Ranout ofStepsTriggeredanExperiment10+GemsDayended byRank 5DraftedWest andEast WingHalls15+GemsGot to topfloor inChamberof Mirrors10+InventoryItemsWronganswerin Darts10+GemsDayended byRank 3Rotateda Room12+KeysUsed anElevatorAte aTurnipDraftedBoth Exitsfrom DarkRoomWronganswerin Darts10+InventoryItemsLit 4BlueFlamesGainedChessPowerPulledAntechamberLeverEatenSaltedFoodGot to topfloor inChamberof MirrorsBlockedbyArchivedFloorplanCraftedBurningGlassClockworkHouseSpent 3GemsDrafting aRoom30+CoinsDraftedtheCloisterfor Free15+GemsEndedwith 120+StepsTakenExcavationSite HouseBoughtOut AnyShopCollecteda FlowerGemToo poorforanything inshow roomOpenedSecretGardenHouse'of theDead'3+DiceBlockedby lockeddoor andno keysReachedRank 9FailedParlorpuzzle30+CoinsAdded 2NewFloorplansOpened aDeliveredPackageEnteredAntechamberEnteredAntechamber5+ Keys,Gems,CoinsEachEatenSaltedFoodArecheologicalHouse titleBought OutCommissaryCorporateHouseOpenedSecretGarden4+DiceDug UpNothingArchitect'sHouseCraftedPowerHammerDraftedLocker,Sauna andPump Roomin a DayOpenedthe WestGateExcavationSite HouseOpenedaLockerBlindFurnaceDraftEndedwith 30+RoomsSpent 3GemsDrafting aRoomOpenedantechamberdoor butcould notreach itDraftedWest andEast WingHallsDraftedLocker,Sauna andPump Roomin a DayOpenedantechamberdoor butcould notreach itEndedwith 120+StepsTakenOpenedthe WestGateGardenHouseBought OutCommissaryGain >20Steps inDiningRoomOpenedaLockerBlockedby lockeddoor andno keysBoughtOutKitchenMade aContraption8+KeysEndedwith 30+RoomsArecheologicalHouse titleDug UpNothingDug upcontraptionclueGardenHouseCraftedDetectorShovelAte aTurnipBlockedbyArchivedFloorplanOpenedthe WestGateFoundPrismaticKey3+DiceReachedRank 95+ Keys,Gems,CoinsEachDraftedBoth Exitsfrom DarkRoomCraftedLuckyPurseOpenedthe Car7+ Keys,Gems,CoinsEachShoppingCenterHouseOpenedAll Doorsin GreatHallRotateda RoomCollectedItemsSpread toConferenceRoomCrimsonHousePowereda roomusing theBoilerDayended byRank 3FailedParlorpuzzleVisited aroom witha liveanimalRefiledwateringcanHouse'of theDead'Dayended byRank 5ClockworkHouseOpenedAll Doorsin GreatHallNoteworthyHouseLit 4BlueFlamesEndedwith 100+StepsTaken7+ Keys,Gems,CoinsEachDraftedtheCloisterfor FreeRefiledwateringcanCollectedItemsSpread toConferenceRoomArchitect'sHouseDug upcontraptionclueToo poorforanything inshow roomAdded 2NewFloorplansBlindFurnaceDraftOpened aDeliveredPackageTriggeredanExperimentCrimsonHousePowereda roomusing theBoilerDraftedRumpusRoomRanout ofStepsDraftedRumpusRoom8+KeysRetrieved aCoin fromDrainingWaterBoughtOutKitchenCraftedBurningGlassDug upTrashCorporateHouseCraftedDetectorShovel40+CoinsBought aSpecialKeyCraftedPowerHammer8+InventoryItemsBoughtOut AnyShopMade aContraption40+CoinsCraftedLuckyPurseRetrieved aCoin fromDrainingWater4+DiceAddedMachanarium12+KeysVisited aroom witha liveanimalCollecteda FlowerGemUsed anElevatorGainedChessPowerNoteworthyHouseEndedwith 100+StepsTakenFoundPrismaticKey8+InventoryItemsBought aSpecialKeyDug upTrashAddedMachanariumOpenedthe CarPulledAntechamberLeverShoppingCenterHouseOpenedthe WestGateGain >20Steps inDiningRoomRanout ofStepsTriggeredanExperiment10+GemsDayended byRank 5DraftedWest andEast WingHalls15+GemsGot to topfloor inChamberof Mirrors10+InventoryItemsWronganswerin Darts10+GemsDayended byRank 3Rotateda Room12+KeysUsed anElevatorAte aTurnipDraftedBoth Exitsfrom DarkRoomWronganswerin Darts10+InventoryItemsLit 4BlueFlamesGainedChessPowerPulledAntechamberLeverEatenSaltedFoodGot to topfloor inChamberof MirrorsBlockedbyArchivedFloorplanCraftedBurningGlassClockworkHouseSpent 3GemsDrafting aRoom30+CoinsDraftedtheCloisterfor