DraftedBoth Exitsfrom DarkRoomCraftedDetectorShovelOpenedAll Doorsin GreatHallOpenedSecretGardenBlindFurnaceDraftAte aTurnipAte aTurnipFailedParlorpuzzleGot to topfloor inChamberof MirrorsBought aSpecialKeyGain >20Steps inDiningRoomFoundPrismaticKeyOpenedaLockerDraftedLocker,Sauna andPump Roomin a DayDraftedtheCloisterfor FreeDayended byRank 3Lit 4BlueFlamesTriggeredanExperimentDug upTrash8+KeysClockworkHouseAdded 2NewFloorplans5+ Keys,Gems,CoinsEachEnteredAntechamberOpenedthe WestGateDraftedLocker,Sauna andPump Roomin a DayBought OutCommissaryVisited aroom witha liveanimal8+KeysDraftedBoth Exitsfrom DarkRoomEndedwith 100+StepsTakenBlindFurnaceDraftDayended byRank 53+DiceEatenSaltedFoodEnteredAntechamberDraftedWest andEast WingHallsAddedMachanariumEndedwith 100+StepsTakenBoughtOutKitchenEndedwith 120+StepsTakenCraftedPowerHammerGot to topfloor inChamberof MirrorsCorporateHouseOpenedthe WestGateBoughtOut AnyShopCrimsonHouseAddedMachanariumEndedwith 120+StepsTakenBoughtOut AnyShopNoteworthyHouse12+KeysPulledAntechamberLeverEatenSaltedFoodRefiledwateringcanDug upTrashDraftedRumpusRoomGainedChessPowerCollectedItemsSpread toConferenceRoomShoppingCenterHouseCrimsonHouseGainedChessPowerArecheologicalHouse title7+ Keys,Gems,CoinsEach8+InventoryItemsSpent 3GemsDrafting aRoomOpenedaLockerEndedwith 30+RoomsReachedRank 9NoteworthyHouseSpent 3GemsDrafting aRoomBlockedbyArchivedFloorplanCraftedDetectorShovelDug upcontraptionclueDraftedRumpusRoomPulledAntechamberLeverGain >20Steps inDiningRoomFoundPrismaticKeyCraftedLuckyPurse10+Gems5+ Keys,Gems,CoinsEachRetrieved aCoin fromDrainingWaterGardenHouse4+Dice3+DiceCollecteda FlowerGem8+InventoryItemsToo poorforanything inshow roomRefiledwateringcanDraftedtheCloisterfor Free30+CoinsCraftedLuckyPurse7+ Keys,Gems,CoinsEachRotateda RoomShoppingCenterHouse10+InventoryItems4+DiceDayended byRank 5Made aContraption30+CoinsUsed anElevatorArchitect'sHouseOpenedantechamberdoor butcould notreach itMade aContraptionOpenedthe WestGate12+KeysBoughtOutKitchenOpenedthe WestGateTriggeredanExperimentOpenedSecretGardenWronganswerin DartsRotateda RoomExcavationSite House15+Gems10+InventoryItemsDug upcontraptioncluePowereda roomusing theBoilerOpenedthe Car10+GemsPowereda roomusing theBoilerBlockedbyArchivedFloorplanRanout ofStepsReachedRank 9FailedParlorpuzzleOpenedAll Doorsin GreatHallRetrieved aCoin fromDrainingWaterCraftedPowerHammerClockworkHouseBought OutCommissaryVisited aroom witha liveanimalDug UpNothingBlockedby lockeddoor andno keysWronganswerin Darts40+CoinsGardenHouseDug UpNothingOpened aDeliveredPackageOpenedantechamberdoor butcould notreach itHouse'of theDead'Opened aDeliveredPackageArchitect'sHouseDraftedWest andEast WingHallsCorporateHouseExcavationSite HouseCollecteda FlowerGemArecheologicalHouse titleCraftedBurningGlassDayended byRank 3Openedthe CarCraftedBurningGlassBlockedby lockeddoor andno keys40+CoinsToo poorforanything inshow roomAdded 2NewFloorplansEndedwith 30+RoomsCollectedItemsSpread toConferenceRoomBought aSpecialKeyUsed anElevator15+GemsHouse'of theDead'Ranout ofStepsLit 4BlueFlamesDraftedBoth Exitsfrom DarkRoomCraftedDetectorShovelOpenedAll Doorsin GreatHallOpenedSecretGardenBlindFurnaceDraftAte aTurnipAte aTurnipFailedParlorpuzzleGot to topfloor inChamberof MirrorsBought aSpecialKeyGain >20Steps inDiningRoomFoundPrismaticKeyOpenedaLockerDraftedLocker,Sauna andPump Roomin a DayDraftedtheCloisterfor FreeDayended byRank 3Lit 4BlueFlamesTriggeredanExperimentDug upTrash8+KeysClockworkHouseAdded 2NewFloorplans5+ Keys,Gems,CoinsEachEnteredAntechamberOpenedthe WestGateDraftedLocker,Sauna andPump Roomin