Cause&EffectConflictClaimParaphrasingTextStructureMoodCompare/ContrastSymbolismPlotAuthor'sPurposeCentralIdeaTextEvidenceContextCluesWordChoiceCounterclaimSummaryCredibilityFigurativeLanguageToneSupportingEvidenceBiasResolutionInferenceThemeCause&EffectConflictClaimParaphrasingTextStructureMoodCompare/ContrastSymbolismPlotAuthor'sPurposeCentralIdeaTextEvidenceContextCluesWordChoiceCounterclaimSummaryCredibilityFigurativeLanguageToneSupportingEvidenceBiasResolutionInferenceTheme

English 10 - Bingo 9 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cause & Effect
  2. Conflict
  3. Claim
  4. Paraphrasing
  5. Text Structure
  6. Mood
  7. Compare/Contrast
  8. Symbolism
  9. Plot
  10. Author's Purpose
  11. Central Idea
  12. Text Evidence
  13. Context Clues
  14. Word Choice
  15. Counterclaim
  16. Summary
  17. Credibility
  18. Figurative Language
  19. Tone
  20. Supporting Evidence
  21. Bias
  22. Resolution
  23. Inference
  24. Theme