"___where doyou live?"momentEveryonereachesthe finalsessionRespawnanchorkillA witchhunt for aplayer orteamPet(s)diesFinal battleconsists ofpeople fromthe sameteamThere's 5+deaths inone session(excludingfinale)Someonekills their ownteammate(non-betrayal)AccidentalmurderSignificantbetrayalTNT cartkill on 2+peopleSomeonedies in astructureDripstonerelateddeathGreensin thefinaleSomebodygoes red inthe first twosessionsSomeonedies in theNetherSomeonefinds allthestructuresLastGreen isalso thelast YellowFalldamagerelateddeathTwo livesdown inonesessionFirstpermadeathmidwaythrough theseriesTrapkillPet getskidnappedSomeone'sdeaths areall mobrelatedTrapfails/backfiresUniquekill/death3+creeperdeathsBasesburndownSomeonedoesn't diefor 4sessionsstraight"___where doyou live?"momentEveryonereachesthe finalsessionRespawnanchorkillA witchhunt for aplayer orteamPet(s)diesFinal battleconsists ofpeople fromthe sameteamThere's 5+deaths inone session(excludingfinale)Someonekills their ownteammate(non-betrayal)AccidentalmurderSignificantbetrayalTNT cartkill on 2+peopleSomeonedies in astructureDripstonerelateddeathGreensin thefinaleSomebodygoes red inthe first twosessionsSomeonedies in theNetherSomeonefinds allthestructuresLastGreen isalso thelast YellowFalldamagerelateddeathTwo livesdown inonesessionFirstpermadeathmidwaythrough theseriesTrapkillPet getskidnappedSomeone'sdeaths areall mobrelatedTrapfails/backfiresUniquekill/death3+creeperdeathsBasesburndownSomeonedoesn't diefor 4sessionsstraight

Sapphire Life Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "___ where do you live?" moment
  2. Everyone reaches the final session
  3. Respawn anchor kill
  4. A witch hunt for a player or team
  5. Pet(s) dies
  6. Final battle consists of people from the same team
  7. There's 5+ deaths in one session (excluding finale)
  8. Someone kills their own teammate (non-betrayal)
  9. Accidental murder
  10. Significant betrayal
  11. TNT cart kill on 2+ people
  12. Someone dies in a structure
  13. Dripstone related death
  14. Greens in the finale
  15. Somebody goes red in the first two sessions
  16. Someone dies in the Nether
  17. Someone finds all the structures
  18. Last Green is also the last Yellow
  19. Fall damage related death
  20. Two lives down in one session
  21. First permadeath midway through the series
  22. Trap kill
  23. Pet gets kidnapped
  24. Someone's deaths are all mob related
  25. Trap fails/backfires
  26. Unique kill/death
  27. 3+ creeper deaths
  28. Bases burn down
  29. Someone doesn't die for 4 sessions straight