Call to Action Transition Purpose 2nd POV 1st POV Imagery Ethos Hyperbole Verbal Irony Slippery Slope Secondary Source Red Herring Personification Syntax Compare Positive tone Ad Hominem False Dilemma Metaphor Neutral tone Rhetorical Primary Source Paraphrase Implications Allusion Hasty Generalization Theme Connotation Synthesize Summary Formal Language Point of View Rebuttal Logos Repetition Rhetorical Question Pathos Colon Diction Straw Man Evaluate Parallelism Analogy Bias Counterclaim Denotation Negative tone Informal Language Hyphen Semicolon Contrast Anecdote Inquiry Symbol 3rd POV Situational Irony Either/or Social Commentary Call to Action Transition Purpose 2nd POV 1st POV Imagery Ethos Hyperbole Verbal Irony Slippery Slope Secondary Source Red Herring Personification Syntax Compare Positive tone Ad Hominem False Dilemma Metaphor Neutral tone Rhetorical Primary Source Paraphrase Implications Allusion Hasty Generalization Theme Connotation Synthesize Summary Formal Language Point of View Rebuttal Logos Repetition Rhetorical Question Pathos Colon Diction Straw Man Evaluate Parallelism Analogy Bias Counterclaim Denotation Negative tone Informal Language Hyphen Semicolon Contrast Anecdote Inquiry Symbol 3rd POV Situational Irony Either/or Social Commentary
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Call to Action
Transition
Purpose
2nd POV
1st POV
Imagery
Ethos
Hyperbole
Verbal Irony
Slippery Slope
Secondary Source
Red Herring
Personification
Syntax
Compare
Positive tone
Ad Hominem
False Dilemma
Metaphor
Neutral tone
Rhetorical
Primary Source
Paraphrase
Implications
Allusion
Hasty Generalization
Theme
Connotation
Synthesize
Summary
Formal Language
Point of View
Rebuttal
Logos
Repetition
Rhetorical Question
Pathos
Colon
Diction
Straw Man
Evaluate
Parallelism
Analogy
Bias
Counterclaim
Denotation
Negative tone
Informal Language
Hyphen
Semicolon
Contrast
Anecdote
Inquiry
Symbol
3rd POV
Situational Irony
Either/or
Social Commentary