CH f.S Gatlings into 6H c.S damage nerf MLA Recovery buff J.H nerf 6H second hit does less damage MLA has less pushback j.236KK (K dive) plus 4 2P range buff Charge S dive does less damage No more kara Fort Note buff Air Chemical love is no longer plus 18 frame backdash Chemical Love nerf MLA is disjointed 2K is 3 active frames S dive's hitbox is bigger 5H is active is longer 6P CH level decreased Megalomania is optimal 2P's Heart is a projectile 2S active for 4 frames H stroke is plus 1 Charge K dive start up decreased CH f.S Gatlings into 6H c.S damage nerf MLA Recovery buff J.H nerf 6H second hit does less damage MLA has less pushback j.236KK (K dive) plus 4 2P range buff Charge S dive does less damage No more kara Fort Note buff Air Chemical love is no longer plus 18 frame backdash Chemical Love nerf MLA is disjointed 2K is 3 active frames S dive's hitbox is bigger 5H is active is longer 6P CH level decreased Megalomania is optimal 2P's Heart is a projectile 2S active for 4 frames H stroke is plus 1 Charge K dive start up decreased
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CH f.S Gatlings into 6H
c.S damage nerf
MLA Recovery buff
J.H nerf
6H second hit does less damage
MLA has less pushback
j.236KK (K dive) plus 4
2P range buff
Charge S dive does less damage
No more kara Fort
Note buff
Air Chemical love is no longer plus
18 frame backdash
Chemical Love nerf
MLA is disjointed
2K is 3 active frames
S dive's hitbox is bigger
5H is active is longer
6P CH level decreased
Megalomania is optimal
2P's Heart is a projectile
2S active for 4 frames
H stroke is plus 1
Charge K dive start up decreased