(C) whatI meanby that(C) beenaround it(K) gofor achange(C) lookatthis/that(K)penalty onthe way(C) realnice(C) toeto toe(C) left–rightcombination(C) areyoukiddin'me!?(C or K)some ofher besthockey(C)howabout(K) letsit/theshot go(K) getstrippedup(K)toughcollision(C) youcansee(C)elect(s)to(C) nowall of asudden(K) alane(K) armsstaydown(K)takes/takinga look(K) finalseconds(K) gothedistance(C)guesswhat(C orK) thelikes of(C) whatI meanby that(C) beenaround it(K) gofor achange(C) lookatthis/that(K)penalty onthe way(C) realnice(C) toeto toe(C) left–rightcombination(C) areyoukiddin'me!?(C or K)some ofher besthockey(C)howabout(K) letsit/theshot go(K) getstrippedup(K)toughcollision(C) youcansee(C)elect(s)to(C) nowall of asudden(K) alane(K) armsstaydown(K)takes/takinga look(K) finalseconds(K) gothedistance(C)guesswhat(C orK) thelikes of

Kenzie & Cheryl - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (C) what I mean by that
  2. (C) been around it
  3. (K) go for a change
  4. (C) look at this/that
  5. (K) penalty on the way
  6. (C) real nice
  7. (C) toe to toe
  8. (C) left–right combination
  9. (C) are you kiddin' me!?
  10. (C or K) some of her best hockey
  11. (C) how about
  12. (K) lets it/the shot go
  13. (K) gets tripped up
  14. (K) tough collision
  15. (C) you can see
  16. (C) elect(s) to
  17. (C) now all of a sudden
  18. (K) a lane
  19. (K) arms stay down
  20. (K) takes/taking a look
  21. (K) final seconds
  22. (K) go the distance
  23. (C) guess what
  24. (C or K) the likes of