FailedParlorpuzzleAdded 2NewFloorplansRanout ofStepsDrafted 6GreenRooms ina DayDraftedLocker,Sauna andPump Roomin a Day15+GemsOpenedantechamberdoor butcould notreach itBlockedbyArchivedFloorplanCraftedDetectorShovelDrafted 7Bedroomsin a DayCraftedLuckyPurseVisited aroom witha liveanimalOpenedSecretGardenCollectedItemsSpread toConferenceRoom40+CoinsDug UpNothingRotateda Room30+CoinsBoughtOut AnyShopDrafted 6RedRooms ina DayEndedwith 120+StepsTaken4+Dice12+KeysDug upTrashBoughtOutKitchenOpenedthe WestGateDug upcontraptionclueCraftedBurningGlassEndedwith 100+StepsTakenCraftedPowerHammerBought aSpecialKey3+DicePowereda roomusing theBoilerSpent 3GemsDrafting aRoomToo pooranythingin showroom5+ Keys,Gems,CoinsEachDiggingcount ondaysummaryEatenSaltedFoodGain >20Steps inDiningRoomDrafted 6Hallwaysin a DayEndedwith 8+DeadEndsOpenedAll Doorsin GreatHallWronganswer inMathDartsRetrieved aCoin fromDrainingWaterFree!Collecteda FlowerGem8+InventoryItemsDayended byRank 3DraftedBoth Exitsfrom DarkRoom10+InventoryItemsDayended byRank 5DraftedWest andEast WingHallsBlockedby lockeddoor andno keys8+KeysRefiledwateringcanEndedwith 30+RoomsDraftedtheCloisterfor Free10+GemsBought OutCommissaryMade aContraption7+ Keys,Gems,CoinsEachFailedParlorpuzzleAdded 2NewFloorplansRanout ofStepsDrafted 6GreenRooms ina DayDraftedLocker,Sauna andPump Roomin a Day15+GemsOpenedantechamberdoor butcould notreach itBlockedbyArchivedFloorplanCraftedDetectorShovelDrafted 7Bedroomsin a DayCraftedLuckyPurseVisited aroom witha liveanimalOpenedSecretGardenCollectedItemsSpread toConferenceRoom40+CoinsDug UpNothingRotateda Room30+CoinsBoughtOut AnyShopDrafted 6RedRooms ina DayEndedwith 120+StepsTaken4+Dice12+KeysDug upTrashBoughtOutKitchenOpenedthe WestGateDug upcontraptionclueCraftedBurningGlassEndedwith 100+StepsTakenCraftedPowerHammerBought aSpecialKey3+DicePowereda roomusing theBoilerSpent 3GemsDrafting aRoomToo pooranythingin showroom5+ Keys,Gems,CoinsEachDiggingcount ondaysummaryEatenSaltedFoodGain >20Steps inDiningRoomDrafted 6Hallwaysin a DayEndedwith 8+DeadEndsOpenedAll Doorsin GreatHallWronganswer inMathDartsRetrieved aCoin fromDrainingWaterFree!Collecteda FlowerGem8+InventoryItemsDayended byRank 3DraftedBoth Exitsfrom DarkRoom10+InventoryItemsDayended byRank 5DraftedWest andEast WingHallsBlockedby lockeddoor andno keys8+KeysRefiledwateringcanEndedwith 30+RoomsDraftedtheCloisterfor Free10+GemsBought OutCommissaryMade aContraption7+ Keys,Gems,CoinsEach

Blue Prince - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Failed Parlor puzzle
  2. Added 2 New Floorplans
  3. Ran out of Steps
  4. Drafted 6 Green Rooms in a Day
  5. Drafted Locker, Sauna and Pump Room in a Day
  6. 15+ Gems
  7. Opened antechamber door but could not reach it
  8. Blocked by Archived Floorplan
  9. Crafted Detector Shovel
  10. Drafted 7 Bedrooms in a Day
  11. Crafted Lucky Purse
  12. Visited a room with a live animal
  13. Opened Secret Garden
  14. Collected Items Spread to Conference Room
  15. 40+ Coins
  16. Dug Up Nothing
  17. Rotated a Room
  18. 30+ Coins
  19. Bought Out Any Shop
  20. Drafted 6 Red Rooms in a Day
  21. Ended with 120+ Steps Taken
  22. 4+ Dice
  23. 12+ Keys
  24. Dug up Trash
  25. Bought Out Kitchen
  26. Opened the West Gate
  27. Dug up contraption clue
  28. Crafted Burning Glass
  29. Ended with 100+ Steps Taken
  30. Crafted Power Hammer
  31. Bought a Special Key
  32. 3+ Dice
  33. Powered a room using the Boiler
  34. Spent 3 Gems Drafting a Room
  35. Too poor anything in show room
  36. 5+ Keys, Gems, Coins Each
  37. Digging count on day summary
  38. Eaten Salted Food
  39. Gain >20 Steps in Dining Room
  40. Drafted 6 Hallways in a Day
  41. Ended with 8+ Dead Ends
  42. Opened All Doors in Great Hall
  43. Wrong answer in Math Darts
  44. Retrieved a Coin from Draining Water
  45. Free!
  46. Collected a Flower Gem
  47. 8+ Inventory Items
  48. Day ended by Rank 3
  49. Drafted Both Exits from Dark Room
  50. 10+ Inventory Items
  51. Day ended by Rank 5
  52. Drafted West and East Wing Halls
  53. Blocked by locked door and no keys
  54. 8+ Keys
  55. Refiled watering can
  56. Ended with 30+ Rooms
  57. Drafted the Cloister for Free
  58. 10+ Gems
  59. Bought Out Commissary
  60. Made a Contraption
  61. 7+ Keys, Gems, Coins Each