D#ENotesa 4th apartPianoKeys thatare 1/2 apartEbNotesan 8tha partCBbNotesa 2nd apartNotesa 5th apartA#DbPianoKeys thatare wholestep a partNotes anoctave apartG#F#E#C#Pick a #(2-7) andPick anoteB#Notesa 3rd apartDFbCbEnharmonictonesGAFGbBAbD#ENotesa 4th apartPianoKeys thatare 1/2 apartEbNotesan 8tha partCBbNotesa 2nd apartNotesa 5th apartA#DbPianoKeys thatare wholestep a partNotes anoctave apartG#F#E#C#Pick a #(2-7) andPick anoteB#Notesa 3rd apartDFbCbEnharmonictonesGAFGbBAb

Interval Bingo-Girtmon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. D#
  2. E
  3. Notes a 4th a part
  4. Piano Keys that are 1/2 a part
  5. Eb
  6. Notes an 8th a part
  7. C
  8. Bb
  9. Notes a 2nd a part
  10. Notes a 5th a part
  11. A#
  12. Db
  13. Piano Keys that are whole step a part
  14. Notes an octave a part
  15. G#
  16. F#
  17. E#
  18. C#
  19. Pick a #(2-7) and Pick a note
  20. B#
  21. Notes a 3rd a part
  22. D
  23. Fb
  24. Cb
  25. Enharmonic tones
  26. G
  27. A
  28. F
  29. Gb
  30. B
  31. Ab