6H second hit does less damage 6P CH level decreased 2K is 3 active frames Air Chemical love is no longer plus MLA is disjointed MLA Recovery buff 2P range buff No more kara Fort J.H nerf 5H is active is longer MLA has less pushback 2S active for 4 frames Charge K dive start up decreased j.236KK (K dive) plus 4 H stroke is plus 1 CH f.S Gatlings into 6H 18 frame backdash Chemical Love nerf c.S damage nerf Megalomania is optimal S dive's hitbox is bigger 2P's Heart is a projectile Note buff Charge S dive does less damage 6H second hit does less damage 6P CH level decreased 2K is 3 active frames Air Chemical love is no longer plus MLA is disjointed MLA Recovery buff 2P range buff No more kara Fort J.H nerf 5H is active is longer MLA has less pushback 2S active for 4 frames Charge K dive start up decreased j.236KK (K dive) plus 4 H stroke is plus 1 CH f.S Gatlings into 6H 18 frame backdash Chemical Love nerf c.S damage nerf Megalomania is optimal S dive's hitbox is bigger 2P's Heart is a projectile Note buff Charge S dive does less damage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
6H second hit does less damage
6P CH level decreased
2K is 3 active frames
Air Chemical love is no longer plus
MLA is disjointed
MLA Recovery buff
2P range buff
No more kara Fort
J.H nerf
5H is active is longer
MLA has less pushback
2S active for 4 frames
Charge K dive start up decreased
j.236KK (K dive) plus 4
H stroke is plus 1
CH f.S Gatlings into 6H
18 frame backdash
Chemical Love nerf
c.S damage nerf
Megalomania is optimal
S dive's hitbox is bigger
2P's Heart is a projectile
Note buff
Charge S dive does less damage