(C)elect(s)to(K) alane(K) getstrippedup(K) gothedistance(K)takes/takinga look(C or K)some ofher besthockey(C) lookatthis/that(C)howabout(K) finalseconds(C) left–rightcombination(K)toughcollision(C) areyoukiddin'me!?(C) beenaround it(C) youcansee(C)guesswhat(C) realnice(K) letsit/theshot go(K)penalty onthe way(K) gofor achange(K) armsstaydown(C) toeto toe(C) nowall of asudden(C) whatI meanby that(C orK) thelikes of(C)elect(s)to(K) alane(K) getstrippedup(K) gothedistance(K)takes/takinga look(C or K)some ofher besthockey(C) lookatthis/that(C)howabout(K) finalseconds(C) left–rightcombination(K)toughcollision(C) areyoukiddin'me!?(C) beenaround it(C) youcansee(C)guesswhat(C) realnice(K) letsit/theshot go(K)penalty onthe way(K) gofor achange(K) armsstaydown(C) toeto toe(C) nowall of asudden(C) whatI meanby that(C orK) thelikes of

Kenzie & Cheryl - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (C) elect(s) to
  2. (K) a lane
  3. (K) gets tripped up
  4. (K) go the distance
  5. (K) takes/taking a look
  6. (C or K) some of her best hockey
  7. (C) look at this/that
  8. (C) how about
  9. (K) final seconds
  10. (C) left–right combination
  11. (K) tough collision
  12. (C) are you kiddin' me!?
  13. (C) been around it
  14. (C) you can see
  15. (C) guess what
  16. (C) real nice
  17. (K) lets it/the shot go
  18. (K) penalty on the way
  19. (K) go for a change
  20. (K) arms stay down
  21. (C) toe to toe
  22. (C) now all of a sudden
  23. (C) what I mean by that
  24. (C or K) the likes of