Rotateda RoomDayended byRank 5OpenedAll Doorsin GreatHallEndedwith 120+StepsTaken10+InventoryItemsCraftedLuckyPurseBoughtOut AnyShop10+GemsCollecteda FlowerGemDug upTrash12+KeysBought aSpecialKeyEndedwith 8+DeadEndsCraftedDetectorShovel30+CoinsCollectedItemsSpread toConferenceRoomDraftedtheCloisterfor FreeEndedwith 100+StepsTaken7+ Keys,Gems,CoinsEachDug UpNothingGain >20Steps inDiningRoomDiggingcount ondaysummaryAdded 2NewFloorplansWronganswer inMathDarts15+GemsDrafted 6RedRooms ina DayToo pooranythingin showroom3+DicePowereda roomusing theBoilerDrafted 7Bedroomsin a Day8+KeysEndedwith 30+RoomsBoughtOutKitchenDraftedLocker,Sauna andPump Roomin a DayDrafted 6Hallwaysin a Day40+Coins5+ Keys,Gems,CoinsEach4+DiceBought OutCommissaryCraftedPowerHammerFree!Dug upcontraptionclueRetrieved aCoin fromDrainingWaterOpenedantechamberdoor butcould notreach itRefiledwateringcanBlockedbyArchivedFloorplanSpent 3GemsDrafting aRoomMade aContraptionOpenedthe WestGateDraftedBoth Exitsfrom DarkRoomFailedParlorpuzzleDraftedWest andEast WingHallsEatenSaltedFoodRanout ofStepsOpenedSecretGarden8+InventoryItemsDrafted 6GreenRooms ina DayVisited aroom witha liveanimalDayended byRank 3CraftedBurningGlassBlockedby lockeddoor andno keysRotateda RoomDayended byRank 5OpenedAll Doorsin GreatHallEndedwith 120+StepsTaken10+InventoryItemsCraftedLuckyPurseBoughtOut AnyShop10+GemsCollecteda FlowerGemDug upTrash12+KeysBought aSpecialKeyEndedwith 8+DeadEndsCraftedDetectorShovel30+CoinsCollectedItemsSpread toConferenceRoomDraftedtheCloisterfor FreeEndedwith 100+StepsTaken7+ Keys,Gems,CoinsEachDug UpNothingGain >20Steps inDiningRoomDiggingcount ondaysummaryAdded 2NewFloorplansWronganswer inMathDarts15+GemsDrafted 6RedRooms ina DayToo pooranythingin showroom3+DicePowereda roomusing theBoilerDrafted 7Bedroomsin a Day8+KeysEndedwith 30+RoomsBoughtOutKitchenDraftedLocker,Sauna andPump Roomin a DayDrafted 6Hallwaysin a Day40+Coins5+ Keys,Gems,CoinsEach4+DiceBought OutCommissaryCraftedPowerHammerFree!Dug upcontraptionclueRetrieved aCoin fromDrainingWaterOpenedantechamberdoor butcould notreach itRefiledwateringcanBlockedbyArchivedFloorplanSpent 3GemsDrafting aRoomMade aContraptionOpenedthe WestGateDraftedBoth Exitsfrom DarkRoomFailedParlorpuzzleDraftedWest andEast WingHallsEatenSaltedFoodRanout ofStepsOpenedSecretGarden8+InventoryItemsDrafted 6GreenRooms ina DayVisited aroom witha liveanimalDayended byRank 3CraftedBurningGlassBlockedby lockeddoor andno keys

Blue Prince - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rotated a Room
  2. Day ended by Rank 5
  3. Opened All Doors in Great Hall
  4. Ended with 120+ Steps Taken
  5. 10+ Inventory Items
  6. Crafted Lucky Purse
  7. Bought Out Any Shop
  8. 10+ Gems
  9. Collected a Flower Gem
  10. Dug up Trash
  11. 12+ Keys
  12. Bought a Special Key
  13. Ended with 8+ Dead Ends
  14. Crafted Detector Shovel
  15. 30+ Coins
  16. Collected Items Spread to Conference Room
  17. Drafted the Cloister for Free
  18. Ended with 100+ Steps Taken
  19. 7+ Keys, Gems, Coins Each
  20. Dug Up Nothing
  21. Gain >20 Steps in Dining Room
  22. Digging count on day summary
  23. Added 2 New Floorplans
  24. Wrong answer in Math Darts
  25. 15+ Gems
  26. Drafted 6 Red Rooms in a Day
  27. Too poor anything in show room
  28. 3+ Dice
  29. Powered a room using the Boiler
  30. Drafted 7 Bedrooms in a Day
  31. 8+ Keys
  32. Ended with 30+ Rooms
  33. Bought Out Kitchen
  34. Drafted Locker, Sauna and Pump Room in a Day
  35. Drafted 6 Hallways in a Day
  36. 40+ Coins
  37. 5+ Keys, Gems, Coins Each
  38. 4+ Dice
  39. Bought Out Commissary
  40. Crafted Power Hammer
  41. Free!
  42. Dug up contraption clue
  43. Retrieved a Coin from Draining Water
  44. Opened antechamber door but could not reach it
  45. Refiled watering can
  46. Blocked by Archived Floorplan
  47. Spent 3 Gems Drafting a Room
  48. Made a Contraption
  49. Opened the West Gate
  50. Drafted Both Exits from Dark Room
  51. Failed Parlor puzzle
  52. Drafted West and East Wing Halls
  53. Eaten Salted Food
  54. Ran out of Steps
  55. Opened Secret Garden
  56. 8+ Inventory Items
  57. Drafted 6 Green Rooms in a Day
  58. Visited a room with a live animal
  59. Day ended by Rank 3
  60. Crafted Burning Glass
  61. Blocked by locked door and no keys