ThemeCredibilityContextCluesFigurativeLanguageSymbolismTextstructureCounterclaimCause&EffectCompare&ContrastCentralIdeaConflictInferenceAuthorPurposeMoodPlotWordChoiceSupportingEvidenceTextevidenceResolutionToneClaimThemeParaphrasingBiasThemeCredibilityContextCluesFigurativeLanguageSymbolismTextstructureCounterclaimCause&EffectCompare&ContrastCentralIdeaConflictInferenceAuthorPurposeMoodPlotWordChoiceSupportingEvidenceTextevidenceResolutionToneClaimThemeParaphrasingBias

English 10 - Bingo 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Credibility
  3. Context Clues
  4. Figurative Language
  5. Symbolism
  6. Text structure
  7. Counterclaim
  8. Cause & Effect
  9. Compare & Contrast
  10. Central Idea
  11. Conflict
  12. Inference
  13. Author Purpose
  14. Mood
  15. Plot
  16. Word Choice
  17. Supporting Evidence
  18. Text evidence
  19. Resolution
  20. Tone
  21. Claim
  22. Theme
  23. Paraphrasing
  24. Bias