US ROEkillscivisZSU isbetter inAnti-inf rolethan Anti-AirThe Tanksfail toshoot oncein angerAllahProtects oneof our assetsfromdestructionApache iskilled byInfantryFireHeroicMomentWecaptureUSsuppliesTheterrainworksagainst usHHQ Givesus moreassetsmidgameEngagementwithin 50MetersoccursWe survive>50% afterfirst day10:1LossRatioArtilleryMissesWe FailtheShahArtillerygets killedbyApacheUSrefused tofight inCitiesDroneFriendlyFireZionistsuperweaponSpottedVBIED/Suicideattacksactually kill acompany ormoreWe fail arace to aposition intimeWe winon timeUnconsKill aCompanyor moreUS playerthreatens towipe a cityoff the mapAir Assaultlanding onHostileUnitsUSbombs aHospitalLocalPopulaceFail UsIranianssufferdefeat indetailBlu-force isslow initiallythen rushesthe last hourTheterrainworks forusUS ROEkillscivisZSU isbetter inAnti-inf rolethan Anti-AirThe Tanksfail toshoot oncein angerAllahProtects oneof our assetsfromdestructionApache iskilled byInfantryFireHeroicMomentWecaptureUSsuppliesTheterrainworksagainst usHHQ Givesus moreassetsmidgameEngagementwithin 50MetersoccursWe survive>50% afterfirst day10:1LossRatioArtilleryMissesWe FailtheShahArtillerygets killedbyApacheUSrefused tofight inCitiesDroneFriendlyFireZionistsuperweaponSpottedVBIED/Suicideattacksactually kill acompany ormoreWe fail arace to aposition intimeWe winon timeUnconsKill aCompanyor moreUS playerthreatens towipe a cityoff the mapAir Assaultlanding onHostileUnitsUSbombs aHospitalLocalPopulaceFail UsIranianssufferdefeat indetailBlu-force isslow initiallythen rushesthe last hourTheterrainworks forus

Iran Wargame - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. US ROE kills civis
  2. ZSU is better in Anti-inf role than Anti-Air
  3. The Tanks fail to shoot once in anger
  4. Allah Protects one of our assets from destruction
  5. Apache is killed by Infantry Fire
  6. Heroic Moment
  7. We capture US supplies
  8. The terrain works against us
  9. HHQ Gives us more assets midgame
  10. Engagement within 50 Meters occurs
  11. We survive >50% after first day
  12. 10:1 Loss Ratio
  13. Artillery Misses
  14. We Fail the Shah
  15. Artillery gets killed by Apache
  16. US refused to fight in Cities
  17. Drone Friendly Fire
  18. Zionist superweapon Spotted
  19. VBIED/Suicide attacks actually kill a company or more
  20. We fail a race to a position in time
  21. We win on time
  22. Uncons Kill a Company or more
  23. US player threatens to wipe a city off the map
  24. Air Assault landing on Hostile Units
  25. US bombs a Hospital
  26. Local Populace Fail Us
  27. Iranians suffer defeat in detail
  28. Blu-force is slow initially then rushes the last hour
  29. The terrain works for us