PlotConflictCounterclaimToneThemeResolutionContextCluesCause&EffectCredibilityBiasThemeClaimInferenceMoodParaphrasingSymbolismAuthorPurposeCompare&ContrastSupportingEvidenceCentralIdeaTextstructureFigurativeLanguageWordChoiceTextevidencePlotConflictCounterclaimToneThemeResolutionContextCluesCause&EffectCredibilityBiasThemeClaimInferenceMoodParaphrasingSymbolismAuthorPurposeCompare&ContrastSupportingEvidenceCentralIdeaTextstructureFigurativeLanguageWordChoiceTextevidence

English 10 - Bingo 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Conflict
  3. Counterclaim
  4. Tone
  5. Theme
  6. Resolution
  7. Context Clues
  8. Cause & Effect
  9. Credibility
  10. Bias
  11. Theme
  12. Claim
  13. Inference
  14. Mood
  15. Paraphrasing
  16. Symbolism
  17. Author Purpose
  18. Compare & Contrast
  19. Supporting Evidence
  20. Central Idea
  21. Text structure
  22. Figurative Language
  23. Word Choice
  24. Text evidence