CH f.SGatlingsinto 6Hc.SdamagenerfMLARecoverybuffJ.Hnerf6Hsecond hitdoes lessdamageMLA haslesspushbackj.236KK(K dive)plus 42PrangebuffCharge Sdive doeslessdamageNo morekaraFortNotebuffAirChemicallove is nolonger plus18 framebackdashChemicalLove nerfMLA isdisjointed2K is 3activeframesS dive'shitbox isbigger5H isactive islonger6P CHleveldecreasedMegalomaniais optimal2P'sHeart is aprojectile2Sactive for4 framesH strokeis plus 1Charge Kdive startupdecreasedCH f.SGatlingsinto 6Hc.SdamagenerfMLARecoverybuffJ.Hnerf6Hsecond hitdoes lessdamageMLA haslesspushbackj.236KK(K dive)plus 42PrangebuffCharge Sdive doeslessdamageNo morekaraFortNotebuffAirChemicallove is nolonger plus18 framebackdashChemicalLove nerfMLA isdisjointed2K is 3activeframesS dive'shitbox isbigger5H isactive islonger6P CHleveldecreasedMegalomaniais optimal2P'sHeart is aprojectile2Sactive for4 framesH strokeis plus 1Charge Kdive startupdecreased

ThirstoFive's I-no bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. CH f.S Gatlings into 6H
  2. c.S damage nerf
  3. MLA Recovery buff
  4. J.H nerf
  5. 6H second hit does less damage
  6. MLA has less pushback
  7. j.236KK (K dive) plus 4
  8. 2P range buff
  9. Charge S dive does less damage
  10. No more kara Fort
  11. Note buff
  12. Air Chemical love is no longer plus
  13. 18 frame backdash
  14. Chemical Love nerf
  15. MLA is disjointed
  16. 2K is 3 active frames
  17. S dive's hitbox is bigger
  18. 5H is active is longer
  19. 6P CH level decreased
  20. Megalomania is optimal
  21. 2P's Heart is a projectile
  22. 2S active for 4 frames
  23. H stroke is plus 1
  24. Charge K dive start up decreased