5H is active is longer 18 frame backdash MLA is disjointed 6H second hit does less damage MLA Recovery buff CH f.S Gatlings into 6H Note buff S dive's hitbox is bigger Chemical Love nerf H stroke is plus 1 c.S damage nerf 6P CH level decreased Megalomania is optimal Charge S dive does less damage 2S active for 4 frames j.236KK (K dive) plus 4 Charge K dive start up decreased 2P range buff Air Chemical love is no longer plus 2P's Heart is a projectile No more kara Fort 2K is 3 active frames J.H nerf MLA has less pushback 5H is active is longer 18 frame backdash MLA is disjointed 6H second hit does less damage MLA Recovery buff CH f.S Gatlings into 6H Note buff S dive's hitbox is bigger Chemical Love nerf H stroke is plus 1 c.S damage nerf 6P CH level decreased Megalomania is optimal Charge S dive does less damage 2S active for 4 frames j.236KK (K dive) plus 4 Charge K dive start up decreased 2P range buff Air Chemical love is no longer plus 2P's Heart is a projectile No more kara Fort 2K is 3 active frames J.H nerf MLA has less pushback
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5H is active is longer
18 frame backdash
MLA is disjointed
6H second hit does less damage
MLA Recovery buff
CH f.S Gatlings into 6H
Note buff
S dive's hitbox is bigger
Chemical Love nerf
H stroke is plus 1
c.S damage nerf
6P CH level decreased
Megalomania is optimal
Charge S dive does less damage
2S active for 4 frames
j.236KK (K dive) plus 4
Charge K dive start up decreased
2P range buff
Air Chemical love is no longer plus
2P's Heart is a projectile
No more kara Fort
2K is 3 active frames
J.H nerf
MLA has less pushback