Solve 3ParlorsTriggerExperiment4x4 RedLettersBuyOutKitchenAdd 3NewFloorplansEat inDiningRoom 2times40+Coins10+InventoryItemsEnd with8+ DeadEnds4+AllowanceDraft theCloisterfor Free3 RedLettersRetrieve aCoin fromDrainingWaterEatSaltedFoodBuy OutCommissarySpend 3GemsDrafting aRoomEat inPantry,Kitchen, andDining in aDayEnd with30+RoomsFullDirectoryof RedRoomsDraft 4ArchivedFloorplansin a DayOpen 2SecurityDoors in aDay7+AllowanceLight 4BlueFlamesToss aCoin intheFountainOpen 3Lockersin a DayDraft 3ArchivedFloorplansin a DayReachRank 9AttendGrade3End inPlanetarium5+Stars10+GemsRead aLibraryBookAloudCash aPayrollCheckUse 5UpgradeDisksDraft 2Bishopsin a DayDraft 6RedRooms ina Day12+KeysEnd with100+StepsTaken3+AllowanceDraft 6ArchivedFloorplansin a DayDig10x ina DayAttendGrade4End with12+ DeadEndsMake aContraption1 FullDirectoryCategory10+Stars2 FullDirectoryCategoriesUse 4UpgradeDisksEnd with35+RoomsSolve 2DartboardsBuy aSpecialKeyAddMechanariumPullAntechamberLeverCollect ItemsSpread toConferenceRoom4+Dice4 Safesin aDayRe-roll aDraft 4+TimesDig UpNothingRetrieveKey AfterCheckingOvernightEnd witha LiveAnimalSolve 4DartboardsWatch anEntireAlzaraCutsceneDraft 2Knightsin a DayViewFinePrintRotateaRoomSolve 3DartboardsDraft 2+Copies ofRoom in aDayDraftWest andEast WingHallsDraft Locker,Sauna,PumpRooms in aDayUse anElevatorDraft BothExits fromDarkRoomOpenTombDoor toReservoirOpenthe CarTrunkFree!End with10+ DeadEndsSheltertheLavatory3 Safesin aDayDraft 5ArchivedFloorplansin a DayAdd 4NewFloorplansTrade aMicrochip15+StarsOpen 4SecurityDoors in aDayEnd aDay with90+ StepsLeftOpen AllDoors inGreat Hall2 Safesin aDayDraft 6GreenRooms ina Day15+GemsEnd with120+StepsTakenNon-OuterRoomOutside3+DiceFullDirectoryofHallwaysViewStamp(s)in theLibraryEat inDiningRoom 3timesReadNewspaperClippingSpend 30Secondsin theLavatoryDraft 8BlueRooms ina Row8+InventoryItems5 RedLettersDraft anArchitect'sHousePull 2UniqueLeversOpen 5Lockersin a DaySolve 4ParlorsUse 3UpgradeDisksOpen 2Trunksin a DayGainChessPower5+ Keys,Gems,CoinsEachPermanentlyIncrease aRoom'sRarityOpen aDeliveredPackage7+ Keys,Gems,CoinsEachDig15x ina DayTriggerExperiment2xAdd 2NewFloorplansAttendGrade55+Allowance30+CoinsCollecta FlowerGemRead TheRedPrinceAloudDraft 7Bedroomsin a DayDraft 6Hallwaysin a DayChangea Room'sColorPull 3UniqueLevers6+Allowance8+KeysSolve 2ParlorsPick 3BerriesBecomeCursedGain >20Steps inDiningRoomEnterAntechamberBuy OutAnyShopSolve 3ParlorsTriggerExperiment4x4 RedLettersBuyOutKitchenAdd 3NewFloorplansEat inDiningRoom 2times40+Coins10+InventoryItemsEnd with8+ DeadEnds4+AllowanceDraft theCloisterfor Free3 RedLettersRetrieve aCoin fromDrainingWaterEatSaltedFoodBuy OutCommissarySpend 3GemsDrafting aRoomEat inPantry,Kitchen, andDining in aDayEnd with30+RoomsFullDirectoryof RedRoomsDraft 4ArchivedFloorplansin a DayOpen 2SecurityDoors in