Internal Conflict Informational Rhythm Personification Analogy Climax Hyperbole Biography Figurative Language Antagonist Rhyme Scheme Imagery Theme Inferences Connotation Metaphor Prefix Fiction Free Verse Stanza Simile Supporting Details Plot Protagonist Chronological Context Clues Compare/Contrast External Conflict Suffix Persuasive Central Idea Root Word Cause/Effect Tone Onomatopoeia Author’s Purpose Autobiography Resolution Dialogue Denotation Setting Falling Action Sensory Details Rising Action Synonym Nonfiction Alliteration Summarize Antonym Internal Conflict Informational Rhythm Personification Analogy Climax Hyperbole Biography Figurative Language Antagonist Rhyme Scheme Imagery Theme Inferences Connotation Metaphor Prefix Fiction Free Verse Stanza Simile Supporting Details Plot Protagonist Chronological Context Clues Compare/Contrast External Conflict Suffix Persuasive Central Idea Root Word Cause/Effect Tone Onomatopoeia Author’s Purpose Autobiography Resolution Dialogue Denotation Setting Falling Action Sensory Details Rising Action Synonym Nonfiction Alliteration Summarize Antonym
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Internal Conflict
Informational
Rhythm
Personification
Analogy
Climax
Hyperbole
Biography
Figurative Language
Antagonist
Rhyme Scheme
Imagery
Theme
Inferences
Connotation
Metaphor
Prefix
Fiction
Free Verse
Stanza
Simile
Supporting Details
Plot
Protagonist
Chronological
Context Clues
Compare/Contrast
External Conflict
Suffix
Persuasive
Central Idea
Root Word
Cause/Effect
Tone
Onomatopoeia
Author’s Purpose
Autobiography
Resolution
Dialogue
Denotation
Setting
Falling Action
Sensory Details
Rising Action
Synonym
Nonfiction
Alliteration
Summarize
Antonym