ThemeInferenceCounterclaimClaimCredibilityConflictCompare/ContrastParaphrasingSupportingEvidenceToneCause&EffectCentralIdeaBiasContextCluesSymbolismFigurativeLanguageSummaryPlotAuthor'sPurposeTextStructureMoodTextEvidenceResolutionWordChoiceThemeInferenceCounterclaimClaimCredibilityConflictCompare/ContrastParaphrasingSupportingEvidenceToneCause&EffectCentralIdeaBiasContextCluesSymbolismFigurativeLanguageSummaryPlotAuthor'sPurposeTextStructureMoodTextEvidenceResolutionWordChoice

English 10 - Bingo 9 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Inference
  3. Counterclaim
  4. Claim
  5. Credibility
  6. Conflict
  7. Compare/Contrast
  8. Paraphrasing
  9. Supporting Evidence
  10. Tone
  11. Cause & Effect
  12. Central Idea
  13. Bias
  14. Context Clues
  15. Symbolism
  16. Figurative Language
  17. Summary
  18. Plot
  19. Author's Purpose
  20. Text Structure
  21. Mood
  22. Text Evidence
  23. Resolution
  24. Word Choice