"SCORE!""Whatdo wenow"Drinksa sodaHoardhergumTakessomeoneelse'spencilHatingonHooriyaGetdress-coded"But that'sokay" w/a sighWeirdahhlaugh"BequietHooriya"Gonnarevise heragenda wsomeoneCrashingout aboutMr.DiCarloRandomsingingGet calledout by ateacher"YES!!!"Asking Ms.Benson orMs. Solaffor helpHatingon Olaf BusWillignoresomeonePersistentsinging aftershe getspolitely beatfor singingLostin BioHoardherfoodComplainabt her hairin some wayshape orformGigglinginAPWH"SCORE!""Whatdo wenow"Drinksa sodaHoardhergumTakessomeoneelse'spencilHatingonHooriyaGetdress-coded"But that'sokay" w/a sighWeirdahhlaugh"BequietHooriya"Gonnarevise heragenda wsomeoneCrashingout aboutMr.DiCarloRandomsingingGet calledout by ateacher"YES!!!"Asking Ms.Benson orMs. Solaffor helpHatingon Olaf BusWillignoresomeonePersistentsinging aftershe getspolitely beatfor singingLostin BioHoardherfoodComplainabt her hairin some wayshape orformGigglinginAPWH

Sia IS Predictable - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "SCORE!"
  2. "What do we now"
  3. Drinks a soda
  4. Hoard her gum
  5. Takes someone else's pencil
  6. Hating on Hooriya
  7. Get dress-coded
  8. "But that's okay" w/ a sigh
  9. Weird ahh laugh
  10. "Be quiet Hooriya"
  11. Gonna revise her agenda w someone
  12. Crashing out about Mr.Di Carlo
  13. Random singing
  14. Get called out by a teacher
  15. "YES!!!"
  16. Asking Ms. Benson or Ms. Solaf for help
  17. Hating on Olaf
  18. Bus
  19. Will ignore someone
  20. Persistent singing after she gets politely beat for singing
  21. Lost in Bio
  22. Hoard her food
  23. Complain abt her hair in some way shape or form
  24. Giggling in APWH