Author'sPurposeParaphrasingBiasSymbolismMoodCompare/ContrastContextCluesToneCentralIdeaWordChoiceCounterclaimSupportingEvidenceSummaryThemeResolutionInferenceClaimCredibilityPlotFigurativeLanguageTextEvidenceConflictCause&EffectTextStructureAuthor'sPurposeParaphrasingBiasSymbolismMoodCompare/ContrastContextCluesToneCentralIdeaWordChoiceCounterclaimSupportingEvidenceSummaryThemeResolutionInferenceClaimCredibilityPlotFigurativeLanguageTextEvidenceConflictCause&EffectTextStructure

English 10 - Bingo 9 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Author's Purpose
  2. Paraphrasing
  3. Bias
  4. Symbolism
  5. Mood
  6. Compare/Contrast
  7. Context Clues
  8. Tone
  9. Central Idea
  10. Word Choice
  11. Counterclaim
  12. Supporting Evidence
  13. Summary
  14. Theme
  15. Resolution
  16. Inference
  17. Claim
  18. Credibility
  19. Plot
  20. Figurative Language
  21. Text Evidence
  22. Conflict
  23. Cause & Effect
  24. Text Structure