"I Would HaveGotten AwayWith It!:Saved a salethat was goingto hang upFred’sFoundation:Confirmeddelivery datesfor the wholeprojectUnmasked theNeed:Customeradmitted theyneed theaccessory youfoundThe "Unlock"Bridge:Used the phrase:"I noticed someitems in yourcart..."Found a"Ghost" SKU:Found andsold an item insearch historyJeepers!"Justification: Useda Discovery Bridgeto turn a "justlooking" customerinto a "buyingtoday" customer.Expert Gear:Offeredassembly ordeliverycluesDaphne’sDiscovery:Connected acart item to alarger projectVanishing Villain:Overcame a priceobjection byfocusing on the"Project Solution"rather than theSKU price."Let's Split Up,Gang!":Offered two differentproduct options using"Alternative Choice"(The Either/Ortechnique)."Zoinks!" Sale:Added aprotection planusingAlternativeChoiceScooby’s "Double-Double":Successfullyadded twodifferent ProtectionPlans to a singleorder.The FinalChecklist:Asked: "Did youfind everythingyou needed?"MysteryMachine Move:Every clickmatched aconversationAvoided the"Villain":Stopped amissedopportunity andunlocked a cartShaggy’sSnack:Sold a relatedaccessory or"Add-on"The MysteryMachine Tune-Up:Verified Way Daydelivery dates forevery single itemin the customer'scart.Solved theCase:Closed a 3+item orderUnmasking theProject: Customersaid the magicwords: "I actually amworking on a wholeroom!" after youasked a bridgequestion.Fed a ScoobySnack:Used a bridgequestion fromthe trainingScooby-DooShuffle:Pivoted fromone SKU to amulti-itemsolutionScooby SnackTriple-Play:Offered Protection,Assembly, and aRelated Accessoryon one call.The MysteryMachine Map:Navigated directlyto a customer’ssearch history tofind the "missinglink" in their project.The "Velma"View:Used the cartas your"Cheat Sheet""I Would HaveGotten AwayWith It!:Saved a salethat was goingto hang upFred’sFoundation:Confirmeddelivery datesfor the wholeprojectUnmasked theNeed:Customeradmitted theyneed theaccessory youfoundThe "Unlock"Bridge:Used the phrase:"I noticed someitems in yourcart..."Found a"Ghost" SKU:Found andsold an item insearch historyJeepers!"Justification: Useda Discovery Bridgeto turn a "justlooking" customerinto a "buyingtoday" customer.Expert Gear:Offeredassembly ordeliverycluesDaphne’sDiscovery:Connected acart item to alarger projectVanishing Villain:Overcame a priceobjection byfocusing on the"Project Solution"rather than theSKU price."Let's Split Up,Gang!":Offered two differentproduct options using"Alternative Choice"(The Either/Ortechnique)."Zoinks!" Sale:Added aprotection planusingAlternativeChoiceScooby’s "Double-Double":Successfullyadded twodifferent ProtectionPlans to a singleorder.The FinalChecklist:Asked: "Did youfind everythingyou needed?"MysteryMachine Move:Every clickmatched aconversationAvoided the"Villain":Stopped amissedopportunity andunlocked a cartShaggy’sSnack:Sold a relatedaccessory or"Add-on"The MysteryMachine Tune-Up:Verified Way Daydelivery dates forevery single itemin the customer'scart.Solved theCase:Closed a 3+item orderUnmasking theProject: Customersaid the magicwords: "I actually amworking on a wholeroom!" after youasked a bridgequestion.Fed a ScoobySnack:Used a bridgequestion fromthe trainingScooby-DooShuffle:Pivoted fromone SKU to amulti-itemsolutionScooby SnackTriple-Play:Offered Protection,Assembly, and aRelated Accessoryon one call.The MysteryMachine Map:Navigated directlyto a customer’ssearch history tofind the "missinglink" in their project.The "Velma"View:Used the cartas your"Cheat Sheet"

MYSTERY MACHINE BING(O) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "I Would Have Gotten Away With It!: Saved a sale that was going to hang up
  2. Fred’s Foundation: Confirmed delivery dates for the whole project
  3. Unmasked the Need: Customer admitted they need the accessory you found
  4. The "Unlock" Bridge: Used the phrase: "I noticed some items in your cart..."
  5. Found a "Ghost" SKU: Found and sold an item in search history
  6. Jeepers!" Justification: Used a Discovery Bridge to turn a "just looking" customer into a "buying today" customer.
  7. Expert Gear: Offered assembly or delivery clues
  8. Daphne’s Discovery: Connected a cart item to a larger project
  9. Vanishing Villain: Overcame a price objection by focusing on the "Project Solution" rather than the SKU price.
  10. "Let's Split Up, Gang!": Offered two different product options using "Alternative Choice" (The Either/Or technique).
  11. "Zoinks!" Sale: Added a protection plan using Alternative Choice
  12. Scooby’s "Double-Double": Successfully added two different Protection Plans to a single order.
  13. The Final Checklist: Asked: "Did you find everything you needed?"
  14. Mystery Machine Move: Every click matched a conversation
  15. Avoided the "Villain": Stopped a missed opportunity and unlocked a cart
  16. Shaggy’s Snack: Sold a related accessory or "Add-on"
  17. The Mystery Machine Tune-Up: Verified Way Day delivery dates for every single item in the customer's cart.
  18. Solved the Case: Closed a 3+ item order
  19. Unmasking the Project: Customer said the magic words: "I actually am working on a whole room!" after you asked a bridge question.
  20. Fed a Scooby Snack: Used a bridge question from the training
  21. Scooby-Doo Shuffle: Pivoted from one SKU to a multi-item solution
  22. Scooby Snack Triple-Play: Offered Protection, Assembly, and a Related Accessory on one call.
  23. The Mystery Machine Map: Navigated directly to a customer’s search history to find the "missing link" in their project.
  24. The "Velma" View: Used the cart as your "Cheat Sheet"