Plot Inferences Summarize Theme Prefix Internal Conflict Dialogue Central Idea Rhyme Scheme Fiction Onomatopoeia Alliteration Antonym Root Word Informational Protagonist Cause/Effect Chronological Denotation Tone Free Verse Connotation Context Clues Analogy Synonym Stanza Figurative Language Simile External Conflict Compare/Contrast Climax Imagery Persuasive Nonfiction Supporting Details Rhythm Hyperbole Antagonist Autobiography Author’s Purpose Setting Personification Falling Action Metaphor Sensory Details Resolution Biography Suffix Rising Action Plot Inferences Summarize Theme Prefix Internal Conflict Dialogue Central Idea Rhyme Scheme Fiction Onomatopoeia Alliteration Antonym Root Word Informational Protagonist Cause/Effect Chronological Denotation Tone Free Verse Connotation Context Clues Analogy Synonym Stanza Figurative Language Simile External Conflict Compare/Contrast Climax Imagery Persuasive Nonfiction Supporting Details Rhythm Hyperbole Antagonist Autobiography Author’s Purpose Setting Personification Falling Action Metaphor Sensory Details Resolution Biography Suffix Rising Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot
Inferences
Summarize
Theme
Prefix
Internal Conflict
Dialogue
Central Idea
Rhyme Scheme
Fiction
Onomatopoeia
Alliteration
Antonym
Root Word
Informational
Protagonist
Cause/Effect
Chronological
Denotation
Tone
Free Verse
Connotation
Context Clues
Analogy
Synonym
Stanza
Figurative Language
Simile
External Conflict
Compare/Contrast
Climax
Imagery
Persuasive
Nonfiction
Supporting Details
Rhythm
Hyperbole
Antagonist
Autobiography
Author’s Purpose
Setting
Personification
Falling Action
Metaphor
Sensory Details
Resolution
Biography
Suffix
Rising Action