub plot
Point of view
Unitity
Metaphors
Archetype
Plot
Theme