Free15+GemsEndedwith 120+StepsTakenExcavationSite HouseBoughtOut AnyShopCollecteda FlowerGemToo poorforanything inshow roomOpenedSecretGardenHouse'of theDead'3+DiceBlockedby lockeddoor andno keysReachedRank 9FailedParlorpuzzle30+CoinsAdded 2NewFloorplansOpened aDeliveredPackageEnteredAntechamberEnteredAntechamber5+ Keys,Gems,CoinsEachEatenSaltedFoodArecheologicalHouse titleBought OutCommissaryCorporateHouseOpenedSecretGarden4+DiceDug UpNothingArchitect'sHouseCraftedPowerHammerDraftedLocker,Sauna andPump Roomin a DayOpenedthe WestGateExcavationSite HouseOpenedaLockerBlindFurnaceDraftEndedwith 30+RoomsSpent 3GemsDrafting aRoomOpenedantechamberdoor butcould notreach itDraftedWest andEast WingHallsDraftedLocker,Sauna andPump Roomin a DayOpenedantechamberdoor butcould notreach itEndedwith 120+StepsTakenOpenedthe WestGateGardenHouseBought OutCommissaryGain >20Steps inDiningRoomOpenedaLockerBlockedby lockeddoor andno keysBoughtOutKitchenMade aContraption8+KeysEndedwith 30+RoomsArecheologicalHouse titleDug UpNothingDug upcontraptionclueGardenHouseCraftedDetectorShovelAte aTurnipBlockedbyArchivedFloorplanOpenedthe WestGateFoundPrismaticKey3+DiceReachedRank 95+ Keys,Gems,CoinsEachDraftedBoth Exitsfrom DarkRoomCraftedLuckyPurseOpenedthe Car7+ Keys,Gems,CoinsEachShoppingCenterHouseOpenedAll Doorsin GreatHallRotateda RoomCollectedItemsSpread toConferenceRoomCrimsonHousePowereda roomusing theBoilerDayended byRank 3FailedParlorpuzzleVisited aroom witha liveanimalRefiledwateringcanHouse'of theDead'Dayended byRank 5ClockworkHouseOpenedAll Doorsin GreatHallNoteworthyHouseLit 4BlueFlamesEndedwith 100+StepsTaken7+ Keys,Gems,CoinsEachDraftedtheCloisterfor FreeRefiledwateringcanCollectedItemsSpread toConferenceRoomArchitect'sHouseDug upcontraptionclueToo poorforanything inshow roomAdded 2NewFloorplansBlindFurnaceDraftOpened aDeliveredPackageTriggeredanExperimentCrimsonHousePowereda roomusing theBoilerDraftedRumpusRoomRanout ofStepsDraftedRumpusRoom8+KeysRetrieved aCoin fromDrainingWaterBoughtOutKitchenCraftedBurningGlassDug upTrashCorporateHouseCraftedDetectorShovel40+CoinsBought aSpecialKeyCraftedPowerHammer8+InventoryItemsBoughtOut AnyShopMade aContraption40+CoinsCraftedLuckyPurseRetrieved aCoin fromDrainingWater4+DiceAddedMachanarium12+KeysVisited aroom witha liveanimalCollecteda FlowerGemUsed anElevatorGainedChessPowerNoteworthyHouseEndedwith 100+StepsTakenFoundPrismaticKey8+InventoryItemsBought aSpecialKeyDug upTrashAddedMachanariumOpenedthe CarPulledAntechamberLeverShoppingCenterHouseOpenedthe WestGateGain >20Steps inDiningRoom

Blue Prince - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ran out of Steps
  2. Triggered an Experiment
  3. 10+ Gems
  4. Day ended by Rank 5
  5. Drafted West and East Wing Halls
  6. 15+ Gems
  7. Got to top floor in Chamber of Mirrors
  8. 10+ Inventory Items
  9. Wrong answer in Darts
  10. 10+ Gems
  11. Day ended by Rank 3
  12. Rotated a Room
  13. 12+ Keys
  14. Used an Elevator
  15. Ate a Turnip
  16. Drafted Both Exits from Dark Room
  17. Wrong answer in Darts
  18. 10+ Inventory Items
  19. Lit 4 Blue Flames
  20. Gained Chess Power
  21. Pulled Antechamber Lever
  22. Eaten Salted Food
  23. Got to top floor in Chamber of Mirrors
  24. Blocked by Archived Floorplan
  25. Crafted Burning Glass
  26. Clockwork House
  27. Spent 3 Gems Drafting a Room
  28. 30+ Coins
  29. Drafted the Cloister for Free
  30. 15+ Gems
  31. Ended with 120+ Steps Taken
  32. Excavation Site House
  33. Bought Out Any Shop
  34. Collected a Flower Gem
  35. Too poor for anything in show room
  36. Opened Secret Garden
