CbG#EnharmonictonesPianoKeys thatare wholestep a partNotesa 4th apartPick a #(2-7) andPick anoteE#BNotesa 2nd apartFbB#Notesan 8tha partFCEbBbNotesa 3rd apartPianoKeys thatare 1/2 apartDGNotes anoctave apartD#DbC#Notesa 5th apartA#AF#GbAbECbG#EnharmonictonesPianoKeys thatare wholestep a partNotesa 4th apartPick a #(2-7) andPick anoteE#BNotesa 2nd apartFbB#Notesan 8tha partFCEbBbNotesa 3rd apartPianoKeys thatare 1/2 apartDGNotes anoctave apartD#DbC#Notesa 5th apartA#AF#GbAbE

Interval Bingo-Girtmon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cb
  2. G#
  3. Enharmonic tones
  4. Piano Keys that are whole step a part
  5. Notes a 4th a part
  6. Pick a #(2-7) and Pick a note
  7. E#
  8. B
  9. Notes a 2nd a part
  10. Fb
  11. B#
  12. Notes an 8th a part
  13. F
  14. C
  15. Eb
  16. Bb
  17. Notes a 3rd a part
  18. Piano Keys that are 1/2 a part
  19. D
  20. G
  21. Notes an octave a part
  22. D#
  23. Db
  24. C#
  25. Notes a 5th a part
  26. A#
  27. A
  28. F#
  29. Gb
  30. Ab
  31. E