PivotTransitionGameMechanicsFloatCameraOffsetNPCWorldSpaceUIBoolAnchorPointsFloatParameterC#ScriptAwakeMethodGameGenreTriggerParameterCanvasAudioMixerAudioSourcePrefabPBRNormalMapMeshKeyframeArtificialIntelligence(AI)AnimationStateAnimationClipSliderValueRandomNumberGenerator(RNG)ButtonTransitionNavMeshObstacleUnlitShaderRectTransformDefaultStateOnClickEventMaxSlopeLitShaderAnimationBlendingShaderAnimatorControllerMetallicBaseMap9-SlicingPinkMaterialMaterialPivotTransitionGameMechanicsFloatCameraOffsetNPCWorldSpaceUIBoolAnchorPointsFloatParameterC#ScriptAwakeMethodGameGenreTriggerParameterCanvasAudioMixerAudioSourcePrefabPBRNormalMapMeshKeyframeArtificialIntelligence(AI)AnimationStateAnimationClipSliderValueRandomNumberGenerator(RNG)ButtonTransitionNavMeshObstacleUnlitShaderRectTransformDefaultStateOnClickEventMaxSlopeLitShaderAnimationBlendingShaderAnimatorControllerMetallicBaseMap9-SlicingPinkMaterialMaterial

Week 12: VGD 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pivot
  2. Transition
  3. Game Mechanics
  4. Float
  5. Camera Offset
  6. NPC
  7. World Space UI
  8. Bool
  9. Anchor Points
  10. Float Parameter
  11. C# Script
  12. Awake Method
  13. Game Genre
  14. Trigger Parameter
  15. Canvas
  16. Audio Mixer
  17. Audio Source
  18. Prefab
  19. PBR
  20. Normal Map
  21. Mesh
  22. Keyframe
  23. Artificial Intelligence (AI)
  24. Animation State
  25. Animation Clip
  26. Slider Value
  27. Random Number Generator (RNG)
  28. Button Transition
  29. NavMesh Obstacle
  30. Unlit Shader
  31. Rect Transform
  32. Default State
  33. OnClick Event
  34. Max Slope
  35. Lit Shader
  36. Animation Blending
  37. Shader
  38. Animator Controller
  39. Metallic
  40. Base Map
  41. 9-Slicing
  42. Pink Material
  43. Material