  37. House 'of the Dead'
  38. 3+ Dice
  39. Blocked by locked door and no keys
  40. Reached Rank 9
  41. Failed Parlor puzzle
  42. 30+ Coins
  43. Added 2 New Floorplans
  44. Opened a Delivered Package
  45. Entered Antechamber
  46. Entered Antechamber
  47. 5+ Keys, Gems, Coins Each
  48. Eaten Salted Food
  49. Arecheological House title
  50. Bought Out Commissary
  51. Corporate House
  52. Opened Secret Garden
  53. 4+ Dice
  54. Dug Up Nothing
  55. Architect's House
  56. Crafted Power Hammer
  57. Drafted Locker, Sauna and Pump Room in a Day
  58. Opened the West Gate
  59. Excavation Site House
  60. Opened a Locker
  61. Blind Furnace Draft
  62. Ended with 30+ Rooms
  63. Spent 3 Gems Drafting a Room
  64. Opened antechamber door but could not reach it
  65. Drafted West and East Wing Halls
  66. Drafted Locker, Sauna and Pump Room in a Day
  67. Opened antechamber door but could not reach it
  68. Ended with 120+ Steps Taken
  69. Opened the West Gate
  70. Garden House
  71. Bought Out Commissary
  72. Gain >20 Steps in Dining Room
  73. Opened a Locker
  74. Blocked by locked door and no keys
  75. Bought Out Kitchen
  76. Made a Contraption
  77. 8+ Keys
  78. Ended with 30+ Rooms
  79. Arecheological House title
  80. Dug Up Nothing
  81. Dug up contraption clue
  82. Garden House
  83. Crafted Detector Shovel
  84. Ate a Turnip
  85. Blocked by Archived Floorplan
  86. Opened the West Gate
  87. Found Prismatic Key
  88. 3+ Dice
  89. Reached Rank 9
  90. 5+ Keys, Gems, Coins Each
  91. Drafted Both Exits from Dark Room
  92. Crafted Lucky Purse
  93. Opened the Car
  94. 7+ Keys, Gems, Coins Each
  95. Shopping Center House
  96. Opened All Doors in Great Hall
  97. Rotated a Room
  98. Collected Items Spread to Conference Room
  99. Crimson House
  100. Powered a room using the Boiler
  101. Day ended by Rank 3
  102. Failed Parlor puzzle
  103. Visited a room with a live animal
  104. Refiled watering can
  105. House 'of the Dead'
  106. Day ended by Rank 5
  107. Clockwork House
  108. Opened All Doors in Great Hall
  109. Noteworthy House
  110. Lit 4 Blue Flames
  111. Ended with 100+ Steps Taken
  112. 7+ Keys, Gems, Coins Each
  113. Drafted the Cloister for Free
  114. Refiled watering can
  115. Collected Items Spread to Conference Room
  116. Architect's House
  117. Dug up contraption clue
  118. Too poor for anything in show room
  119. Added 2 New Floorplans
  120. Blind Furnace Draft
  121. Opened a Delivered Package
  122. Triggered an Experiment
  123. Crimson House
  124. Powered a room using the Boiler
  125. Drafted Rumpus Room
  126. Ran out of Steps
  127. Drafted Rumpus Room
  128. 8+ Keys
  129. Retrieved a Coin from Draining Water
  130. Bought Out Kitchen
  131. Crafted Burning Glass
  132. Dug up Trash
  133. Corporate House
  134. Crafted Detector Shovel
  135. 40+ Coins
  136. Bought a Special Key
  137. Crafted Power Hammer
  138. 8+ Inventory Items
  139. Bought Out Any Shop
  140. Made a Contraption
  141. 40+ Coins
  142. Crafted Lucky Purse
  143. Retrieved a Coin from Draining Water
  144. 4+ Dice
  145. Added Machanarium
  146. 12+ Keys
  147. Visited a room with a live animal
  148. Collected a Flower Gem
  149. Used an Elevator
  150. Gained Chess Power
  151. Noteworthy House
  152. Ended with 100+ Steps Taken
  153. Found Prismatic Key
  154. 8+ Inventory Items
  155. Bought a Special Key
  156. Dug up Trash
  157. Added Machanarium
  158. Opened the Car
  159. Pulled Antechamber Lever
  160. Shopping Center House
  161. Opened the West Gate
  162. Gain >20 Steps in Dining Room