Ask forhelpDeepbreathsKoolQBeinga goodloserListeningto others'ideasBeingFlexibleUsefidgetsWhogoesfirstMediumProblemsArguingoverrulesNotTakingTurnsTrysomethingnewSmallProblemsFocusTronBigProblemsPauseHard toend whatyou'redoingWinningthefriendshipgameAsk fora breakBigreactionto smallproblemBeing agoodwinnderFollowthe groupplanTFlexStuckon anideaAsk forhelpDeepbreathsKoolQBeinga goodloserListeningto others'ideasBeingFlexibleUsefidgetsWhogoesfirstMediumProblemsArguingoverrulesNotTakingTurnsTrysomethingnewSmallProblemsFocusTronBigProblemsPauseHard toend whatyou'redoingWinningthefriendshipgameAsk fora breakBigreactionto smallproblemBeing agoodwinnderFollowthe groupplanTFlexStuckon anidea

Rock Brain and Glassman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ask for help
  2. Deep breaths
  3. Kool Q
  4. Being a good loser
  5. Listening to others' ideas
  6. Being Flexible
  7. Use fidgets
  8. Who goes first
  9. Medium Problems
  10. Arguing over rules
  11. Not Taking Turns
  12. Try something new
  13. Small Problems
  14. Focus Tron
  15. Big Problems
  16. Pause
  17. Hard to end what you're doing
  18. Winning the friendship game
  19. Ask for a break
  20. Big reaction to small problem
  21. Being a good winnder
  22. Follow the group plan
  23. TFlex
  24. Stuck on an idea