ReflectionshotRound,friendlycharacterSharp,aggressivecharacterCrashzoomTrackingJump cut:camera andlocation remainstill whilecharacters jumparound the frameObject POV:you’re abottle ofketchup inthe fridgeDollyzoomFixedcamShotfrombelowShotfromaboveDynamicCut:extremelyfast-pacedshotsMotionblurCutaways:additionalcontext tothe dialogueSmashCut/Contrast Cut:extreme contrastfrom shot to shot(content, sound,ambiance)Curved,naturalmovementEditingtomusicL Cut & J Cut: L cut iswhen the audio of yourfirst shot continuesover the second. A Jshot is when the audiofrom your second shotbegins over the end ofyour firstExtremeclose upDeepfocusA two shot is atype of shot inwhich the frameencompassestwo people.Cross cutting:cutting betweentwo or morescenes happeningsimultaneously indifferent locationsSuperslowmotionUltrawideText onscreenDollyShallowfocusDutchangle:tilted on arolling axisTimelapseMatch Cut:matchingelements ofone shot to thenext (an eye foran eye)FreezeframeInvisiblecut: hideall theediting!PanningSquarelike,stablecharacterCut onAction: makethe cut wherethe actionhappensAmbiguousspaceStilted,mechanicalmovementNo cutsfollowingClosedframingwhip pan cut:two quick pansput together tolook like onewhippingmotionTwoshotMediumReflectionshotRound,friendlycharacterSharp,aggressivecharacterCrashzoomTrackingJump cut:camera andlocation remainstill whilecharacters jumparound the frameObject POV:you’re abottle ofketchup inthe fridgeDollyzoomFixedcamShotfrombelowShotfromaboveDynamicCut:extremelyfast-pacedshotsMotionblurCutaways:additionalcontext tothe dialogueSmashCut/Contrast Cut:extreme contrastfrom shot to shot(content, sound,ambiance)Curved,naturalmovementEditingtomusicL Cut & J Cut: L cut iswhen the audio of yourfirst shot continuesover the second. A Jshot is when the audiofrom your second shotbegins over the end ofyour firstExtremeclose upDeepfocusA two shot is atype of shot inwhich the frameencompassestwo people.Cross cutting:cutting betweentwo or morescenes happeningsimultaneously indifferent locationsSuperslowmotionUltrawideText onscreenDollyShallowfocusDutchangle:tilted on arolling axisTimelapseMatch Cut:matchingelements ofone shot to thenext (an eye foran eye)FreezeframeInvisiblecut: hideall theediting!PanningSquarelike,stablecharacterCut onAction: makethe cut wherethe actionhappensAmbiguousspaceStilted,mechanicalmovementNo cutsfollowingClosedframingwhip pan cut:two quick pansput together tolook like onewhippingmotionTwoshotMedium

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflection shot
  2. Round, friendly character
  3. Sharp, aggressive character
  4. Crash zoom
  5. Tracking
  6. Jump cut: camera and location remain still while characters jump around the frame
  7. Object POV: you’re a bottle of ketchup in the fridge
  8. Dolly zoom
  9. Fixed cam
  10. Shot from below
  11. Shot from above
  12. Dynamic Cut: extremely fast-paced shots
  13. Motion blur
  14. Cutaways: additional context to the dialogue
  15. Smash Cut/Contrast Cut: extreme contrast from shot to shot (content, sound, ambiance)
  16. Curved, natural movement
  17. Editing to music
  18. L Cut & J Cut: L cut is when the audio of your first shot continues over the second. A J shot is when the audio from your second shot begins over the end of your first
  19. Extreme close up
  20. Deep focus
  21. A two shot is a type of shot in which the frame encompasses two people.
  22. Cross cutting: cutting between two or more scenes happening simultaneously in different locations
  23. Super slow motion
  24. Ultra wide
  25. Text on screen
  26. Dolly
  27. Shallow focus
  28. Dutch angle: tilted on a rolling axis
  29. Timelapse
  30. Match Cut: matching elements of one shot to the next (an eye for an eye)
  31. Freeze frame
  32. Invisible cut: hide all the editing!
  33. Panning
  34. Square like, stable character
  35. Cut on Action: make the cut where the action happens
  36. Ambiguous space
  37. Stilted, mechanical movement
  38. No cuts following
  39. Closed framing
  40. whip pan cut: two quick pans put together to look like one whipping motion
  41. Twoshot
  42. Medium