asks what'WellDrink'meanssearcheson Squareinsteadsays"everyoneseems sonice!"hasplayedmagic/dndvideogames >boardgamesworked intheirfamilyrestauranttakes abreak"Where is[insertcustomername]"isn'twearingblack t-shirtasks thebartenderfor a drinkthinksvictor ismanagerholds atray withtwo handscan't tellbellsapartplaysleagueaccidentallysellsobscenelypriced packsputs inwrongname fororderiPadkidaskswhat aD20 isstudentinBostonputsfinger onlip of aglassflickerslightsin backforgetsto say"corner"puts in aspecialtylattelearns threemagicplayers'nameasks what'WellDrink'meanssearcheson Squareinsteadsays"everyoneseems sonice!"hasplayedmagic/dndvideogames >boardgamesworked intheirfamilyrestauranttakes abreak"Where is[insertcustomername]"isn'twearingblack t-shirtasks thebartenderfor a drinkthinksvictor ismanagerholds atray withtwo handscan't tellbellsapartplaysleagueaccidentallysellsobscenelypriced packsputs inwrongname fororderiPadkidaskswhat aD20 isstudentinBostonputsfinger onlip of aglassflickerslightsin backforgetsto say"corner"puts in aspecialtylattelearns threemagicplayers'name

Stage - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. asks what 'Well Drink' means
  2. searches on Square instead
  3. says "everyone seems so nice!"
  4. has played magic/dnd
  5. video games > board games
  6. worked in their family restaurant
  7. takes a break
  8. "Where is [insert customer name]"
  9. isn't wearing black t-shirt
  10. asks the bartender for a drink
  11. thinks victor is manager
  12. holds a tray with two hands
  13. can't tell bells apart
  14. plays league
  15. accidentally sells obscenely priced packs
  16. puts in wrong name for order
  17. iPad kid
  18. asks what a D20 is
  19. student in Boston
  20. puts finger on lip of a glass
  21. flickers lights in back
  22. forgets to say "corner"
  23. puts in a specialty latte
  24. learns three magic players' name