We survive>50% afterfirst dayApache iskilled byInfantryFireIranianssufferdefeat indetailWe FailtheShahUS playerthreatens towipe a cityoff the mapArtilleryMissesUSbombs aHospitalVBIED/Suicideattacksactually kill acompany ormoreUSrefused tofight inCitiesArtillerygets killedbyApacheAllahProtects oneof our assetsfromdestructionLocalPopulaceFail UsTheterrainworks forusWe fail arace to aposition intime10:1LossRatioThe Tanksfail toshoot oncein angerHeroicMomentBlu-force isslow initiallythen rushesthe last hourZSU isbetter inAnti-inf rolethan Anti-AirWe winon timeDroneFriendlyFireUS ROEkillscivisAir Assaultlanding onHostileUnitsUnconsKill aCompanyor moreEngagementwithin 50MetersoccursWecaptureUSsuppliesHHQ Givesus moreassetsmidgameTheterrainworksagainst usZionistsuperweaponSpottedWe survive>50% afterfirst dayApache iskilled byInfantryFireIranianssufferdefeat indetailWe FailtheShahUS playerthreatens towipe a cityoff the mapArtilleryMissesUSbombs aHospitalVBIED/Suicideattacksactually kill acompany ormoreUSrefused tofight inCitiesArtillerygets killedbyApacheAllahProtects oneof our assetsfromdestructionLocalPopulaceFail UsTheterrainworks forusWe fail arace to aposition intime10:1LossRatioThe Tanksfail toshoot oncein angerHeroicMomentBlu-force isslow initiallythen rushesthe last hourZSU isbetter inAnti-inf rolethan Anti-AirWe winon timeDroneFriendlyFireUS ROEkillscivisAir Assaultlanding onHostileUnitsUnconsKill aCompanyor moreEngagementwithin 50MetersoccursWecaptureUSsuppliesHHQ Givesus moreassetsmidgameTheterrainworksagainst usZionistsuperweaponSpotted

Iran Wargame - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We survive >50% after first day
  2. Apache is killed by Infantry Fire
  3. Iranians suffer defeat in detail
  4. We Fail the Shah
  5. US player threatens to wipe a city off the map
  6. Artillery Misses
  7. US bombs a Hospital
  8. VBIED/Suicide attacks actually kill a company or more
  9. US refused to fight in Cities
  10. Artillery gets killed by Apache
  11. Allah Protects one of our assets from destruction
  12. Local Populace Fail Us
  13. The terrain works for us
  14. We fail a race to a position in time
  15. 10:1 Loss Ratio
  16. The Tanks fail to shoot once in anger
  17. Heroic Moment
  18. Blu-force is slow initially then rushes the last hour
  19. ZSU is better in Anti-inf role than Anti-Air
  20. We win on time
  21. Drone Friendly Fire
  22. US ROE kills civis
  23. Air Assault landing on Hostile Units
  24. Uncons Kill a Company or more
  25. Engagement within 50 Meters occurs
  26. We capture US supplies
  27. HHQ Gives us more assets midgame
  28. The terrain works against us
  29. Zionist superweapon Spotted