18 frame backdash J.H nerf Charge S dive does less damage S dive's hitbox is bigger 2K is 3 active frames 2S active for 4 frames 6H second hit does less damage Note buff 5H is active is longer j.236KK (K dive) plus 4 MLA Recovery buff No more kara Fort 2P's Heart is a projectile MLA has less pushback Chemical Love nerf Air Chemical love is no longer plus Megalomania is optimal MLA is disjointed 6P CH level decreased c.S damage nerf 2P range buff CH f.S Gatlings into 6H H stroke is plus 1 Charge K dive start up decreased 18 frame backdash J.H nerf Charge S dive does less damage S dive's hitbox is bigger 2K is 3 active frames 2S active for 4 frames 6H second hit does less damage Note buff 5H is active is longer j.236KK (K dive) plus 4 MLA Recovery buff No more kara Fort 2P's Heart is a projectile MLA has less pushback Chemical Love nerf Air Chemical love is no longer plus Megalomania is optimal MLA is disjointed 6P CH level decreased c.S damage nerf 2P range buff CH f.S Gatlings into 6H H stroke is plus 1 Charge K dive start up decreased
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
18 frame backdash
J.H nerf
Charge S dive does less damage
S dive's hitbox is bigger
2K is 3 active frames
2S active for 4 frames
6H second hit does less damage
Note buff
5H is active is longer
j.236KK (K dive) plus 4
MLA Recovery buff
No more kara Fort
2P's Heart is a projectile
MLA has less pushback
Chemical Love nerf
Air Chemical love is no longer plus
Megalomania is optimal
MLA is disjointed
6P CH level decreased
c.S damage nerf
2P range buff
CH f.S Gatlings into 6H
H stroke is plus 1
Charge K dive start up decreased