Land onanotherplanet/moonAchieveencounterwith anotherplanetTransmitsciencefromanother SOIAchieveencounterwithoutmaneuvernodeSuccessfulinterplanetarymission endFree!FlybyDunaReachanotherplanet withnoquickloadsEnter orbitaround theSun (Kerbol)with periapsis< 10,000,000mPerforminterplanetarytransfer burn Circulariseorbit aroundanotherplanetEscapeKerbinSOIEstablish arelay (probewith antenna)aroundanother planetReturnfrom solarorbit toKerbinLandonDunaAerobrakesuccessfullyEnterEveorbitEscapeanotherplanet’sSOIReturnfromDunaGravityassistSendprobe thatruns outof powerEntersolar orbit(aroundKerbol)FlybyEveMultipleencountersin onemissionSend aprobe toanotherplanetLand onanotherplanet/moonAchieveencounterwith anotherplanetTransmitsciencefromanother SOIAchieveencounterwithoutmaneuvernodeSuccessfulinterplanetarymission endFree!FlybyDunaReachanotherplanet withnoquickloadsEnter orbitaround theSun (Kerbol)with periapsis< 10,000,000mPerforminterplanetarytransfer burn Circulariseorbit aroundanotherplanetEscapeKerbinSOIEstablish arelay (probewith antenna)aroundanother planetReturnfrom solarorbit toKerbinLandonDunaAerobrakesuccessfullyEnterEveorbitEscapeanotherplanet’sSOIReturnfromDunaGravityassistSendprobe thatruns outof powerEntersolar orbit(aroundKerbol)FlybyEveMultipleencountersin onemissionSend aprobe toanotherplanet

SPACE RACE BETA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Land on another planet/moon
  2. Achieve encounter with another planet
  3. Transmit science from another SOI
  4. Achieve encounter without maneuver node
  5. Successful interplanetary mission end
  6. Free!
  7. Flyby Duna
  8. Reach another planet with no quickloads
  9. Enter orbit around the Sun (Kerbol) with periapsis < 10,000,000m
  10. Perform interplanetary transfer burn
  11. Circularise orbit around another planet
  12. Escape Kerbin SOI
  13. Establish a relay (probe with antenna) around another planet
  14. Return from solar orbit to Kerbin
  15. Land on Duna
  16. Aerobrake successfully
  17. Enter Eve orbit
  18. Escape another planet’s SOI
  19. Return from Duna
  20. Gravity assist
  21. Send probe that runs out of power
  22. Enter solar orbit (around Kerbol)
  23. Flyby Eve
  24. Multiple encounters in one mission
  25. Send a probe to another planet