Control 7+units thatshare aunit tratesWin usingan alternatewinconditionControl7+tokensplay 5 ormore cardsin a singleroundWin usingan alternatewinconditionplay a cardthat costsmore than10 resourceskill twoaponents inthe sameroundRamptwice inone gameWin a gamewhere yourbase health iswith in 5 of itsstarting healthYourdiscard isbigger thanyour libraryMake a punusing a cardthat makesat oneperson laughYour deckdoes thething it wasdesigned todoplay a cardpaying itsout ofaspect costplay a deckwhere theleadersconnoniclymakes sensetogetherkill an oponentwith damagenot delt byattacking them Attack eachopponent inthe sameturnHave acomebackvictoryPlay aprecon orupgradedpreconPlay a deckyou've builtin the lastmonthAttack eachopponent inthe sameturnclaim theplan in 3consecutiveroundsrestore 15or moredamagein a gamesucessfullplay it couldbe worse/itsworseComplimentan opponenton their deckor skillfulplayBring anopponentto exactly0 lifeWin agameMake a punusing a cardthat makesat oneperson laughControl 3 ormoreupgradesattached to asingle unitkill twoaponents inthe sameroundBe the firstplayereliminatedwithoutconcedingSave anopponentfromdeathkill an oponentwith damagenot delt byattacking them Win agameplay a deckwhere theleadersconnoniclymakes sensetogetherBring anopponentto exactly 0base healthRamptwice inone gameplay a cardpaying itsout ofaspect costPlay a deckthat could bedescribed as'hairbrained'play 5 ormore cardsin a singleroundHave acomebackvictoryControl 3 ormoreupgradesattached to asingle unitControl7+tokensHave 6+differentkeywordsamong unitsyou controlkill anoponent witha card theyown but donot controlend a gamewith outusing anepic actionkill anoponent witha card theyown but donot controlrestore 15or moredamagein a gameSwitch deckswith anopponent (berespectful ofpeoples' cards)Destroy acard worthmore than$20kill twoaponents inthe sameroundclaim theinitiative in 3consecutiveroundsclaim theblast in 3consecutiveroundsPlay a deckwith matchingcards (all fiol,orhyperspace...)Win a gamewhere yourbase health iswith in 5 of itsstarting healthdefeat anoponentsleader withyour leader Control 7+units thatshare aunit tratesAccidentallyhelp youropponentplay a cardthat costsmore than10 resourcesend a gamewith outusing anepic actionYour deckdoes thething it wasdesigned todoA gamelasts longerthan 1 hourSurvive anopponent'sattack at 1base healthSave anopponentfromdeathtake theinitiative inthree straitroundsControl 7+units thatshare aunit tratesWin usingan alternatewinconditionControl7+tokensplay 5 ormore cardsin a singleroundWin usingan alternatewinconditionplay a cardthat costsmore than10 resourceskill twoaponents inthe sameroundRamptwice inone gameWin a gamewhere yourbase health iswith in 5 of itsstarting healthYourdiscard isbigger thanyour libraryMake a punusing a cardthat makesat oneperson laughYour deckdoes thething it wasdesigned todoplay a cardpaying itsout ofaspect costplay a deckwhere theleadersconnoniclymakes sensetogetherkill an oponentwith damagenot delt byattacking them Attack eachopponent inthe sameturnHave acomebackvictoryPlay aprecon orupgradedpreconPlay a deckyou've builtin the lastmonthAttack eachopponent inthe sameturnclaim theplan in 3consecutiveroundsrestore 15or moredamagein a gamesucessfullplay it couldbe worse/itsworseComplimentan opponenton their deckor skillfulplayBring anopponentto exactly0 lifeWin agameMake a punusing a cardthat makesat oneperson laughControl 3 ormoreupgradesattached to asingle unitkill twoaponents inthe sameroundBe the firstplayereliminatedwithoutconcedingSave anopponentfromdeathkill an oponentwith damagenot delt byattacking them Win agameplay a deckwhere theleadersconnoniclymakes sensetogetherBring anopponentto exactly 0base healthRamptwice inone gameplay a cardpaying itsout ofaspect costPlay a deckthat could bedescribed as'hairbrained'play 5 ormore cardsin a singleroundHave acomebackvictoryControl 3 ormoreupgradesattached to asingle unitControl7+tokensHave 6+differentkeywordsamong unitsyou