DroneFriendlyFireWe survive>50% afterfirst dayEngagementwithin 50MetersoccursVBIED/Suicideattacksactually kill acompany ormoreUS ROEkillscivis10:1LossRatioTheterrainworksagainst usArtilleryMissesWe fail arace to aposition intimeUSbombs aHospitalTheterrainworks forusHeroicMomentAir Assaultlanding onHostileUnitsArtillerygets killedbyApacheUSrefused tofight inCitiesLocalPopulaceFail UsWecaptureUSsuppliesZionistsuperweaponSpottedIranianssufferdefeat indetailAllahProtects oneof our assetsfromdestructionUS playerthreatens towipe a cityoff the mapBlu-force isslow initiallythen rushesthe last hourHHQ Givesus moreassetsmidgameThe Tanksfail toshoot oncein angerWe FailtheShahZSU isbetter inAnti-inf rolethan Anti-AirWe winon timeApache iskilled byInfantryFireUnconsKill aCompanyor moreDroneFriendlyFireWe survive>50% afterfirst dayEngagementwithin 50MetersoccursVBIED/Suicideattacksactually kill acompany ormoreUS ROEkillscivis10:1LossRatioTheterrainworksagainst usArtilleryMissesWe fail arace to aposition intimeUSbombs aHospitalTheterrainworks forusHeroicMomentAir Assaultlanding onHostileUnitsArtillerygets killedbyApacheUSrefused tofight inCitiesLocalPopulaceFail UsWecaptureUSsuppliesZionistsuperweaponSpottedIranianssufferdefeat indetailAllahProtects oneof our assetsfromdestructionUS playerthreatens towipe a cityoff the mapBlu-force isslow initiallythen rushesthe last hourHHQ Givesus moreassetsmidgameThe Tanksfail toshoot oncein angerWe FailtheShahZSU isbetter inAnti-inf rolethan Anti-AirWe winon timeApache iskilled byInfantryFireUnconsKill aCompanyor more

Iran Wargame - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Drone Friendly Fire
  2. We survive >50% after first day
  3. Engagement within 50 Meters occurs
  4. VBIED/Suicide attacks actually kill a company or more
  5. US ROE kills civis
  6. 10:1 Loss Ratio
  7. The terrain works against us
  8. Artillery Misses
  9. We fail a race to a position in time
  10. US bombs a Hospital
  11. The terrain works for us
  12. Heroic Moment
  13. Air Assault landing on Hostile Units
  14. Artillery gets killed by Apache
  15. US refused to fight in Cities
  16. Local Populace Fail Us
  17. We capture US supplies
  18. Zionist superweapon Spotted
  19. Iranians suffer defeat in detail
  20. Allah Protects one of our assets from destruction
  21. US player threatens to wipe a city off the map
  22. Blu-force is slow initially then rushes the last hour
  23. HHQ Gives us more assets midgame
  24. The Tanks fail to shoot once in anger
  25. We Fail the Shah
  26. ZSU is better in Anti-inf role than Anti-Air
  27. We win on time
  28. Apache is killed by Infantry Fire
  29. Uncons Kill a Company or more