BlindFurnaceDraftCorporateHouseCraftedDetectorShovelBrokenLeverfrom a DigSpotHouse'of theDead'BoughtOutKitchenEndedwith 30+RoomsDraftedRumpusRoomOpenedaLockerExcavationSite HouseEndedwith 120+StepsTakenRefiledwateringcanArecheologicalHouse3+DiceBought aSpecialKeyArchitect'sHouseUsed anElevator4+Dice8+KeysActivatedFoundationElevator10+Gems5+ Keys,Gems,CoinsEachTriggeredanExperimentCollecteda FlowerGemDraftedLocker,Sauna andPump Roomin a DayOpened aDeliveredPackageRanout ofStepsCraftedBurningGlassDraftedBoth Exitsfrom DarkRoomOpenedSecretGarden10+InventoryItemsCraftedLuckyPurseDraftedShowroombut couldn'tbuy anythingDinnerwithRoomBonus30+CoinsRotateda RoomCraftedPowerHammerRetrieved aCoin fromDrainingWaterFoundPrismaticKeyMade aContraptionVisited aroom witha liveanimalUpgradeda RoomDayended byRank 3Ate anApple15+GemsDug upcontraptionclueBought OutCommissaryDayended byRank 5Endedwith 100+StepsTakenOpenedAll Doorsin GreatHallAte aTurnipEnteredAntechamberDug UpNothingClockworkHouseEatenSaltedFoodDug upTrashDraftedWest andEast WingHallsNoteworthyHouseAte aBananaCollectedItemsSpread toConferenceRoomPowereda roomusing theBoilerPulledAntechamberLeverReachedRank 9CrimsonHouseSpent 3GemsDrafting aRoomBlockedby lockeddoor andno keysAddedMechanariumCourtyardwith notoolsBlockedbyArchivedFloorplanDigspotsfromFireplaceRedHouse40+CoinsGain >20Steps inDiningRoomWronganswerin Darts8+InventoryItemsShoppingCenterHouseOpenedantechamberdoor butcould notreach itFoundany toolin ClosetAte anOrangeGardenHouseGot to topfloor inChamberof MirrorsPicked upAllowanceTokenAdded 2NewFloorplansBoughtOut AnyShopDraftedtheCloisterfor FreeFailedParlorpuzzle12+KeysOpenedthe WestGate7+ Keys,Gems,CoinsEachBlindFurnaceDraftCorporateHouseCraftedDetectorShovelBrokenLeverfrom a DigSpotHouse'of theDead'BoughtOutKitchenEndedwith 30+RoomsDraftedRumpusRoomOpenedaLockerExcavationSite HouseEndedwith 120+StepsTakenRefiledwateringcanArecheologicalHouse3+DiceBought aSpecialKeyArchitect'sHouseUsed anElevator4+Dice8+KeysActivatedFoundationElevator10+Gems5+ Keys,Gems,CoinsEachTriggeredanExperimentCollecteda FlowerGemDraftedLocker,Sauna andPump Roomin a DayOpened aDeliveredPackageRanout ofStepsCraftedBurningGlassDraftedBoth Exitsfrom DarkRoomOpenedSecretGarden10+InventoryItemsCraftedLuckyPurseDraftedShowroombut couldn'tbuy anythingDinnerwithRoomBonus30+CoinsRotateda RoomCraftedPowerHammerRetrieved aCoin fromDrainingWaterFoundPrismaticKeyMade aContraptionVisited aroom witha liveanimalUpgradeda RoomDayended byRank 3Ate anApple15+GemsDug upcontraptionclueBought OutCommissaryDayended byRank 5Endedwith 100+StepsTakenOpenedAll Doorsin GreatHallAte aTurnipEnteredAntechamberDug UpNothingClockworkHouseEatenSaltedFoodDug upTrashDraftedWest andEast WingHallsNoteworthyHouseAte aBananaCollectedItemsSpread toConferenceRoomPowereda roomusing theBoilerPulledAntechamberLeverReachedRank 9CrimsonHouseSpent 3GemsDrafting aRoomBlockedby lockeddoor andno keysAddedMechanariumCourtyardwith notoolsBlockedbyArchivedFloorplanDigspotsfromFireplaceRedHouse40+CoinsGain >20Steps inDiningRoomWronganswerin Darts8+InventoryItemsShoppingCenterHouseOpenedantechamberdoor butcould notreach itFoundany toolin ClosetAte anOrangeGardenHouseGot to topfloor inChamberof MirrorsPicked upAllowanceTokenAdded 2NewFloorplansBoughtOut AnyShopDraftedtheCloisterfor FreeFailedParlorpuzzle12+KeysOpenedthe WestGate7+ Keys,Gems,CoinsEach