controlkill anoponent witha card theyown but donot controlend a gamewith outusing anepic actionkill anoponent witha card theyown but donot controlrestore 15or moredamagein a gameSwitch deckswith anopponent (berespectful ofpeoples' cards)Destroy acard worthmore than$20kill twoaponents inthe sameroundclaim theinitiative in 3consecutiveroundsclaim theblast in 3consecutiveroundsPlay a deckwith matchingcards (all fiol,orhyperspace...)Win a gamewhere yourbase health iswith in 5 of itsstarting healthdefeat anoponentsleader withyour leader Control 7+units thatshare aunit tratesAccidentallyhelp youropponentplay a cardthat costsmore than10 resourcesend a gamewith outusing anepic actionYour deckdoes thething it wasdesigned todoA gamelasts longerthan 1 hourSurvive anopponent'sattack at 1base healthSave anopponentfromdeathtake theinitiative inthree straitrounds

Game Kastle Twin Suns (force)Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control 7+ units that share a unit trates
  2. Win using an alternate win condition
  3. Control 7+ tokens
  4. play 5 or more cards in a single round
  5. Win using an alternate win condition
  6. play a card that costs more than 10 resources
  7. kill two aponents in the same round
  8. Ramp twice in one game
  9. Win a game where your base health is with in 5 of its starting health
  10. Your discard is bigger than your library
  11. Make a pun using a card that makes at one person laugh
  12. Your deck does the thing it was designed to do
  13. play a card paying its out of aspect cost
  14. play a deck where the leaders connonicly makes sense together
  15. kill an oponent with damage not delt by attacking them
  16. Attack each opponent in the same turn
  17. Have a comeback victory
  18. Play a precon or upgraded precon
  19. Play a deck you've built in the last month
  20. Attack each opponent in the same turn
  21. claim the plan in 3 consecutive rounds
  22. restore 15 or more damage in a game
  23. sucessfull play it could be worse/its worse
  24. Compliment an opponent on their deck or skillful play
  25. Bring an opponent to exactly 0 life
  26. Win a game
  27. Make a pun using a card that makes at one person laugh
  28. Control 3 or more upgrades attached to a single unit
  29. kill two aponents in the same round
  30. Be the first player eliminated without conceding
  31. Save an opponent from death
  32. kill an oponent with damage not delt by attacking them
  33. Win a game
  34. play a deck where the leaders connonicly makes sense together
  35. Bring an opponent to exactly 0 base health
  36. Ramp twice in one game
  37. play a card paying its out of aspect cost
  38. Play a deck that could be described as 'hairbrained'
  39. play 5 or more cards in a single round
  40. Have a comeback victory
  41. Control 3 or more upgrades attached to a single unit
  42. Control 7+ tokens
  43. Have 6+ different keywords among units you control
  44. kill an oponent with a card they own but do not control
  45. end a game with out using an epic action
  46. kill an oponent with a card they own but do not control
  47. restore 15 or more damage in a game
  48. Switch decks with an opponent (be respectful of peoples' cards)
  49. Destroy a card worth more than $20
  50. kill two aponents in the same round
  51. claim the initiative in 3 consecutive rounds
  52. claim the blast in 3 consecutive rounds
  53. Play a deck with matching cards (all fiol, or hyperspace...)
  54. Win a game where your base health is with in 5 of its starting health
  55. defeat an oponents leader with your leader
  56. Control 7+ units that share a unit trates
  57. Accidentally help your opponent
  58. play a card that costs more than 10 resources
  59. end a game with out using an epic action
  60. Your deck does the thing it was designed to do
  61. A game lasts longer than 1 hour
  62. Survive an opponent's attack at 1 base health
  63. Save an opponent from death
  64. take the initiative in three strait rounds