a DayBought OutCommissaryVisited aroom witha liveanimal8+KeysDraftedBoth Exitsfrom DarkRoomEndedwith 100+StepsTakenBlindFurnaceDraftDayended byRank 53+DiceEatenSaltedFoodEnteredAntechamberDraftedWest andEast WingHallsAddedMachanariumEndedwith 100+StepsTakenBoughtOutKitchenEndedwith 120+StepsTakenCraftedPowerHammerGot to topfloor inChamberof MirrorsCorporateHouseOpenedthe WestGateBoughtOut AnyShopCrimsonHouseAddedMachanariumEndedwith 120+StepsTakenBoughtOut AnyShopNoteworthyHouse12+KeysPulledAntechamberLeverEatenSaltedFoodRefiledwateringcanDug upTrashDraftedRumpusRoomGainedChessPowerCollectedItemsSpread toConferenceRoomShoppingCenterHouseCrimsonHouseGainedChessPowerArecheologicalHouse title7+ Keys,Gems,CoinsEach8+InventoryItemsSpent 3GemsDrafting aRoomOpenedaLockerEndedwith 30+RoomsReachedRank 9NoteworthyHouseSpent 3GemsDrafting aRoomBlockedbyArchivedFloorplanCraftedDetectorShovelDug upcontraptionclueDraftedRumpusRoomPulledAntechamberLeverGain >20Steps inDiningRoomFoundPrismaticKeyCraftedLuckyPurse10+Gems5+ Keys,Gems,CoinsEachRetrieved aCoin fromDrainingWaterGardenHouse4+Dice3+DiceCollecteda FlowerGem8+InventoryItemsToo poorforanything inshow roomRefiledwateringcanDraftedtheCloisterfor Free30+CoinsCraftedLuckyPurse7+ Keys,Gems,CoinsEachRotateda RoomShoppingCenterHouse10+InventoryItems4+DiceDayended byRank 5Made aContraption30+CoinsUsed anElevatorArchitect'sHouseOpenedantechamberdoor butcould notreach itMade aContraptionOpenedthe WestGate12+KeysBoughtOutKitchenOpenedthe WestGateTriggeredanExperimentOpenedSecretGardenWronganswerin DartsRotateda RoomExcavationSite House15+Gems10+InventoryItemsDug upcontraptioncluePowereda roomusing theBoilerOpenedthe Car10+GemsPowereda roomusing theBoilerBlockedbyArchivedFloorplanRanout ofStepsReachedRank 9FailedParlorpuzzleOpenedAll Doorsin GreatHallRetrieved aCoin fromDrainingWaterCraftedPowerHammerClockworkHouseBought OutCommissaryVisited aroom witha liveanimalDug UpNothingBlockedby lockeddoor andno keysWronganswerin Darts40+CoinsGardenHouseDug UpNothingOpened aDeliveredPackageOpenedantechamberdoor butcould notreach itHouse'of theDead'Opened aDeliveredPackageArchitect'sHouseDraftedWest andEast WingHallsCorporateHouseExcavationSite HouseCollecteda FlowerGemArecheologicalHouse titleCraftedBurningGlassDayended byRank 3Openedthe CarCraftedBurningGlassBlockedby lockeddoor andno keys40+CoinsToo poorforanything inshow roomAdded 2NewFloorplansEndedwith 30+RoomsCollectedItemsSpread toConferenceRoomBought aSpecialKeyUsed anElevator15+GemsHouse'of theDead'Ranout ofStepsLit 4BlueFlames

Blue Prince - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Drafted Both Exits from Dark Room
  2. Crafted Detector Shovel
  3. Opened All Doors in Great Hall
  4. Opened Secret Garden
  5. Blind Furnace Draft
  6. Ate a Turnip
  7. Ate a Turnip
  8. Failed Parlor puzzle
  9. Got to top floor in Chamber of Mirrors
  10. Bought a Special Key
  11. Gain >20 Steps in Dining Room
  12. Found Prismatic Key
  13. Opened a Locker
  14. Drafted Locker, Sauna and Pump Room in a Day
  15. Drafted the Cloister for Free
  16. Day ended by Rank 3
  17. Lit 4 Blue Flames
  18. Triggered an Experiment
  19. Dug up Trash
  20. 8+ Keys
  21. Clockwork House
  22. Added 2 New Floorplans
  23. 5+ Keys, Gems, Coins Each
  24. Entered Antechamber
  25. Opened the West Gate
  26. Drafted Locker, Sauna and Pump Room in a Day
  27. Bought Out Commissary
  28. Visited a room with a live animal
  29. 8+ Keys
  30. Drafted Both Exits from Dark Room
  31. Ended with 100+ Steps Taken
  32. Blind Furnace Draft
  33. Day ended by Rank 5
  34. 3+ Dice
