pokemondies due tomisplay fromspeedupheals aftertaking littledamagekills his newPokemonaftercatching itstuckon apuzzlekills firstencounterof theroutePokemonsurviveswith 1 HPcalls thepokemonuselessexplosionor destinybonddeathkills thePokemonnamedSharfinds ashinyencounterkills itselfoverlevels hisPokemoncatches alegendarygym battlewith underleveledPokemongets outof gym 1sectionuses a movethat thePokemon isimmune toPokemondies topoisonguessesthe wrongtype for thePokemonargueswithanyoneRuns intoWonderGuard(Shedinja)Pokemondies froma critlosesmultiplePokemon tonewencounterNodamagetaken ongym leaderfinds alegendaryas his firstencounterpokemondies due tomisplay fromspeedupheals aftertaking littledamagekills his newPokemonaftercatching itstuckon apuzzlekills firstencounterof theroutePokemonsurviveswith 1 HPcalls thepokemonuselessexplosionor destinybonddeathkills thePokemonnamedSharfinds ashinyencounterkills itselfoverlevels hisPokemoncatches alegendarygym battlewith underleveledPokemongets outof gym 1sectionuses a movethat thePokemon isimmune toPokemondies topoisonguessesthe wrongtype for thePokemonargueswithanyoneRuns intoWonderGuard(Shedinja)Pokemondies froma critlosesmultiplePokemon tonewencounterNodamagetaken ongym leaderfinds alegendaryas his firstencounter

Jorge's Nuzlocke - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
E
2
G
3
J
4
R
5
J
6
O
7
E
8
J
9
E
10
G
11
O
12
R
13
E
14
O
15
G
16
O
17
J
18
O
19
G
20
R
21
J
22
E
23
G
24
R
  1. E-pokemon dies due to misplay from speedup
  2. G-heals after taking little damage
  3. J-kills his new Pokemon after catching it
  4. R-stuck on a puzzle
  5. J-kills first encounter of the route
  6. O-Pokemon survives with 1 HP
  7. E-calls the pokemon useless
  8. J-explosion or destiny bond death
  9. E-kills the Pokemon named Shar
  10. G-finds a shiny
  11. O-encounter kills itself
  12. R-over levels his Pokemon
  13. E-catches a legendary
  14. O-gym battle with under leveled Pokemon
  15. G-gets out of gym 1 section
  16. O-uses a move that the Pokemon is immune to
  17. J-Pokemon dies to poison
  18. O-guesses the wrong type for the Pokemon
  19. G-argues with anyone
  20. R-Runs into Wonder Guard (Shedinja)
  21. J-Pokemon dies from a crit
  22. E-loses multiple Pokemon to new encounter
  23. G-No damage taken on gym leader
  24. R-finds a legendary as his first encounter