FlybyEveEnterEveorbitPerforminterplanetarytransfer burn Land onanotherplanet/moonAchieveencounterwith anotherplanetSuccessfulinterplanetarymission endReturnfrom solarorbit toKerbinEnter orbitaround theSun (Kerbol)with periapsis< 10,000,000mFree!LandonDunaEntersolar orbit(aroundKerbol)Send aprobe toanotherplanetCirculariseorbit aroundanotherplanetAerobrakesuccessfullySendprobe thatruns outof powerFlybyDunaGravityassistReturnfromDunaReachanotherplanet withnoquickloadsEscapeKerbinSOITransmitsciencefromanother SOIMultipleencountersin onemissionEstablish arelay (probewith antenna)aroundanother planetEscapeanotherplanet’sSOIAchieveencounterwithoutmaneuvernodeFlybyEveEnterEveorbitPerforminterplanetarytransfer burn Land onanotherplanet/moonAchieveencounterwith anotherplanetSuccessfulinterplanetarymission endReturnfrom solarorbit toKerbinEnter orbitaround theSun (Kerbol)with periapsis< 10,000,000mFree!LandonDunaEntersolar orbit(aroundKerbol)Send aprobe toanotherplanetCirculariseorbit aroundanotherplanetAerobrakesuccessfullySendprobe thatruns outof powerFlybyDunaGravityassistReturnfromDunaReachanotherplanet withnoquickloadsEscapeKerbinSOITransmitsciencefromanother SOIMultipleencountersin onemissionEstablish arelay (probewith antenna)aroundanother planetEscapeanotherplanet’sSOIAchieveencounterwithoutmaneuvernode

SPACE RACE BETA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flyby Eve
  2. Enter Eve orbit
  3. Perform interplanetary transfer burn
  4. Land on another planet/moon
  5. Achieve encounter with another planet
  6. Successful interplanetary mission end
  7. Return from solar orbit to Kerbin
  8. Enter orbit around the Sun (Kerbol) with periapsis < 10,000,000m
  9. Free!
  10. Land on Duna
  11. Enter solar orbit (around Kerbol)
  12. Send a probe to another planet
  13. Circularise orbit around another planet
  14. Aerobrake successfully
  15. Send probe that runs out of power
  16. Flyby Duna
  17. Gravity assist
  18. Return from Duna
  19. Reach another planet with no quickloads
  20. Escape Kerbin SOI
  21. Transmit science from another SOI
  22. Multiple encounters in one mission
  23. Establish a relay (probe with antenna) around another planet
  24. Escape another planet’s SOI
  25. Achieve encounter without maneuver node