play 5 ormore cardsin a singleroundControl 3 ormoreupgradesattached to asingle unitControl 3 ormoreupgradesattached to asingle unitkill an oponentwith damagenot delt byattacking them Play a deckwith matchingcards (all fiol,orhyperspace...)A gamelasts longerthan 1 hourPlay a deckyou've builtin the lastmonthRamptwice inone gamerestore 15or moredamagein a gamePlay aprecon orupgradedpreconAccidentallyhelp youropponentWin a gamewhere yourbase health iswith in 5 of itsstarting healthplay a cardthat costsmore than10 resourcesrestore 15or moredamagein a gameend a gamewith outusing anepic actionRamptwice inone gameMake a punusing a cardthat makesat oneperson laughkill anoponent witha card theyown but donot controlYour deckdoes thething it wasdesigned todoYour deckdoes thething it wasdesigned todoclaim theplan in 3consecutiveroundsBe the firstplayereliminatedwithoutconcedingControl 7+units thatshare aunit tratesBring anopponentto exactly 0base healthSurvive anopponent'sattack at 1base healthend a gamewith outusing anepic actionplay a deckwhere theleadersconnoniclymakes sensetogetherAttack eachopponent inthe sameturnPlay a deckthat could bedescribed as'hairbrained'defeat anoponentsleader withyour leader play a deckwhere theleadersconnoniclymakes sensetogetherkill anoponent witha card theyown but donot controlHave acomebackvictoryHave acomebackvictoryplay a cardpaying itsout ofaspect costsucessfullplay it couldbe worse/itsworsekill twoaponents inthe sameroundplay 5 ormore cardsin a singleroundkill twoaponents inthe sameroundYourdiscard isbigger thanyour libraryWin agameMake a punusing a cardthat makesat oneperson laughControl7+tokensControl 7+units thatshare aunit tratestake theinitiative inthree straitroundsplay a cardpaying itsout ofaspect costkill twoaponents inthe sameroundSave anopponentfromdeathWin usingan alternatewinconditionkill an oponentwith damagenot delt byattacking them Save anopponentfromdeathWin usingan alternatewinconditionWin a gamewhere yourbase health iswith in 5 of itsstarting healthControl7+tokensclaim theblast in 3consecutiveroundsSwitch deckswith anopponent (berespectful ofpeoples' cards)Bring anopponentto exactly0 lifeclaim theinitiative in 3consecutiveroundsDestroy acard worthmore than$20Win agameComplimentan opponenton their deckor skillfulplayAttack eachopponent inthe sameturnplay a cardthat costsmore than10 resourcesHave 6+differentkeywordsamong unitsyou controlplay 5 ormore cardsin a singleroundControl 3 ormoreupgradesattached to asingle unitControl 3 ormoreupgradesattached to asingle unitkill an oponentwith damagenot delt byattacking them Play a deckwith matchingcards (all fiol,orhyperspace...)A gamelasts longerthan 1 hourPlay a deckyou've builtin the lastmonthRamptwice inone gamerestore 15or moredamagein a gamePlay aprecon orupgradedpreconAccidentallyhelp youropponentWin a gamewhere yourbase health iswith in 5 of itsstarting healthplay a cardthat costsmore than10 resourcesrestore 15or moredamagein a gameend a gamewith outusing anepic actionRamptwice inone gameMake a punusing a cardthat makesat oneperson laughkill anoponent witha card theyown but donot controlYour deckdoes thething it wasdesigned todoYour deckdoes thething it wasdesigned todoclaim theplan in 3consecutiveroundsBe the firstplayereliminatedwithoutconcedingControl 7+units thatshare aunit tratesBring anopponentto exactly 0base healthSurvive anopponent'sattack at 1base healthend a gamewith outusing anepic actionplay a deckwhere theleadersconnoniclymakes sensetogetherAttack eachopponent inthe sameturnPlay a deckthat could bedescribed as'hairbrained'defeat anoponentsleader withyour leader play a deckwhere theleadersconnoniclymakes sensetogetherkill anoponent witha card theyown but donot controlHave acomebackvictoryHave acomebackvictoryplay a cardpaying itsout ofaspect costsucessfullplay it couldbe worse/itsworsekill twoaponents inthe sameroundplay 5 ormore cardsin a singleroundkill twoaponents inthe sameroundYourdiscard isbigger thanyour