Motif Couplet/Triplet Theme Personification Dramatic Irony Appeals Repetition Prosody Motif Simile Internal Rhyme Strawman Archetype Metaphor Diction Rhyme Scheme Concession Protagonist Imagery Refrain Denoument Meter End Rhyme Paralellism Red Herring Mood Parallel Plot Thesis Counterargument Rebuttal Paradox Tone Oxymoron Characterization Soliloquy Connotative Organizational Pattern Eye Rhyme Slant Rhyme Alliteration Allusion Theme Character Foil Hyperbole Motif Couplet/Triplet Theme Personification Dramatic Irony Appeals Repetition Prosody Motif Simile Internal Rhyme Strawman Archetype Metaphor Diction Rhyme Scheme Concession Protagonist Imagery Refrain Denoument Meter End Rhyme Paralellism Red Herring Mood Parallel Plot Thesis Counterargument Rebuttal Paradox Tone Oxymoron Characterization Soliloquy Connotative Organizational Pattern Eye Rhyme Slant Rhyme Alliteration Allusion Theme Character Foil Hyperbole
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Motif
Couplet/Triplet
Theme
Personification
Dramatic Irony
Appeals
Repetition
Prosody
Motif
Simile
Internal Rhyme
Strawman
Archetype
Metaphor
Diction
Rhyme Scheme
Concession
Protagonist
Imagery
Refrain
Denoument
Meter
End Rhyme
Paralellism
Red Herring
Mood
Parallel Plot
Thesis
Counterargument
Rebuttal
Paradox
Tone
Oxymoron
Characterization
Soliloquy
Connotative
Organizational Pattern
Eye Rhyme
Slant Rhyme
Alliteration
Allusion
Theme
Character Foil
Hyperbole