8+InventoryItemsCollectedItemsSpread toConferenceRoomBlockedby lockeddoor andno keysOpenedantechamberdoor butcould notreach itWronganswer inMathDarts8+KeysFailedParlorpuzzlePowereda roomusing theBoilerCraftedLuckyPurseEatenSaltedFood4+Dice7+ Keys,Gems,CoinsEachDayended byRank 5CraftedBurningGlassDiggingcount ondaysummaryDug UpNothingToo pooranythingin showroomBought aSpecialKeyBoughtOut AnyShopDraftedBoth Exitsfrom DarkRoomEndedwith 120+StepsTakenSpent 3GemsDrafting aRoomBoughtOutKitchenDrafted 7Bedroomsin a DayRotateda RoomEndedwith 30+Rooms12+Keys40+CoinsCraftedPowerHammer3+Dice5+ Keys,Gems,CoinsEachAdded 2NewFloorplansCollecteda FlowerGemMade aContraptionDraftedLocker,Sauna andPump Roomin a DayDrafted 6GreenRooms ina DayDrafted 6Hallwaysin a Day10+InventoryItems10+GemsBought OutCommissaryEndedwith 100+StepsTakenDraftedWest andEast WingHallsRanout ofSteps15+GemsBlockedbyArchivedFloorplanRefiledwateringcanVisited aroom witha liveanimal30+CoinsDrafted 6RedRooms ina DayFree!OpenedAll Doorsin GreatHallOpenedthe WestGateGain >20Steps inDiningRoomDraftedtheCloisterfor FreeDug upTrashDayended byRank 3OpenedSecretGardenDug upcontraptionclueCraftedDetectorShovelEndedwith 8+DeadEndsRetrieved aCoin fromDrainingWater8+InventoryItemsCollectedItemsSpread toConferenceRoomBlockedby lockeddoor andno keysOpenedantechamberdoor butcould notreach itWronganswer inMathDarts8+KeysFailedParlorpuzzlePowereda roomusing theBoilerCraftedLuckyPurseEatenSaltedFood4+Dice7+ Keys,Gems,CoinsEachDayended byRank 5CraftedBurningGlassDiggingcount ondaysummaryDug UpNothingToo pooranythingin showroomBought aSpecialKeyBoughtOut AnyShopDraftedBoth Exitsfrom DarkRoomEndedwith 120+StepsTakenSpent 3GemsDrafting aRoomBoughtOutKitchenDrafted 7Bedroomsin a DayRotateda RoomEndedwith 30+Rooms12+Keys40+CoinsCraftedPowerHammer3+Dice5+ Keys,Gems,CoinsEachAdded 2NewFloorplansCollecteda FlowerGemMade aContraptionDraftedLocker,Sauna andPump Roomin a DayDrafted 6GreenRooms ina DayDrafted 6Hallwaysin a Day10+InventoryItems10+GemsBought OutCommissaryEndedwith 100+StepsTakenDraftedWest andEast WingHallsRanout ofSteps15+GemsBlockedbyArchivedFloorplanRefiledwateringcanVisited aroom witha liveanimal30+CoinsDrafted 6RedRooms ina DayFree!OpenedAll Doorsin GreatHallOpenedthe WestGateGain >20Steps inDiningRoomDraftedtheCloisterfor FreeDug upTrashDayended byRank 3OpenedSecretGardenDug upcontraptionclueCraftedDetectorShovelEndedwith 8+DeadEndsRetrieved aCoin fromDrainingWater

Blue Prince - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 8+ Inventory Items
  2. Collected Items Spread to Conference Room
  3. Blocked by locked door and no keys
  4. Opened antechamber door but could not reach it
  5. Wrong answer in Math Darts
  6. 8+ Keys
  7. Failed Parlor puzzle
  8. Powered a room using the Boiler
  9. Crafted Lucky Purse
  10. Eaten Salted Food
  11. 4+ Dice
  12. 7+ Keys, Gems, Coins Each
  13. Day ended by Rank 5
  14. Crafted Burning Glass
  15. Digging count on day summary
  16. Dug Up Nothing
  17. Too poor anything in show room
  18. Bought a Special Key
  19. Bought Out Any Shop
  20. Drafted Both Exits from Dark Room
  21. Ended with 120+ Steps Taken
  22. Spent 3 Gems Drafting a Room
  23. Bought Out Kitchen
  24. Drafted 7 Bedrooms in a Day
  25. Rotated a Room
  26. Ended with 30+ Rooms
  27. 12+ Keys
  28. 40+ Coins
  29. Crafted Power Hammer
  30. 3+ Dice
  31. 5+ Keys, Gems, Coins Each
  32. Added 2 New Floorplans
  33. Collected a Flower Gem
  34. Made a Contraption
  35. Drafted Locker, Sauna and Pump Room in a Day
  36. Drafted 6 Green Rooms in a Day
  37. Drafted 6 Hallways in a Day
  38. 10+ Inventory Items
  39. 10+ Gems
  40. Bought Out Commissary
  41. Ended with 100+ Steps Taken
  42. Drafted West and East Wing Halls
  43. Ran out of Steps
  44. 15+ Gems
  45. Blocked by Archived Floorplan
  46. Refiled watering can
  47. Visited a room with a live animal
  48. 30+ Coins
  49. Drafted 6 Red Rooms in a Day
  50. Free!
  51. Opened All Doors in Great Hall
  52. Opened the West Gate
  53. Gain >20 Steps in Dining Room
  54. Drafted the Cloister for Free
  55. Dug up Trash
  56. Day ended by Rank 3
  57. Opened Secret Garden
  58. Dug up contraption clue
  59. Crafted Detector Shovel
  60. Ended with 8+ Dead Ends
  61. Retrieved a Coin from Draining Water