(C)elect(s)to(C)howabout(C) areyoukiddin'me!?(C) toeto toe(K)penalty onthe way(C) youcansee(C) beenaround it(K)takes/takinga look(C) whatI meanby that(K) alane(K) letsit/theshot go(C or K)some ofher besthockey(C) nowall of asudden(K) armsstaydown(K) finalseconds(C) left–rightcombination(K) gothedistance(C) lookatthis/that(K)toughcollision(C orK) thelikes of(C) realnice(K) getstrippedup(C)guesswhat(K) gofor achange(C)elect(s)to(C)howabout(C) areyoukiddin'me!?(C) toeto toe(K)penalty onthe way(C) youcansee(C) beenaround it(K)takes/takinga look(C) whatI meanby that(K) alane(K) letsit/theshot go(C or K)some ofher besthockey(C) nowall of asudden(K) armsstaydown(K) finalseconds(C) left–rightcombination(K) gothedistance(C) lookatthis/that(K)toughcollision(C orK) thelikes of(C) realnice(K) getstrippedup(C)guesswhat(K) gofor achange

Kenzie & Cheryl - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (C) elect(s) to
  2. (C) how about
  3. (C) are you kiddin' me!?
  4. (C) toe to toe
  5. (K) penalty on the way
  6. (C) you can see
  7. (C) been around it
  8. (K) takes/taking a look
  9. (C) what I mean by that
  10. (K) a lane
  11. (K) lets it/the shot go
  12. (C or K) some of her best hockey
  13. (C) now all of a sudden
  14. (K) arms stay down
  15. (K) final seconds
  16. (C) left–right combination
  17. (K) go the distance
  18. (C) look at this/that
  19. (K) tough collision
  20. (C or K) the likes of
  21. (C) real nice
  22. (K) gets tripped up
  23. (C) guess what
  24. (K) go for a change