CrithitDidn’tpull a SRor chaseSuccessfullyrolled forSuperSensesCritMissedHad to playagainstBookwood(sorry)Lostbeforetime wascalledHad athemedteamGotknockedbackHit an attackagainstsomeonewith 4-6 orbetter SSUsedChargeSuccessfullyrolled forWillpower orLeadershipSuccessfullyrolled forShapeChangeRolleddoublesYour opponentsteam had afigure withhigher raritythan any figureon your teamYouropponentused a dicecup or popdice (sorry)Your figuregot KOd oryou KOd afigure withone attackMissed anattackwhile usinga terrainRolled5-6 onBladesWon rollanddecided togo secondDansuccessfullyrolled for SS orSC against youmore than onceRolled1-2 onBladesHit witha rangedattackMissedan attackby 1Hit witha closeattackCrithitDidn’tpull a SRor chaseSuccessfullyrolled forSuperSensesCritMissedHad to playagainstBookwood(sorry)Lostbeforetime wascalledHad athemedteamGotknockedbackHit an attackagainstsomeonewith 4-6 orbetter SSUsedChargeSuccessfullyrolled forWillpower orLeadershipSuccessfullyrolled forShapeChangeRolleddoublesYour opponentsteam had afigure withhigher raritythan any figureon your teamYouropponentused a dicecup or popdice (sorry)Your figuregot KOd oryou KOd afigure withone attackMissed anattackwhile usinga terrainRolled5-6 onBladesWon rollanddecided togo secondDansuccessfullyrolled for SS orSC against youmore than onceRolled1-2 onBladesHit witha rangedattackMissedan attackby 1Hit witha closeattack

Venom Sealed Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crit hit
  2. Didn’t pull a SR or chase
  3. Successfully rolled for Super Senses
  4. Crit Missed
  5. Had to play against Bookwood (sorry)
  6. Lost before time was called
  7. Had a themed team
  8. Got knocked back
  9. Hit an attack against someone with 4-6 or better SS
  10. Used Charge
  11. Successfully rolled for Willpower or Leadership
  12. Successfully rolled for Shape Change
  13. Rolled doubles
  14. Your opponents team had a figure with higher rarity than any figure on your team
  15. Your opponent used a dice cup or pop dice (sorry)
  16. Your figure got KOd or you KOd a figure with one attack
  17. Missed an attack while using a terrain
  18. Rolled 5-6 on Blades
  19. Won roll and decided to go second
  20. Dan successfully rolled for SS or SC against you more than once
  21. Rolled 1-2 on Blades
  22. Hit with a ranged attack
  23. Missed an attack by 1
  24. Hit with a close attack