Someonedoesn't diefor 4sessionsstraightTNT cartkill on 2+peopleTrapfails/backfiresGreensin thefinaleThere's 5+deaths inone session(excludingfinale)SignificantbetrayalPet(s)diesAccidentalmurderLastGreen isalso thelast YellowSomeonedies in astructureSomeonefinds allthestructuresTwo livesdown inonesessionPet getskidnappedSomeonedies in theNetherTrapkill3+creeperdeathsFalldamagerelateddeathFinal battleconsists ofpeople fromthe sameteamBasesburndownDripstonerelateddeathSomeone'sdeaths areall mobrelatedFirstpermadeathmidwaythrough theseriesSomebodygoes red inthe first twosessionsA witchhunt for aplayer orteamEveryonereachesthe finalsessionRespawnanchorkillUniquekill/death"___where doyou live?"momentSomeonekills their ownteammate(non-betrayal)Someonedoesn't diefor 4sessionsstraightTNT cartkill on 2+peopleTrapfails/backfiresGreensin thefinaleThere's 5+deaths inone session(excludingfinale)SignificantbetrayalPet(s)diesAccidentalmurderLastGreen isalso thelast YellowSomeonedies in astructureSomeonefinds allthestructuresTwo livesdown inonesessionPet getskidnappedSomeonedies in theNetherTrapkill3+creeperdeathsFalldamagerelateddeathFinal battleconsists ofpeople fromthe sameteamBasesburndownDripstonerelateddeathSomeone'sdeaths areall mobrelatedFirstpermadeathmidwaythrough theseriesSomebodygoes red inthe first twosessionsA witchhunt for aplayer orteamEveryonereachesthe finalsessionRespawnanchorkillUniquekill/death"___where doyou live?"momentSomeonekills their ownteammate(non-betrayal)

Sapphire Life Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone doesn't die for 4 sessions straight
  2. TNT cart kill on 2+ people
  3. Trap fails/backfires
  4. Greens in the finale
  5. There's 5+ deaths in one session (excluding finale)
  6. Significant betrayal
  7. Pet(s) dies
  8. Accidental murder
  9. Last Green is also the last Yellow
  10. Someone dies in a structure
  11. Someone finds all the structures
  12. Two lives down in one session
  13. Pet gets kidnapped
  14. Someone dies in the Nether
  15. Trap kill
  16. 3+ creeper deaths
  17. Fall damage related death
  18. Final battle consists of people from the same team
  19. Bases burn down
  20. Dripstone related death
  21. Someone's deaths are all mob related
  22. First permadeath midway through the series
  23. Somebody goes red in the first two sessions
  24. A witch hunt for a player or team
  25. Everyone reaches the final session
  26. Respawn anchor kill
  27. Unique kill/death
  28. "___ where do you live?" moment
  29. Someone kills their own teammate (non-betrayal)