Basesburndown3+creeperdeathsLastGreen isalso thelast YellowA witchhunt for aplayer orteamFinal battleconsists ofpeople fromthe sameteamTrapfails/backfiresTNT cartkill on 2+peopleAccidentalmurderRespawnanchorkillDripstonerelateddeathTwo livesdown inonesessionSignificantbetrayal"___where doyou live?"momentSomeonekills their ownteammate(non-betrayal)Someonedoesn't diefor 4sessionsstraightSomeonefinds allthestructuresThere's 5+deaths inone session(excludingfinale)Greensin thefinaleSomebodygoes red inthe first twosessionsEveryonereachesthe finalsessionPet getskidnappedUniquekill/deathTrapkillSomeonedies in astructurePet(s)diesFirstpermadeathmidwaythrough theseriesSomeonedies in theNetherSomeone'sdeaths areall mobrelatedFalldamagerelateddeathBasesburndown3+creeperdeathsLastGreen isalso thelast YellowA witchhunt for aplayer orteamFinal battleconsists ofpeople fromthe sameteamTrapfails/backfiresTNT cartkill on 2+peopleAccidentalmurderRespawnanchorkillDripstonerelateddeathTwo livesdown inonesessionSignificantbetrayal"___where doyou live?"momentSomeonekills their ownteammate(non-betrayal)Someonedoesn't diefor 4sessionsstraightSomeonefinds allthestructuresThere's 5+deaths inone session(excludingfinale)Greensin thefinaleSomebodygoes red inthe first twosessionsEveryonereachesthe finalsessionPet getskidnappedUniquekill/deathTrapkillSomeonedies in astructurePet(s)diesFirstpermadeathmidwaythrough theseriesSomeonedies in theNetherSomeone'sdeaths areall mobrelatedFalldamagerelateddeath

Sapphire Life Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bases burn down
  2. 3+ creeper deaths
  3. Last Green is also the last Yellow
  4. A witch hunt for a player or team
  5. Final battle consists of people from the same team
  6. Trap fails/backfires
  7. TNT cart kill on 2+ people
  8. Accidental murder
  9. Respawn anchor kill
  10. Dripstone related death
  11. Two lives down in one session
  12. Significant betrayal
  13. "___ where do you live?" moment
  14. Someone kills their own teammate (non-betrayal)
  15. Someone doesn't die for 4 sessions straight
  16. Someone finds all the structures
  17. There's 5+ deaths in one session (excluding finale)
  18. Greens in the finale
  19. Somebody goes red in the first two sessions
  20. Everyone reaches the final session
  21. Pet gets kidnapped
  22. Unique kill/death
  23. Trap kill
  24. Someone dies in a structure
  25. Pet(s) dies
  26. First permadeath midway through the series
  27. Someone dies in the Nether
  28. Someone's deaths are all mob related
  29. Fall damage related death