Tone Diction Paradox Rhetorical Question Rhyme Scheme Ambiguity Analogy Allusion Conflict Alliteration Foreshadowing Exposition Understatement Repetition Onomatopoeia Flashback Anaphora Imagery Pathos Juxtaposition Allegory Simile Symbolism Parallelism Metaphor Claim Climax Hyperbole Theme Personification Evidence Satire Logos Falling Action Resolution Premise Anecdote Characterization Connotation Suspense Irony Author's Perspective Oxymoron Point of View Antithesis Author's Purpose Ethos Mood Rising Action Tone Diction Paradox Rhetorical Question Rhyme Scheme Ambiguity Analogy Allusion Conflict Alliteration Foreshadowing Exposition Understatement Repetition Onomatopoeia Flashback Anaphora Imagery Pathos Juxtaposition Allegory Simile Symbolism Parallelism Metaphor Claim Climax Hyperbole Theme Personification Evidence Satire Logos Falling Action Resolution Premise Anecdote Characterization Connotation Suspense Irony Author's Perspective Oxymoron Point of View Antithesis Author's Purpose Ethos Mood Rising Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tone
Diction
Paradox
Rhetorical Question
Rhyme Scheme
Ambiguity
Analogy
Allusion
Conflict
Alliteration
Foreshadowing
Exposition
Understatement
Repetition
Onomatopoeia
Flashback
Anaphora
Imagery
Pathos
Juxtaposition
Allegory
Simile
Symbolism
Parallelism
Metaphor
Claim
Climax
Hyperbole
Theme
Personification
Evidence
Satire
Logos
Falling Action
Resolution
Premise
Anecdote
Characterization
Connotation
Suspense
Irony
Author's Perspective
Oxymoron
Point of View
Antithesis
Author's Purpose
Ethos
Mood
Rising Action