ArticulateGoalsRhetoricalQuestionsRelatabilityHumorPlayingDevil'sAdvocateGeneralizationsAppealingto StrongEmotionsWantingto Fit InShowsExpertiseConfidentBodyLanguageReason/LogicImpressiveVocabularyStorytellingPlayingonFearsTrying toGuiltAudiencePresenterLooksReliable (Eg:DressedWell)Facts/EvidenceRepetitionforEmphasisIntentionalDramaticPauseUse ofHumorCall toActionSimiles orMetaphorsTargetAudienceAnecdoteArticulateGoalsRhetoricalQuestionsRelatabilityHumorPlayingDevil'sAdvocateGeneralizationsAppealingto StrongEmotionsWantingto Fit InShowsExpertiseConfidentBodyLanguageReason/LogicImpressiveVocabularyStorytellingPlayingonFearsTrying toGuiltAudiencePresenterLooksReliable (Eg:DressedWell)Facts/EvidenceRepetitionforEmphasisIntentionalDramaticPauseUse ofHumorCall toActionSimiles orMetaphorsTargetAudienceAnecdote

Persuasive Speaking - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Articulate Goals
  2. Rhetorical Questions
  3. Relatability
  4. Humor
  5. Playing Devil's Advocate
  6. Generalizations
  7. Appealing to Strong Emotions
  8. Wanting to Fit In
  9. Shows Expertise
  10. Confident Body Language
  11. Reason/Logic
  12. Impressive Vocabulary
  13. Storytelling
  14. Playing on Fears
  15. Trying to Guilt Audience
  16. Presenter Looks Reliable (Eg: Dressed Well)
  17. Facts/Evidence
  18. Repetition for Emphasis
  19. Intentional Dramatic Pause
  20. Use of Humor
  21. Call to Action
  22. Similes or Metaphors
  23. Target Audience
  24. Anecdote