Drafted 7Bedroomsin a DayFailedParlorpuzzleOpenedAll Doorsin GreatHallAdded 2NewFloorplansDug upcontraptionclue10+GemsCraftedLuckyPurseOpenedSecretGardenSpent 3GemsDrafting aRoomEatenSaltedFood40+CoinsDraftedLocker,Sauna andPump Roomin a DayCraftedDetectorShovelDraftedBoth Exitsfrom DarkRoomDraftedtheCloisterfor Free12+KeysEndedwith 100+StepsTakenOpenedantechamberdoor butcould notreach itVisited aroom witha liveanimalBought OutCommissary4+DiceDrafted 6GreenRooms ina DayDrafted 6Hallwaysin a DayEndedwith 120+StepsTakenRanout ofStepsRotateda RoomDug UpNothingEndedwith 30+RoomsCraftedPowerHammerMade aContraptionRetrieved aCoin fromDrainingWater5+ Keys,Gems,CoinsEachCollectedItemsSpread toConferenceRoom8+KeysRefiledwateringcanBought aSpecialKeyBlockedby lockeddoor andno keysCollecteda FlowerGemDayended byRank 3Gain >20Steps inDiningRoom7+ Keys,Gems,CoinsEachBlockedbyArchivedFloorplanDraftedWest andEast WingHalls10+InventoryItemsPowereda roomusing theBoiler15+GemsDiggingcount ondaysummary3+DiceDrafted 6RedRooms ina DayDug upTrashToo pooranythingin showroom8+InventoryItemsOpenedthe WestGateBoughtOutKitchenEndedwith 8+DeadEndsFree!Dayended byRank 5CraftedBurningGlassWronganswer inMathDarts30+CoinsBoughtOut AnyShopDrafted 7Bedroomsin a DayFailedParlorpuzzleOpenedAll Doorsin GreatHallAdded 2NewFloorplansDug upcontraptionclue10+GemsCraftedLuckyPurseOpenedSecretGardenSpent 3GemsDrafting aRoomEatenSaltedFood40+CoinsDraftedLocker,Sauna andPump Roomin a DayCraftedDetectorShovelDraftedBoth Exitsfrom DarkRoomDraftedtheCloisterfor Free12+KeysEndedwith 100+StepsTakenOpenedantechamberdoor butcould notreach itVisited aroom witha liveanimalBought OutCommissary4+DiceDrafted 6GreenRooms ina DayDrafted 6Hallwaysin a DayEndedwith 120+StepsTakenRanout ofStepsRotateda RoomDug UpNothingEndedwith 30+RoomsCraftedPowerHammerMade aContraptionRetrieved aCoin fromDrainingWater5+ Keys,Gems,CoinsEachCollectedItemsSpread toConferenceRoom8+KeysRefiledwateringcanBought aSpecialKeyBlockedby lockeddoor andno keysCollecteda FlowerGemDayended byRank 3Gain >20Steps inDiningRoom7+ Keys,Gems,CoinsEachBlockedbyArchivedFloorplanDraftedWest andEast WingHalls10+InventoryItemsPowereda roomusing theBoiler15+GemsDiggingcount ondaysummary3+DiceDrafted 6RedRooms ina DayDug upTrashToo pooranythingin showroom8+InventoryItemsOpenedthe WestGateBoughtOutKitchenEndedwith 8+DeadEndsFree!Dayended byRank 5CraftedBurningGlassWronganswer inMathDarts30+CoinsBoughtOut AnyShop

Blue Prince - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Drafted 7 Bedrooms in a Day
  2. Failed Parlor puzzle
  3. Opened All Doors in Great Hall
  4. Added 2 New Floorplans
  5. Dug up contraption clue
  6. 10+ Gems
  7. Crafted Lucky Purse
  8. Opened Secret Garden
  9. Spent 3 Gems Drafting a Room
  10. Eaten Salted Food
  11. 40+ Coins
  12. Drafted Locker, Sauna and Pump Room in a Day
  13. Crafted Detector Shovel
  14. Drafted Both Exits from Dark Room
  15. Drafted the Cloister for Free
  16. 12+ Keys
  17. Ended with 100+ Steps Taken
  18. Opened antechamber door but could not reach it
  19. Visited a room with a live animal
  20. Bought Out Commissary
  21. 4+ Dice
  22. Drafted 6 Green Rooms in a Day
  23. Drafted 6 Hallways in a Day
  24. Ended with 120+ Steps Taken
  25. Ran out of Steps
  26. Rotated a Room
  27. Dug Up Nothing
  28. Ended with 30+ Rooms
  29. Crafted Power Hammer
  30. Made a Contraption
  31. Retrieved a Coin from Draining Water
  32. 5+ Keys, Gems, Coins Each
  33. Collected Items Spread to Conference Room
  34. 8+ Keys
  35. Refiled watering can
  36. Bought a Special Key
  37. Blocked by locked door and no keys
  38. Collected a Flower Gem
  39. Day ended by Rank 3
  40. Gain >20 Steps in Dining Room
  41. 7+ Keys, Gems, Coins Each
  42. Blocked by Archived Floorplan
  43. Drafted West and East Wing Halls
  44. 10+ Inventory Items
  45. Powered a room using the Boiler
  46. 15+ Gems
  47. Digging count on day summary
  48. 3+ Dice
  49. Drafted 6 Red Rooms in a Day
  50. Dug up Trash
  51. Too poor anything in show room
  52. 8+ Inventory Items
  53. Opened the West Gate
  54. Bought Out Kitchen
  55. Ended with 8+ Dead Ends
  56. Free!
  57. Day ended by Rank 5
  58. Crafted Burning Glass
  59. Wrong answer in Math Darts
  60. 30+ Coins
  61. Bought Out Any Shop