BbFbF#AbNotes anoctave apartPianoKeys thatare 1/2 apartEnharmonictonesNotesa 3rd apartC#D#Notesa 4th apartPianoKeys thatare wholestep a partDbDEGA#CbCANotesan 8tha partBE#FNotesa 5th apartGbEbNotesa 2nd apartB#G#Pick a #(2-7) andPick anoteBbFbF#AbNotes anoctave apartPianoKeys thatare 1/2 apartEnharmonictonesNotesa 3rd apartC#D#Notesa 4th apartPianoKeys thatare wholestep a partDbDEGA#CbCANotesan 8tha partBE#FNotesa 5th apartGbEbNotesa 2nd apartB#G#Pick a #(2-7) andPick anote

Interval Bingo-Girtmon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bb
  2. Fb
  3. F#
  4. Ab
  5. Notes an octave a part
  6. Piano Keys that are 1/2 a part
  7. Enharmonic tones
  8. Notes a 3rd a part
  9. C#
  10. D#
  11. Notes a 4th a part
  12. Piano Keys that are whole step a part
  13. Db
  14. D
  15. E
  16. G
  17. A#
  18. Cb
  19. C
  20. A
  21. Notes an 8th a part
  22. B
  23. E#
  24. F
  25. Notes a 5th a part
  26. Gb
  27. Eb
  28. Notes a 2nd a part
  29. B#
  30. G#
  31. Pick a #(2-7) and Pick a note