Rhyme Scheme Fiction Protagonist Stanza Synonym Imagery Figurative Language Analogy Alliteration Metaphor Tone External Conflict Simile Resolution Dialogue Cause/Effect Central Idea Falling Action Theme Plot Denotation Sensory Details Antonym Biography Nonfiction Antagonist Context Clues Personification Rising Action Prefix Inferences Connotation Rhythm Hyperbole Climax Summarize Autobiography Supporting Details Informational Onomatopoeia Suffix Chronological Author’s Purpose Free Verse Compare/Contrast Internal Conflict Root Word Persuasive Setting Rhyme Scheme Fiction Protagonist Stanza Synonym Imagery Figurative Language Analogy Alliteration Metaphor Tone External Conflict Simile Resolution Dialogue Cause/Effect Central Idea Falling Action Theme Plot Denotation Sensory Details Antonym Biography Nonfiction Antagonist Context Clues Personification Rising Action Prefix Inferences Connotation Rhythm Hyperbole Climax Summarize Autobiography Supporting Details Informational Onomatopoeia Suffix Chronological Author’s Purpose Free Verse Compare/Contrast Internal Conflict Root Word Persuasive Setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rhyme Scheme
Fiction
Protagonist
Stanza
Synonym
Imagery
Figurative Language
Analogy
Alliteration
Metaphor
Tone
External Conflict
Simile
Resolution
Dialogue
Cause/Effect
Central Idea
Falling Action
Theme
Plot
Denotation
Sensory Details
Antonym
Biography
Nonfiction
Antagonist
Context Clues
Personification
Rising Action
Prefix
Inferences
Connotation
Rhythm
Hyperbole
Climax
Summarize
Autobiography
Supporting Details
Informational
Onomatopoeia
Suffix
Chronological
Author’s Purpose
Free Verse
Compare/Contrast
Internal Conflict
Root Word
Persuasive
Setting