(K) gothedistance(C) lookatthis/that(K) getstrippedup(C) left–rightcombination(C) toeto toe(C) nowall of asudden(K) letsit/theshot go(C orK) thelikes of(K) armsstaydown(C)elect(s)to(C or K)some ofher besthockey(C) areyoukiddin'me!?(C)howabout(C) realnice(C)guesswhat(C) whatI meanby that(C) youcansee(K)penalty onthe way(K) finalseconds(K)toughcollision(K) alane(C) beenaround it(K)takes/takinga look(K) gofor achange(K) gothedistance(C) lookatthis/that(K) getstrippedup(C) left–rightcombination(C) toeto toe(C) nowall of asudden(K) letsit/theshot go(C orK) thelikes of(K) armsstaydown(C)elect(s)to(C or K)some ofher besthockey(C) areyoukiddin'me!?(C)howabout(C) realnice(C)guesswhat(C) whatI meanby that(C) youcansee(K)penalty onthe way(K) finalseconds(K)toughcollision(K) alane(C) beenaround it(K)takes/takinga look(K) gofor achange

Kenzie & Cheryl - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (K) go the distance
  2. (C) look at this/that
  3. (K) gets tripped up
  4. (C) left–right combination
  5. (C) toe to toe
  6. (C) now all of a sudden
  7. (K) lets it/the shot go
  8. (C or K) the likes of
  9. (K) arms stay down
  10. (C) elect(s) to
  11. (C or K) some of her best hockey
  12. (C) are you kiddin' me!?
  13. (C) how about
  14. (C) real nice
  15. (C) guess what
  16. (C) what I mean by that
  17. (C) you can see
  18. (K) penalty on the way
  19. (K) final seconds
  20. (K) tough collision
  21. (K) a lane
  22. (C) been around it
  23. (K) takes/taking a look
  24. (K) go for a change