AdHominemAttacking theperson makingan argumentrather than theargumentthemselvesFalseCauseAssuming thatbecause oneevent followsanother, the firstevent causedthe second. NonSequiturThe conclusiondoes not followlogically fromthe previousstatement orargument. EthosPersuadingthrough trust,authority, andcharacterLoadedLanguageUsing words orphrases withstrong emotionalconnotations toinfluence theaudience’sreaction. Persuasiona powerful toolthat usesspecifictechniques toinfluence beliefsand behaviors. PathosAppealtoEmotionSlipperySlopeArguing that onesmall first stepwill inevitablylead to a chain ofrelated (and oftenextreme) events. TransferAssociating theauthority, sanction, orprestige of somethingwell-respected withsomething else inorder to make thelatter more accepted. AppealtoAuthorityUsing the opinion ofan authority figure(sometimesirrelevant or not anexpert) as evidenceto support anargument. RedHerringDistracting fromthe main issuewith a seeminglyrelated butultimatelyirrelevant point. FalseDilemmaPresenting onlytwo extremeoptions as theonly possiblechoices. BandwagonAppeal toPopularityFree!Appealto FearUsing fear orthreat of direconsequencesto pushacceptance of aconclusion. StrawManMisrepresentingor oversimplifyingsomeone’sargument tomake it easier toattack.CircularReasoningRestating theclaim ratherthan supportingit withevidence,creating a loop.RepetitionRepeating keywords, phrases,or images tomake them morememorable andaccepted. RhetoricalQuestionAsking a questionnot meant to beanswered but toemphasize apoint or provokethought. PlainFolksPresenting thespeaker or groupas average,relatable peopleto gain trust andacceptance. LogosPersuadingthroughreasoning,facts, andevidence.HastyGeneralizationDrawing a broadconclusionbased oninsufficient orunrepresentativeevidence. GlitteringGeneralitiesUsing vague,positive-soundingphrases thatappeal to valuesand beliefs withoutproviding detail.TestimonialsUsingendorsements orquotations fromfamous orinfluential peopleto support anargument.AdHominemAttacking theperson makingan argumentrather than theargumentthemselvesFalseCauseAssuming thatbecause oneevent followsanother, the firstevent causedthe second. NonSequiturThe conclusiondoes not followlogically fromthe previousstatement orargument. EthosPersuadingthrough trust,authority, andcharacterLoadedLanguageUsing words orphrases withstrong emotionalconnotations toinfluence theaudience’sreaction. Persuasiona powerful toolthat usesspecifictechniques toinfluence beliefsand behaviors. PathosAppealtoEmotionSlipperySlopeArguing that onesmall first stepwill inevitablylead to a chain ofrelated (and oftenextreme) events. TransferAssociating theauthority, sanction, orprestige of somethingwell-respected withsomething else inorder to make thelatter more accepted. AppealtoAuthorityUsing the opinion ofan authority figure(sometimesirrelevant or not anexpert) as evidenceto support anargument. RedHerringDistracting fromthe main issuewith a seeminglyrelated butultimatelyirrelevant point. FalseDilemmaPresenting onlytwo extremeoptions as theonly possiblechoices. BandwagonAppeal toPopularityFree!Appealto FearUsing fear orthreat of direconsequencesto pushacceptance of aconclusion. StrawManMisrepresentingor oversimplifyingsomeone’sargument tomake it easier toattack.CircularReasoningRestating theclaim ratherthan supportingit withevidence,creating a loop.RepetitionRepeating keywords, phrases,or images tomake them morememorable andaccepted. RhetoricalQuestionAsking a questionnot meant to beanswered but toemphasize apoint or provokethought. PlainFolksPresenting thespeaker or groupas average,relatable peopleto gain trust andacceptance. LogosPersuadingthroughreasoning,facts, andevidence.HastyGeneralizationDrawing a broadconclusionbased oninsufficient orunrepresentativeevidence. GlitteringGeneralitiesUsing vague,positive-soundingphrases thatappeal to valuesand beliefs withoutproviding detail.TestimonialsUsingendorsements orquotations fromfamous orinfluential peopleto support anargument.

Persuasive Techniques and Fallacies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attacking the person making an argument rather than the argument themselves
    Ad Hominem
  2. Assuming that because one event follows another, the first event caused the second.
    False Cause
  3. The conclusion does not follow logically from the previous statement or argument.
    Non Sequitur
  4. Persuading through trust, authority, and character
    Ethos
  5. Using words or phrases with strong emotional connotations to influence the audience’s reaction.
    Loaded Language
  6. a powerful tool that uses specific techniques to influence beliefs and behaviors.
    Persuasion
  7. Appeal to Emotion
    Pathos
  8. Arguing that one small first step will inevitably lead to a chain of related (and often extreme) events.
    Slippery Slope
  9. Associating the authority, sanction, or prestige of something well-respected with something else in order to make the latter more accepted.
    Transfer
  10. Using the opinion of an authority figure (sometimes irrelevant or not an expert) as evidence to support an argument.
    Appeal to Authority
  11. Distracting from the main issue with a seemingly related but ultimately irrelevant point.
    Red Herring
  12. Presenting only two extreme options as the only possible choices.
    False Dilemma
  13. Appeal to Popularity
    Bandwagon
  14. Free!
  15. Using fear or threat of dire consequences to push acceptance of a conclusion.
    Appeal to Fear
  16. Misrepresenting or oversimplifying someone’s argument to make it easier to attack.
    Straw Man
  17. Restating the claim rather than supporting it with evidence, creating a loop.
    Circular Reasoning
  18. Repeating key words, phrases, or images to make them more memorable and accepted.
    Repetition
  19. Asking a question not meant to be answered but to emphasize a point or provoke thought.
    Rhetorical Question
  20. Presenting the speaker or group as average, relatable people to gain trust and acceptance.
    Plain Folks
  21. Persuading through reasoning, facts, and evidence.
    Logos
  22. Drawing a broad conclusion based on insufficient or unrepresentative evidence.
    Hasty Generalization
  23. Using vague, positive-sounding phrases that appeal to values and beliefs without providing detail.
    Glittering Generalities
  24. Using endorsements or quotations from famous or influential people to support an argument.
    Testimonials