WinningthefriendshipgameDeepbreathsHard toend whatyou'redoingPauseListeningto others'ideasBigProblemsSmallProblemsTrysomethingnewNotTakingTurnsFocusTronBeinga goodloserBeing agoodwinnderAsk forhelpAsk fora breakFollowthe groupplanBigreactionto smallproblemStuckon anideaTFlexKoolQWhogoesfirstMediumProblemsUsefidgetsArguingoverrulesBeingFlexibleWinningthefriendshipgameDeepbreathsHard toend whatyou'redoingPauseListeningto others'ideasBigProblemsSmallProblemsTrysomethingnewNotTakingTurnsFocusTronBeinga goodloserBeing agoodwinnderAsk forhelpAsk fora breakFollowthe groupplanBigreactionto smallproblemStuckon anideaTFlexKoolQWhogoesfirstMediumProblemsUsefidgetsArguingoverrulesBeingFlexible

Rock Brain and Glassman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Winning the friendship game
  2. Deep breaths
  3. Hard to end what you're doing
  4. Pause
  5. Listening to others' ideas
  6. Big Problems
  7. Small Problems
  8. Try something new
  9. Not Taking Turns
  10. Focus Tron
  11. Being a good loser
  12. Being a good winnder
  13. Ask for help
  14. Ask for a break
  15. Follow the group plan
  16. Big reaction to small problem
  17. Stuck on an idea
  18. TFlex
  19. Kool Q
  20. Who goes first
  21. Medium Problems
  22. Use fidgets
  23. Arguing over rules
  24. Being Flexible