5H is active is longer j.236KK (K dive) plus 4 MLA Recovery buff Megalomania is optimal MLA is disjointed H stroke is plus 1 2S active for 4 frames 6H second hit does less damage Charge K dive start up decreased No more kara Fort Charge S dive does less damage c.S damage nerf 6P CH level decreased 2P's Heart is a projectile MLA has less pushback J.H nerf 2P range buff Air Chemical love is no longer plus Note buff 18 frame backdash S dive's hitbox is bigger Chemical Love nerf 2K is 3 active frames CH f.S Gatlings into 6H 5H is active is longer j.236KK (K dive) plus 4 MLA Recovery buff Megalomania is optimal MLA is disjointed H stroke is plus 1 2S active for 4 frames 6H second hit does less damage Charge K dive start up decreased No more kara Fort Charge S dive does less damage c.S damage nerf 6P CH level decreased 2P's Heart is a projectile MLA has less pushback J.H nerf 2P range buff Air Chemical love is no longer plus Note buff 18 frame backdash S dive's hitbox is bigger Chemical Love nerf 2K is 3 active frames CH f.S Gatlings into 6H
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5H is active is longer
j.236KK (K dive) plus 4
MLA Recovery buff
Megalomania is optimal
MLA is disjointed
H stroke is plus 1
2S active for 4 frames
6H second hit does less damage
Charge K dive start up decreased
No more kara Fort
Charge S dive does less damage
c.S damage nerf
6P CH level decreased
2P's Heart is a projectile
MLA has less pushback
J.H nerf
2P range buff
Air Chemical love is no longer plus
Note buff
18 frame backdash
S dive's hitbox is bigger
Chemical Love nerf
2K is 3 active frames
CH f.S Gatlings into 6H