says"everyoneseems sonice!"puts in aspecialtylatteiPadkidcan't tellbellsapartplaysleaguevideogames >boardgamesthinksvictor ismanagerforgetsto say"corner"isn'twearingblack t-shirtputs inwrongname fororderaskswhat aD20 isworked intheirfamilyrestaurantputsfinger onlip of aglasshasplayedmagic/dndaccidentallysellsobscenelypriced packsstudentinBostonasks what'WellDrink'meanssearcheson Squareinsteadflickerslightsin backholds atray withtwo hands"Where is[insertcustomername]"learns threemagicplayers'nameasks thebartenderfor a drinktakes abreaksays"everyoneseems sonice!"puts in aspecialtylatteiPadkidcan't tellbellsapartplaysleaguevideogames >boardgamesthinksvictor ismanagerforgetsto say"corner"isn'twearingblack t-shirtputs inwrongname fororderaskswhat aD20 isworked intheirfamilyrestaurantputsfinger onlip of aglasshasplayedmagic/dndaccidentallysellsobscenelypriced packsstudentinBostonasks what'WellDrink'meanssearcheson Squareinsteadflickerslightsin backholds atray withtwo hands"Where is[insertcustomername]"learns threemagicplayers'nameasks thebartenderfor a drinktakes abreak

Stage - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. says "everyone seems so nice!"
  2. puts in a specialty latte
  3. iPad kid
  4. can't tell bells apart
  5. plays league
  6. video games > board games
  7. thinks victor is manager
  8. forgets to say "corner"
  9. isn't wearing black t-shirt
  10. puts in wrong name for order
  11. asks what a D20 is
  12. worked in their family restaurant
  13. puts finger on lip of a glass
  14. has played magic/dnd
  15. accidentally sells obscenely priced packs
  16. student in Boston
  17. asks what 'Well Drink' means
  18. searches on Square instead
  19. flickers lights in back
  20. holds a tray with two hands
  21. "Where is [insert customer name]"
  22. learns three magic players' name
  23. asks the bartender for a drink
  24. takes a break