Motif Character Foil Eye Rhyme Imagery Archetype Personification Counterargument Theme Rhyme Scheme Thesis Paralellism Characterization Diction Organizational Pattern Hyperbole Denoument Paradox Strawman Prosody Tone Metaphor Repetition Simile End Rhyme Soliloquy Refrain Protagonist Rebuttal Connotative Slant Rhyme Dramatic Irony Appeals Parallel Plot Theme Red Herring Allusion Mood Concession Meter Alliteration Couplet/Triplet Internal Rhyme Motif Oxymoron Motif Character Foil Eye Rhyme Imagery Archetype Personification Counterargument Theme Rhyme Scheme Thesis Paralellism Characterization Diction Organizational Pattern Hyperbole Denoument Paradox Strawman Prosody Tone Metaphor Repetition Simile End Rhyme Soliloquy Refrain Protagonist Rebuttal Connotative Slant Rhyme Dramatic Irony Appeals Parallel Plot Theme Red Herring Allusion Mood Concession Meter Alliteration Couplet/Triplet Internal Rhyme Motif Oxymoron
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Motif
Character Foil
Eye Rhyme
Imagery
Archetype
Personification
Counterargument
Theme
Rhyme Scheme
Thesis
Paralellism
Characterization
Diction
Organizational Pattern
Hyperbole
Denoument
Paradox
Strawman
Prosody
Tone
Metaphor
Repetition
Simile
End Rhyme
Soliloquy
Refrain
Protagonist
Rebuttal
Connotative
Slant Rhyme
Dramatic Irony
Appeals
Parallel Plot
Theme
Red Herring
Allusion
Mood
Concession
Meter
Alliteration
Couplet/Triplet
Internal Rhyme
Motif
Oxymoron