AbCbNotesa 4th apartF#Notesa 5th apartPick a #(2-7) andPick anoteEbEnharmonictonesNotes anoctave apartCC#G#Notesan 8tha partB#E#AFPianoKeys thatare 1/2 apartDGBbNotesa 2nd apartNotesa 3rd apartA#BPianoKeys thatare wholestep a partED#GbFbDbAbCbNotesa 4th apartF#Notesa 5th apartPick a #(2-7) andPick anoteEbEnharmonictonesNotes anoctave apartCC#G#Notesan 8tha partB#E#AFPianoKeys thatare 1/2 apartDGBbNotesa 2nd apartNotesa 3rd apartA#BPianoKeys thatare wholestep a partED#GbFbDb

Interval Bingo-Girtmon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ab
  2. Cb
  3. Notes a 4th a part
  4. F#
  5. Notes a 5th a part
  6. Pick a #(2-7) and Pick a note
  7. Eb
  8. Enharmonic tones
  9. Notes an octave a part
  10. C
  11. C#
  12. G#
  13. Notes an 8th a part
  14. B#
  15. E#
  16. A
  17. F
  18. Piano Keys that are 1/2 a part
  19. D
  20. G
  21. Bb
  22. Notes a 2nd a part
  23. Notes a 3rd a part
  24. A#
  25. B
  26. Piano Keys that are whole step a part
  27. E
  28. D#
  29. Gb
  30. Fb
  31. Db