BLUE PRINCE #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
  1. Blind Furnace Draft
  2. Corporate House
  3. Crafted Detector Shovel
  4. Broken Lever from a Dig Spot
  5. House 'of the Dead'
  6. Bought Out Kitchen
  7. Ended with 30+ Rooms
  8. Drafted Rumpus Room
  9. Opened a Locker
  10. Excavation Site House
  11. Ended with 120+ Steps Taken
  12. Refiled watering can
  13. Arecheological House
  14. 3+ Dice
  15. Bought a Special Key
  16. Architect's House
  17. Used an Elevator
  18. 4+ Dice
  19. 8+ Keys
  20. Activated Foundation Elevator
  21. 10+ Gems
  22. 5+ Keys, Gems, Coins Each
  23. Triggered an Experiment
  24. Collected a Flower Gem
  25. Drafted Locker, Sauna and Pump Room in a Day
  26. Opened a Delivered Package
  27. Ran out of Steps
  28. Crafted Burning Glass
  29. Drafted Both Exits from Dark Room
  30. Opened Secret Garden
  31. 10+ Inventory Items
  32. Crafted Lucky Purse
  33. Drafted Showroom but couldn't buy anything
  34. Dinner with Room Bonus
  35. 30+ Coins
  36. Rotated a Room
  37. Crafted Power Hammer
  38. Retrieved a Coin from Draining Water
  39. Found Prismatic Key
  40. Made a Contraption
  41. Visited a room with a live animal
  42. Upgraded a Room
  43. Day ended by Rank 3
  44. Ate an Apple
  45. 15+ Gems
  46. Dug up contraption clue
  47. Bought Out Commissary
  48. Day ended by Rank 5
  49. Ended with 100+ Steps Taken
  50. Opened All Doors in Great Hall
  51. Ate a Turnip
  52. Entered Antechamber
  53. Dug Up Nothing
  54. Clockwork House
  55. Eaten Salted Food
  56. Dug up Trash
  57. Drafted West and East Wing Halls
  58. Noteworthy House
  59. Ate a Banana
  60. Collected Items Spread to Conference Room
  61. Powered a room using the Boiler
  62. Pulled Antechamber Lever
  63. Reached Rank 9
  64. Crimson House
  65. Spent 3 Gems Drafting a Room
  66. Blocked by locked door and no keys
  67. Added Mechanarium
  68. Courtyard with no tools
  69. Blocked by Archived Floorplan
  70. Digspots from Fireplace
  71. Red House
  72. 40+ Coins
  73. Gain >20 Steps in Dining Room
  74. Wrong answer in Darts
  75. 8+ Inventory Items
  76. Shopping Center House
  77. Opened antechamber door but could not reach it
  78. Found any tool in Closet
  79. Ate an Orange
  80. Garden House
  81. Got to top floor in Chamber of Mirrors
  82. Picked up Allowance Token
  83. Added 2 New Floorplans
  84. Bought Out Any Shop
  85. Drafted the Cloister for Free
  86. Failed Parlor puzzle
  87. 12+ Keys
  88. Opened the West Gate
  89. 7+ Keys, Gems, Coins Each