MoodSymbolismContextCluesThemeCompare&ContrastPlotConflictToneCause&EffectCentralIdeaResolutionSupportingEvidenceTextevidenceTextstructureParaphrasingClaimInferenceThemeBiasFigurativeLanguageAuthorPurposeWordChoiceCounterclaimCredibilityMoodSymbolismContextCluesThemeCompare&ContrastPlotConflictToneCause&EffectCentralIdeaResolutionSupportingEvidenceTextevidenceTextstructureParaphrasingClaimInferenceThemeBiasFigurativeLanguageAuthorPurposeWordChoiceCounterclaimCredibility

English 10 - Bingo 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Symbolism
  3. Context Clues
  4. Theme
  5. Compare & Contrast
  6. Plot
  7. Conflict
  8. Tone
  9. Cause & Effect
  10. Central Idea
  11. Resolution
  12. Supporting Evidence
  13. Text evidence
  14. Text structure
  15. Paraphrasing
  16. Claim
  17. Inference
  18. Theme
  19. Bias
  20. Figurative Language
  21. Author Purpose
  22. Word Choice
  23. Counterclaim
  24. Credibility