Cause&EffectParaphrasingContextCluesSupportingEvidenceClaimCentralIdeaConflictFigurativeLanguageCounterclaimToneWordChoiceInferenceThemeThemeSymbolismTextstructureTextevidenceCompare&ContrastCredibilityMoodResolutionBiasPlotAuthorPurposeCause&EffectParaphrasingContextCluesSupportingEvidenceClaimCentralIdeaConflictFigurativeLanguageCounterclaimToneWordChoiceInferenceThemeThemeSymbolismTextstructureTextevidenceCompare&ContrastCredibilityMoodResolutionBiasPlotAuthorPurpose

English 10 - Bingo 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cause & Effect
  2. Paraphrasing
  3. Context Clues
  4. Supporting Evidence
  5. Claim
  6. Central Idea
  7. Conflict
  8. Figurative Language
  9. Counterclaim
  10. Tone
  11. Word Choice
  12. Inference
  13. Theme
  14. Theme
  15. Symbolism
  16. Text structure
  17. Text evidence
  18. Compare & Contrast
  19. Credibility
  20. Mood
  21. Resolution
  22. Bias
  23. Plot
  24. Author Purpose