Dayended byRank 5FoundPrismaticKeyCraftedPowerHammerGot to topfloor inChamberof MirrorsRanout ofStepsOpenedthe WestGateCraftedBurningGlassDigspotsfromFireplacePicked upAllowanceToken15+GemsDraftedShowroombut couldn'tbuy anything10+InventoryItemsAddedMechanarium40+CoinsEndedwith 100+StepsTakenAdded 2NewFloorplansDinnerwithRoomBonusCrimsonHousePulledAntechamberLeverBoughtOutKitchenBrokenLeverfrom a DigSpotActivatedFoundationElevatorFailedParlorpuzzle8+Keys12+KeysClockworkHouse10+Gems30+CoinsOpenedantechamberdoor butcould notreach itCraftedDetectorShovelEnteredAntechamberCorporateHouse8+InventoryItemsOpenedSecretGardenExcavationSite HouseAte aBananaDraftedRumpusRoomOpenedAll Doorsin GreatHallHouse'of theDead'3+DiceOpened aDeliveredPackage5+ Keys,Gems,CoinsEachCollectedItemsSpread toConferenceRoomNoteworthyHouseEatenSaltedFoodRefiledwateringcanRotateda RoomArecheologicalHouseGain >20Steps inDiningRoomCraftedLuckyPurseEndedwith 30+RoomsDraftedtheCloisterfor FreeBought aSpecialKeyCourtyardwith notoolsVisited aroom witha liveanimalAte anOrangeAte anAppleDraftedLocker,Sauna andPump Roomin a DayBlockedbyArchivedFloorplanDug upTrashReachedRank 9Architect'sHouseDug UpNothingEndedwith 120+StepsTakenDraftedBoth Exitsfrom DarkRoomRetrieved aCoin fromDrainingWaterPowereda roomusing theBoiler4+DiceFoundany toolin ClosetAte aTurnipGardenHouseCollecteda FlowerGemBoughtOut AnyShopSpent 3GemsDrafting aRoomRedHouseTriggeredanExperimentBlindFurnaceDraftMade aContraptionUsed anElevator7+ Keys,Gems,CoinsEachBought OutCommissaryOpenedaLockerDraftedWest andEast WingHallsUpgradeda RoomWronganswerin DartsDayended byRank 3Dug upcontraptionclueBlockedby lockeddoor andno keysShoppingCenterHouseDayended byRank 5FoundPrismaticKeyCraftedPowerHammerGot to topfloor inChamberof MirrorsRanout ofStepsOpenedthe WestGateCraftedBurningGlassDigspotsfromFireplacePicked upAllowanceToken15+GemsDraftedShowroombut couldn'tbuy anything10+InventoryItemsAddedMechanarium40+CoinsEndedwith 100+StepsTakenAdded 2NewFloorplansDinnerwithRoomBonusCrimsonHousePulledAntechamberLeverBoughtOutKitchenBrokenLeverfrom a DigSpotActivatedFoundationElevatorFailedParlorpuzzle8+Keys12+KeysClockworkHouse10+Gems30+CoinsOpenedantechamberdoor butcould notreach itCraftedDetectorShovelEnteredAntechamberCorporateHouse8+InventoryItemsOpenedSecretGardenExcavationSite HouseAte aBananaDraftedRumpusRoomOpenedAll Doorsin GreatHallHouse'of theDead'3+DiceOpened aDeliveredPackage5+ Keys,Gems,CoinsEachCollectedItemsSpread toConferenceRoomNoteworthyHouseEatenSaltedFoodRefiledwateringcanRotateda RoomArecheologicalHouseGain >20Steps inDiningRoomCraftedLuckyPurseEndedwith 30+RoomsDraftedtheCloisterfor FreeBought aSpecialKeyCourtyardwith notoolsVisited aroom witha liveanimalAte anOrangeAte anAppleDraftedLocker,Sauna andPump Roomin a DayBlockedbyArchivedFloorplanDug upTrashReachedRank 9Architect'sHouseDug UpNothingEndedwith 120+StepsTakenDraftedBoth Exitsfrom DarkRoomRetrieved aCoin fromDrainingWaterPowereda roomusing theBoiler4+DiceFoundany toolin ClosetAte aTurnipGardenHouseCollecteda FlowerGemBoughtOut AnyShopSpent 3GemsDrafting aRoomRedHouseTriggeredanExperimentBlindFurnaceDraftMade aContraptionUsed anElevator7+ Keys,Gems,CoinsEachBought OutCommissaryOpenedaLockerDraftedWest andEast WingHallsUpgradeda RoomWronganswerin DartsDayended byRank 3Dug upcontraptionclueBlockedby lockeddoor andno keysShoppingCenterHouse

