Kaufmo/Ribbit flashback Someone crashes out Gummigoo/Former NPC cameo Jax becomes antagonist Fourth wall break Someone is secretly an NPC Abstract creatures run loose Kinger W moment Characters’ real names revealed Someone goes into the void Physical/psychological torture scene C&A/Scratch lore Someone abstracts Abel/Blue AI revealed Characters’ human forms revealed Therapy talk Characters leave circus Someone dies Funnybunny/Abstragedy moment Caine/Bubble flashback Someone cries/breaks down Characters remain in circus Callback to episode one Someone’s fate is unknown Kaufmo/Ribbit flashback Someone crashes out Gummigoo/Former NPC cameo Jax becomes antagonist Fourth wall break Someone is secretly an NPC Abstract creatures run loose Kinger W moment Characters’ real names revealed Someone goes into the void Physical/psychological torture scene C&A/Scratch lore Someone abstracts Abel/Blue AI revealed Characters’ human forms revealed Therapy talk Characters leave circus Someone dies Funnybunny/Abstragedy moment Caine/Bubble flashback Someone cries/breaks down Characters remain in circus Callback to episode one Someone’s fate is unknown
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Kaufmo/Ribbit flashback
Someone crashes out
Gummigoo/Former NPC cameo
Jax becomes antagonist
Fourth wall break
Someone is secretly an NPC
Abstract creatures run loose
Kinger W moment
Characters’ real names revealed
Someone goes into the void
Physical/psychological torture scene
C&A/Scratch lore
Someone abstracts
Abel/Blue AI revealed
Characters’ human forms revealed
Therapy talk
Characters leave circus
Someone dies
Funnybunny/Abstragedy moment
Caine/Bubble flashback
Someone cries/breaks down
Characters remain in circus
Callback to episode one
Someone’s fate is unknown