TrysomethingnewPauseArguingoverrulesUsefidgetsDeepbreathsBeinga goodloserStuckon anideaWhogoesfirstBeing agoodwinnderTFlexAsk forhelpListeningto others'ideasBigreactionto smallproblemBeingFlexibleWinningthefriendshipgameFollowthe groupplanHard toend whatyou'redoingBigProblemsFocusTronMediumProblemsKoolQNotTakingTurnsAsk fora breakSmallProblemsTrysomethingnewPauseArguingoverrulesUsefidgetsDeepbreathsBeinga goodloserStuckon anideaWhogoesfirstBeing agoodwinnderTFlexAsk forhelpListeningto others'ideasBigreactionto smallproblemBeingFlexibleWinningthefriendshipgameFollowthe groupplanHard toend whatyou'redoingBigProblemsFocusTronMediumProblemsKoolQNotTakingTurnsAsk fora breakSmallProblems

Rock Brain and Glassman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Try something new
  2. Pause
  3. Arguing over rules
  4. Use fidgets
  5. Deep breaths
  6. Being a good loser
  7. Stuck on an idea
  8. Who goes first
  9. Being a good winnder
  10. TFlex
  11. Ask for help
  12. Listening to others' ideas
  13. Big reaction to small problem
  14. Being Flexible
  15. Winning the friendship game
  16. Follow the group plan
  17. Hard to end what you're doing
  18. Big Problems
  19. Focus Tron
  20. Medium Problems
  21. Kool Q
  22. Not Taking Turns
  23. Ask for a break
  24. Small Problems