FAbE#CEnharmonictonesPianoKeys thatare wholestep a partB#A#Notesa 3rd apartPick a #(2-7) andPick anoteBBbF#G#CbDGC#EbNotesa 4th apartDbEPianoKeys thatare 1/2 apartNotesan 8tha partNotes anoctave apartGbNotesa 5th apartFbANotesa 2nd apartD#FAbE#CEnharmonictonesPianoKeys thatare wholestep a partB#A#Notesa 3rd apartPick a #(2-7) andPick anoteBBbF#G#CbDGC#EbNotesa 4th apartDbEPianoKeys thatare 1/2 apartNotesan 8tha partNotes anoctave apartGbNotesa 5th apartFbANotesa 2nd apartD#

Interval Bingo-Girtmon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
  1. F
  2. Ab
  3. E#
  4. C
  5. Enharmonic tones
  6. Piano Keys that are whole step a part
  7. B#
  8. A#
  9. Notes a 3rd a part
  10. Pick a #(2-7) and Pick a note
  11. B
  12. Bb
  13. F#
  14. G#
  15. Cb
  16. D
  17. G
  18. C#
  19. Eb
  20. Notes a 4th a part
  21. Db
  22. E
  23. Piano Keys that are 1/2 a part
  24. Notes an 8th a part
  25. Notes an octave a part
  26. Gb
  27. Notes a 5th a part
  28. Fb
  29. A
  30. Notes a 2nd a part
  31. D#