aDay7+AllowanceLight 4BlueFlamesToss aCoin intheFountainOpen 3Lockersin a DayDraft 3ArchivedFloorplansin a DayReachRank 9AttendGrade3End inPlanetarium5+Stars10+GemsRead aLibraryBookAloudCash aPayrollCheckUse 5UpgradeDisksDraft 2Bishopsin a DayDraft 6RedRooms ina Day12+KeysEnd with100+StepsTaken3+AllowanceDraft 6ArchivedFloorplansin a DayDig10x ina DayAttendGrade4End with12+ DeadEndsMake aContraption1 FullDirectoryCategory10+Stars2 FullDirectoryCategoriesUse 4UpgradeDisksEnd with35+RoomsSolve 2DartboardsBuy aSpecialKeyAddMechanariumPullAntechamberLeverCollect ItemsSpread toConferenceRoom4+Dice4 Safesin aDayRe-roll aDraft 4+TimesDig UpNothingRetrieveKey AfterCheckingOvernightEnd witha LiveAnimalSolve 4DartboardsWatch anEntireAlzaraCutsceneDraft 2Knightsin a DayViewFinePrintRotateaRoomSolve 3DartboardsDraft 2+Copies ofRoom in aDayDraftWest andEast WingHallsDraft Locker,Sauna,PumpRooms in aDayUse anElevatorDraft BothExits fromDarkRoomOpenTombDoor toReservoirOpenthe CarTrunkFree!End with10+ DeadEndsSheltertheLavatory3 Safesin aDayDraft 5ArchivedFloorplansin a DayAdd 4NewFloorplansTrade aMicrochip15+StarsOpen 4SecurityDoors in aDayEnd aDay with90+ StepsLeftOpen AllDoors inGreat Hall2 Safesin aDayDraft 6GreenRooms ina Day15+GemsEnd with120+StepsTakenNon-OuterRoomOutside3+DiceFullDirectoryofHallwaysViewStamp(s)in theLibraryEat inDiningRoom 3timesReadNewspaperClippingSpend 30Secondsin theLavatoryDraft 8BlueRooms ina Row8+InventoryItems5 RedLettersDraft anArchitect'sHousePull 2UniqueLeversOpen 5Lockersin a DaySolve 4ParlorsUse 3UpgradeDisksOpen 2Trunksin a DayGainChessPower5+ Keys,Gems,CoinsEachPermanentlyIncrease aRoom'sRarityOpen aDeliveredPackage7+ Keys,Gems,CoinsEachDig15x ina DayTriggerExperiment2xAdd 2NewFloorplansAttendGrade55+Allowance30+CoinsCollecta FlowerGemRead TheRedPrinceAloudDraft 7Bedroomsin a DayDraft 6Hallwaysin a DayChangea Room'sColorPull 3UniqueLevers6+Allowance8+KeysSolve 2ParlorsPick 3BerriesBecomeCursedGain >20Steps inDiningRoomEnterAntechamberBuy OutAnyShop

Blue Prince Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Solve 3 Parlors
  2. Trigger Experiment 4x
  3. 4 Red Letters
  4. Buy Out Kitchen
  5. Add 3 New Floorplans
  6. Eat in Dining Room 2 times
  7. 40+ Coins
  8. 10+ Inventory Items
  9. End with 8+ Dead Ends
  10. 4+ Allowance
  11. Draft the Cloister for Free
  12. 3 Red Letters
  13. Retrieve a Coin from Draining Water
  14. Eat Salted Food
  15. Buy Out Commissary
  16. Spend 3 Gems Drafting a Room
  17. Eat in Pantry, Kitchen, and Dining in a Day
  18. End with 30+ Rooms
  19. Full Directory of Red Rooms
  20. Draft 4 Archived Floorplans in a Day
  21. Open 2 Security Doors in a Day
  22. 7+ Allowance
  23. Light 4 Blue Flames
  24. Toss a Coin in the Fountain
  25. Open 3 Lockers in a Day
  26. Draft 3 Archived Floorplans in a Day
  27. Reach Rank 9
