ContextCluesInferenceThemeThemeResolutionSymbolismMoodCredibilityToneCentralIdeaTextevidenceSupportingEvidenceCompare&ContrastAuthorPurposeParaphrasingWordChoiceConflictClaimCounterclaimBiasTextstructureCause&EffectPlotFigurativeLanguageContextCluesInferenceThemeThemeResolutionSymbolismMoodCredibilityToneCentralIdeaTextevidenceSupportingEvidenceCompare&ContrastAuthorPurposeParaphrasingWordChoiceConflictClaimCounterclaimBiasTextstructureCause&EffectPlotFigurativeLanguage

English 10 - Bingo 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Context Clues
  2. Inference
  3. Theme
  4. Theme
  5. Resolution
  6. Symbolism
  7. Mood
  8. Credibility
  9. Tone
  10. Central Idea
  11. Text evidence
  12. Supporting Evidence
  13. Compare & Contrast
  14. Author Purpose
  15. Paraphrasing
  16. Word Choice
  17. Conflict
  18. Claim
  19. Counterclaim
  20. Bias
  21. Text structure
  22. Cause & Effect
  23. Plot
  24. Figurative Language