libraryWin agameMake a punusing a cardthat makesat oneperson laughControl7+tokensControl 7+units thatshare aunit tratestake theinitiative inthree straitroundsplay a cardpaying itsout ofaspect costkill twoaponents inthe sameroundSave anopponentfromdeathWin usingan alternatewinconditionkill an oponentwith damagenot delt byattacking them Save anopponentfromdeathWin usingan alternatewinconditionWin a gamewhere yourbase health iswith in 5 of itsstarting healthControl7+tokensclaim theblast in 3consecutiveroundsSwitch deckswith anopponent (berespectful ofpeoples' cards)Bring anopponentto exactly0 lifeclaim theinitiative in 3consecutiveroundsDestroy acard worthmore than$20Win agameComplimentan opponenton their deckor skillfulplayAttack eachopponent inthe sameturnplay a cardthat costsmore than10 resourcesHave 6+differentkeywordsamong unitsyou control

Game Kastle Twin Suns (force)Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. play 5 or more cards in a single round
  2. Control 3 or more upgrades attached to a single unit
  3. Control 3 or more upgrades attached to a single unit
  4. kill an oponent with damage not delt by attacking them
  5. Play a deck with matching cards (all fiol, or hyperspace...)
  6. A game lasts longer than 1 hour
  7. Play a deck you've built in the last month
  8. Ramp twice in one game
  9. restore 15 or more damage in a game
  10. Play a precon or upgraded precon
  11. Accidentally help your opponent
  12. Win a game where your base health is with in 5 of its starting health
  13. play a card that costs more than 10 resources
  14. restore 15 or more damage in a game
  15. end a game with out using an epic action
  16. Ramp twice in one game
  17. Make a pun using a card that makes at one person laugh
  18. kill an oponent with a card they own but do not control
  19. Your deck does the thing it was designed to do
  20. Your deck does the thing it was designed to do
  21. claim the plan in 3 consecutive rounds
  22. Be the first player eliminated without conceding
  23. Control 7+ units that share a unit trates
  24. Bring an opponent to exactly 0 base health
  25. Survive an opponent's attack at 1 base health
  26. end a game with out using an epic action
  27. play a deck where the leaders connonicly makes sense together
  28. Attack each opponent in the same turn
  29. Play a deck that could be described as 'hairbrained'
  30. defeat an oponents leader with your leader
  31. play a deck where the leaders connonicly makes sense together
  32. kill an oponent with a card they own but do not control
  33. Have a comeback victory
  34. Have a comeback victory
  35. play a card paying its out of aspect cost
  36. sucessfull play it could be worse/its worse
  37. kill two aponents in the same round
  38. play 5 or more cards in a single round
  39. kill two aponents in the same round
  40. Your discard is bigger than your library
  41. Win a game
  42. Make a pun using a card that makes at one person laugh
  43. Control 7+ tokens
  44. Control 7+ units that share a unit trates
  45. take the initiative in three strait rounds
  46. play a card paying its out of aspect cost
  47. kill two aponents in the same round
  48. Save an opponent from death
  49. Win using an alternate win condition
  50. kill an oponent with damage not delt by attacking them
  51. Save an opponent from death
  52. Win using an alternate win condition
  53. Win a game where your base health is with in 5 of its starting health
  54. Control 7+ tokens
  55. claim the blast in 3 consecutive rounds
  56. Switch decks with an opponent (be respectful of peoples' cards)
  57. Bring an opponent to exactly 0 life
  58. claim the initiative in 3 consecutive rounds
  59. Destroy a card worth more than $20
  60. Win a game
  61. Compliment an opponent on their deck or skillful play
  62. Attack each opponent in the same turn
  63. play a card that costs more than 10 resources
  64. Have 6+ different keywords among units you control