  28. Attend Grade 3
  29. End in Planetarium
  30. 5+ Stars
  31. 10+ Gems
  32. Read a Library Book Aloud
  33. Cash a Payroll Check
  34. Use 5 Upgrade Disks
  35. Draft 2 Bishops in a Day
  36. Draft 6 Red Rooms in a Day
  37. 12+ Keys
  38. End with 100+ Steps Taken
  39. 3+ Allowance
  40. Draft 6 Archived Floorplans in a Day
  41. Dig 10x in a Day
  42. Attend Grade 4
  43. End with 12+ Dead Ends
  44. Make a Contraption
  45. 1 Full Directory Category
  46. 10+ Stars
  47. 2 Full Directory Categories
  48. Use 4 Upgrade Disks
  49. End with 35+ Rooms
  50. Solve 2 Dartboards
  51. Buy a Special Key
  52. Add Mechanarium
  53. Pull Antechamber Lever
  54. Collect Items Spread to Conference Room
  55. 4+ Dice
  56. 4 Safes in a Day
  57. Re-roll a Draft 4+ Times
  58. Dig Up Nothing
  59. Retrieve Key After Checking Overnight
  60. End with a Live Animal
  61. Solve 4 Dartboards
  62. Watch an Entire Alzara Cutscene
  63. Draft 2 Knights in a Day
  64. View Fine Print
  65. Rotate a Room
  66. Solve 3 Dartboards
  67. Draft 2+ Copies of Room in a Day
  68. Draft West and East Wing Halls
  69. Draft Locker, Sauna, Pump Rooms in a Day
  70. Use an Elevator
  71. Draft Both Exits from Dark Room
  72. Open Tomb Door to Reservoir
  73. Open the Car Trunk
  74. Free!
  75. End with 10+ Dead Ends
  76. Shelter the Lavatory
  77. 3 Safes in a Day
  78. Draft 5 Archived Floorplans in a Day
  79. Add 4 New Floorplans
  80. Trade a Microchip
  81. 15+ Stars
  82. Open 4 Security Doors in a Day
  83. End a Day with 90+ Steps Left
  84. Open All Doors in Great Hall
  85. 2 Safes in a Day
  86. Draft 6 Green Rooms in a Day
  87. 15+ Gems
  88. End with 120+ Steps Taken
  89. Non-Outer Room Outside
  90. 3+ Dice
  91. Full Directory of Hallways
  92. View Stamp(s) in the Library
  93. Eat in Dining Room 3 times
  94. Read Newspaper Clipping
  95. Spend 30 Seconds in the Lavatory
  96. Draft 8 Blue Rooms in a Row
  97. 8+ Inventory Items
  98. 5 Red Letters
  99. Draft an Architect's House
  100. Pull 2 Unique Levers
  101. Open 5 Lockers in a Day
  102. Solve 4 Parlors
  103. Use 3 Upgrade Disks
  104. Open 2 Trunks in a Day
  105. Gain Chess Power
  106. 5+ Keys, Gems, Coins Each
  107. Permanently Increase a Room's Rarity
  108. Open a Delivered Package
  109. 7+ Keys, Gems, Coins Each
  110. Dig 15x in a Day
  111. Trigger Experiment 2x
  112. Add 2 New Floorplans
  113. Attend Grade 5
  114. 5+ Allowance
  115. 30+ Coins
  116. Collect a Flower Gem
  117. Read The Red Prince Aloud
  118. Draft 7 Bedrooms in a Day
  119. Draft 6 Hallways in a Day
  120. Change a Room's Color
  121. Pull 3 Unique Levers
  122. 6+ Allowance
  123. 8+ Keys
  124. Solve 2 Parlors
  125. Pick 3 Berries
  126. Become Cursed
  127. Gain >20 Steps in Dining Room
  128. Enter Antechamber
  129. Buy Out Any Shop