TextstructureSupportingEvidenceCentralIdeaClaimBiasThemeToneWordChoiceCredibilityConflictResolutionCompare&ContrastAuthorPurposeInferenceCause&EffectCounterclaimPlotParaphrasingThemeSymbolismFigurativeLanguageTextevidenceMoodContextCluesTextstructureSupportingEvidenceCentralIdeaClaimBiasThemeToneWordChoiceCredibilityConflictResolutionCompare&ContrastAuthorPurposeInferenceCause&EffectCounterclaimPlotParaphrasingThemeSymbolismFigurativeLanguageTextevidenceMoodContextClues

English 10 - Bingo 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Text structure
  2. Supporting Evidence
  3. Central Idea
  4. Claim
  5. Bias
  6. Theme
  7. Tone
  8. Word Choice
  9. Credibility
  10. Conflict
  11. Resolution
  12. Compare & Contrast
  13. Author Purpose
  14. Inference
  15. Cause & Effect
  16. Counterclaim
  17. Plot
  18. Paraphrasing
  19. Theme
  20. Symbolism
  21. Figurative Language
  22. Text evidence
  23. Mood
  24. Context Clues