  35. Eaten Salted Food
  36. Entered Antechamber
  37. Drafted West and East Wing Halls
  38. Added Machanarium
  39. Ended with 100+ Steps Taken
  40. Bought Out Kitchen
  41. Ended with 120+ Steps Taken
  42. Crafted Power Hammer
  43. Got to top floor in Chamber of Mirrors
  44. Corporate House
  45. Opened the West Gate
  46. Bought Out Any Shop
  47. Crimson House
  48. Added Machanarium
  49. Ended with 120+ Steps Taken
  50. Bought Out Any Shop
  51. Noteworthy House
  52. 12+ Keys
  53. Pulled Antechamber Lever
  54. Eaten Salted Food
  55. Refiled watering can
  56. Dug up Trash
  57. Drafted Rumpus Room
  58. Gained Chess Power
  59. Collected Items Spread to Conference Room
  60. Shopping Center House
  61. Crimson House
  62. Gained Chess Power
  63. Arecheological House title
  64. 7+ Keys, Gems, Coins Each
  65. 8+ Inventory Items
  66. Spent 3 Gems Drafting a Room
  67. Opened a Locker
  68. Ended with 30+ Rooms
  69. Reached Rank 9
  70. Noteworthy House
  71. Spent 3 Gems Drafting a Room
  72. Blocked by Archived Floorplan
  73. Crafted Detector Shovel
  74. Dug up contraption clue
  75. Drafted Rumpus Room
  76. Pulled Antechamber Lever
  77. Gain >20 Steps in Dining Room
  78. Found Prismatic Key
  79. Crafted Lucky Purse
  80. 10+ Gems
  81. 5+ Keys, Gems, Coins Each
  82. Retrieved a Coin from Draining Water
  83. Garden House
  84. 4+ Dice
  85. 3+ Dice
  86. Collected a Flower Gem
  87. 8+ Inventory Items
  88. Too poor for anything in show room
  89. Refiled watering can
  90. Drafted the Cloister for Free
  91. 30+ Coins
  92. Crafted Lucky Purse
  93. 7+ Keys, Gems, Coins Each
  94. Rotated a Room
  95. Shopping Center House
  96. 10+ Inventory Items
  97. 4+ Dice
  98. Day ended by Rank 5
  99. Made a Contraption
  100. 30+ Coins
  101. Used an Elevator
  102. Architect's House
  103. Opened antechamber door but could not reach it
  104. Made a Contraption
  105. Opened the West Gate
  106. 12+ Keys
  107. Bought Out Kitchen
  108. Opened the West Gate
  109. Triggered an Experiment
  110. Opened Secret Garden
  111. Wrong answer in Darts
  112. Rotated a Room
  113. Excavation Site House
  114. 15+ Gems
  115. 10+ Inventory Items
  116. Dug up contraption clue
  117. Powered a room using the Boiler
  118. Opened the Car
  119. 10+ Gems
  120. Powered a room using the Boiler
  121. Blocked by Archived Floorplan
  122. Ran out of Steps
  123. Reached Rank 9
  124. Failed Parlor puzzle
  125. Opened All Doors in Great Hall
  126. Retrieved a Coin from Draining Water
  127. Crafted Power Hammer
  128. Clockwork House
  129. Bought Out Commissary
  130. Visited a room with a live animal
  131. Dug Up Nothing
  132. Blocked by locked door and no keys
  133. Wrong answer in Darts
  134. 40+ Coins
  135. Garden House
  136. Dug Up Nothing
  137. Opened a Delivered Package
  138. Opened antechamber door but could not reach it
  139. House 'of the Dead'
  140. Opened a Delivered Package
  141. Architect's House
  142. Drafted West and East Wing Halls
  143. Corporate House
  144. Excavation Site House
  145. Collected a Flower Gem
  146. Arecheological House title
  147. Crafted Burning Glass
  148. Day ended by Rank 3
  149. Opened the Car
  150. Crafted Burning Glass
  151. Blocked by locked door and no keys
  152. 40+ Coins
  153. Too poor for anything in show room
  154. Added 2 New Floorplans
  155. Ended with 30+ Rooms
  156. Collected Items Spread to Conference Room
  157. Bought a Special Key
  158. Used an Elevator
  159. 15+ Gems
  160. House 'of the Dead'
  161. Ran out of Steps
  162. Lit 4 Blue Flames