ParaphrasingClaimTextEvidenceThemeFigurativeLanguageCounterclaimBiasToneTextStructureCredibilityAuthor'sPurposeMoodCentralIdeaContextCluesWordChoiceSupportingEvidenceCause&EffectResolutionCompare/ContrastConflictSummaryPlotSymbolismInferenceParaphrasingClaimTextEvidenceThemeFigurativeLanguageCounterclaimBiasToneTextStructureCredibilityAuthor'sPurposeMoodCentralIdeaContextCluesWordChoiceSupportingEvidenceCause&EffectResolutionCompare/ContrastConflictSummaryPlotSymbolismInference

English 10 - Bingo 9 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Paraphrasing
  2. Claim
  3. Text Evidence
  4. Theme
  5. Figurative Language
  6. Counterclaim
  7. Bias
  8. Tone
  9. Text Structure
  10. Credibility
  11. Author's Purpose
  12. Mood
  13. Central Idea
  14. Context Clues
  15. Word Choice
  16. Supporting Evidence
  17. Cause & Effect
  18. Resolution
  19. Compare/Contrast
  20. Conflict
  21. Summary
  22. Plot
  23. Symbolism
  24. Inference