PauseArguingoverrulesBeingFlexibleTrysomethingnewMediumProblemsBigreactionto smallproblemWinningthefriendshipgameUsefidgetsBeinga goodloserListeningto others'ideasWhogoesfirstStuckon anideaDeepbreathsKoolQAsk forhelpBeing agoodwinnderTFlexSmallProblemsAsk fora breakFollowthe groupplanBigProblemsNotTakingTurnsFocusTronHard toend whatyou'redoingPauseArguingoverrulesBeingFlexibleTrysomethingnewMediumProblemsBigreactionto smallproblemWinningthefriendshipgameUsefidgetsBeinga goodloserListeningto others'ideasWhogoesfirstStuckon anideaDeepbreathsKoolQAsk forhelpBeing agoodwinnderTFlexSmallProblemsAsk fora breakFollowthe groupplanBigProblemsNotTakingTurnsFocusTronHard toend whatyou'redoing

Rock Brain and Glassman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pause
  2. Arguing over rules
  3. Being Flexible
  4. Try something new
  5. Medium Problems
  6. Big reaction to small problem
  7. Winning the friendship game
  8. Use fidgets
  9. Being a good loser
  10. Listening to others' ideas
  11. Who goes first
  12. Stuck on an idea
  13. Deep breaths
  14. Kool Q
  15. Ask for help
  16. Being a good winnder
  17. TFlex
  18. Small Problems
  19. Ask for a break
  20. Follow the group plan
  21. Big Problems
  22. Not Taking Turns
  23. Focus Tron
  24. Hard to end what you're doing