BLUE PRINCE #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Day ended by Rank 5
  2. Found Prismatic Key
  3. Crafted Power Hammer
  4. Got to top floor in Chamber of Mirrors
  5. Ran out of Steps
  6. Opened the West Gate
  7. Crafted Burning Glass
  8. Digspots from Fireplace
  9. Picked up Allowance Token
  10. 15+ Gems
  11. Drafted Showroom but couldn't buy anything
  12. 10+ Inventory Items
  13. Added Mechanarium
  14. 40+ Coins
  15. Ended with 100+ Steps Taken
  16. Added 2 New Floorplans
  17. Dinner with Room Bonus
  18. Crimson House
  19. Pulled Antechamber Lever
  20. Bought Out Kitchen
  21. Broken Lever from a Dig Spot
  22. Activated Foundation Elevator
  23. Failed Parlor puzzle
  24. 8+ Keys
  25. 12+ Keys
  26. Clockwork House
  27. 10+ Gems
  28. 30+ Coins
  29. Opened antechamber door but could not reach it
  30. Crafted Detector Shovel
  31. Entered Antechamber
  32. Corporate House
  33. 8+ Inventory Items
  34. Opened Secret Garden
  35. Excavation Site House
  36. Ate a Banana
  37. Drafted Rumpus Room
  38. Opened All Doors in Great Hall
  39. House 'of the Dead'
  40. 3+ Dice
  41. Opened a Delivered Package
  42. 5+ Keys, Gems, Coins Each
  43. Collected Items Spread to Conference Room
  44. Noteworthy House
  45. Eaten Salted Food
  46. Refiled watering can
  47. Rotated a Room
  48. Arecheological House
  49. Gain >20 Steps in Dining Room
  50. Crafted Lucky Purse
  51. Ended with 30+ Rooms
  52. Drafted the Cloister for Free
  53. Bought a Special Key
  54. Courtyard with no tools
  55. Visited a room with a live animal
  56. Ate an Orange
  57. Ate an Apple
  58. Drafted Locker, Sauna and Pump Room in a Day
  59. Blocked by Archived Floorplan
  60. Dug up Trash
  61. Reached Rank 9
  62. Architect's House
  63. Dug Up Nothing
  64. Ended with 120+ Steps Taken
  65. Drafted Both Exits from Dark Room
  66. Retrieved a Coin from Draining Water
  67. Powered a room using the Boiler
  68. 4+ Dice
  69. Found any tool in Closet
  70. Ate a Turnip
  71. Garden House
  72. Collected a Flower Gem
  73. Bought Out Any Shop
  74. Spent 3 Gems Drafting a Room
  75. Red House
  76. Triggered an Experiment
  77. Blind Furnace Draft
  78. Made a Contraption
  79. Used an Elevator
  80. 7+ Keys, Gems, Coins Each
  81. Bought Out Commissary
  82. Opened a Locker
  83. Drafted West and East Wing Halls
  84. Upgraded a Room
  85. Wrong answer in Darts
  86. Day ended by Rank 3
  87. Dug up contraption clue
  88. Blocked by locked door and no keys
  89. Shopping Center House