MediumProblemsHard toend whatyou'redoingFollowthe groupplanWhogoesfirstKoolQAsk forhelpSmallProblemsNotTakingTurnsBigreactionto smallproblemBeinga goodloserListeningto others'ideasPauseDeepbreathsBeingFlexibleFocusTronUsefidgetsTrysomethingnewBigProblemsTFlexAsk fora breakBeing agoodwinnderStuckon anideaWinningthefriendshipgameArguingoverrulesMediumProblemsHard toend whatyou'redoingFollowthe groupplanWhogoesfirstKoolQAsk forhelpSmallProblemsNotTakingTurnsBigreactionto smallproblemBeinga goodloserListeningto others'ideasPauseDeepbreathsBeingFlexibleFocusTronUsefidgetsTrysomethingnewBigProblemsTFlexAsk fora breakBeing agoodwinnderStuckon anideaWinningthefriendshipgameArguingoverrules

Rock Brain and Glassman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Medium Problems
  2. Hard to end what you're doing
  3. Follow the group plan
  4. Who goes first
  5. Kool Q
  6. Ask for help
  7. Small Problems
  8. Not Taking Turns
  9. Big reaction to small problem
  10. Being a good loser
  11. Listening to others' ideas
  12. Pause
  13. Deep breaths
  14. Being Flexible
  15. Focus Tron
  16. Use fidgets
  17. Try something new
  18. Big Problems
  19. TFlex
  20. Ask for a break
  21. Being a good winnder
  22. Stuck on an idea
  23. Winning the friendship game
  24. Arguing over rules