UnconsKill aCompanyor moreZionistsuperweaponSpottedApache iskilled byInfantryFireIranianssufferdefeat indetailEngagementwithin 50MetersoccursUSbombs aHospital10:1LossRatioWe fail arace to aposition intimeDroneFriendlyFireZSU isbetter inAnti-inf rolethan Anti-AirHeroicMomentArtillerygets killedbyApacheHHQ Givesus moreassetsmidgameWe FailtheShahTheterrainworks forusUS playerthreatens towipe a cityoff the mapUS ROEkillscivisLocalPopulaceFail UsThe Tanksfail toshoot oncein angerArtilleryMissesTheterrainworksagainst usBlu-force isslow initiallythen rushesthe last hourAir Assaultlanding onHostileUnitsWe survive>50% afterfirst dayAllahProtects oneof our assetsfromdestructionVBIED/Suicideattacksactually kill acompany ormoreWe winon timeUSrefused tofight inCitiesWecaptureUSsuppliesUnconsKill aCompanyor moreZionistsuperweaponSpottedApache iskilled byInfantryFireIranianssufferdefeat indetailEngagementwithin 50MetersoccursUSbombs aHospital10:1LossRatioWe fail arace to aposition intimeDroneFriendlyFireZSU isbetter inAnti-inf rolethan Anti-AirHeroicMomentArtillerygets killedbyApacheHHQ Givesus moreassetsmidgameWe FailtheShahTheterrainworks forusUS playerthreatens towipe a cityoff the mapUS ROEkillscivisLocalPopulaceFail UsThe Tanksfail toshoot oncein angerArtilleryMissesTheterrainworksagainst usBlu-force isslow initiallythen rushesthe last hourAir Assaultlanding onHostileUnitsWe survive>50% afterfirst dayAllahProtects oneof our assetsfromdestructionVBIED/Suicideattacksactually kill acompany ormoreWe winon timeUSrefused tofight inCitiesWecaptureUSsupplies

Iran Wargame - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Uncons Kill a Company or more
  2. Zionist superweapon Spotted
  3. Apache is killed by Infantry Fire
  4. Iranians suffer defeat in detail
  5. Engagement within 50 Meters occurs
  6. US bombs a Hospital
  7. 10:1 Loss Ratio
  8. We fail a race to a position in time
  9. Drone Friendly Fire
  10. ZSU is better in Anti-inf role than Anti-Air
  11. Heroic Moment
  12. Artillery gets killed by Apache
  13. HHQ Gives us more assets midgame
  14. We Fail the Shah
  15. The terrain works for us
  16. US player threatens to wipe a city off the map
  17. US ROE kills civis
  18. Local Populace Fail Us
  19. The Tanks fail to shoot once in anger
  20. Artillery Misses
  21. The terrain works against us
  22. Blu-force is slow initially then rushes the last hour
  23. Air Assault landing on Hostile Units
  24. We survive >50% after first day
  25. Allah Protects one of our assets from destruction
  26. VBIED/Suicide attacks actually kill a company or more
  27. We win on time
  28. US refused to fight in Cities
  29. We capture US supplies