Daphne’sDiscovery:Connected acart item to alarger projectFed a ScoobySnack:Used a bridgequestion fromthe training"Let's Split Up,Gang!":Offered two differentproduct options using"Alternative Choice"(The Either/Ortechnique).Jeepers!"Justification: Useda Discovery Bridgeto turn a "justlooking" customerinto a "buyingtoday" customer.Vanishing Villain:Overcame a priceobjection byfocusing on the"Project Solution"rather than theSKU price.The "Velma"View:Used the cartas your"Cheat Sheet"Shaggy’sSnack:Sold a relatedaccessory or"Add-on"MysteryMachine Move:Every clickmatched aconversationFred’sFoundation:Confirmeddelivery datesfor the wholeprojectSolved theCase:Closed a 3+item orderScooby-DooShuffle:Pivoted fromone SKU to amulti-itemsolutionFound a"Ghost" SKU:Found andsold an item insearch history"Zoinks!" Sale:Added aprotection planusingAlternativeChoiceUnmasked theNeed:Customeradmitted theyneed theaccessory youfoundThe MysteryMachine Map:Navigated directlyto a customer’ssearch history tofind the "missinglink" in their project.The MysteryMachine Tune-Up:Verified Way Daydelivery dates forevery single itemin the customer'scart.Unmasking theProject: Customersaid the magicwords: "I actually amworking on a wholeroom!" after youasked a bridgequestion.Scooby SnackTriple-Play:Offered Protection,Assembly, and aRelated Accessoryon one call.Scooby’s "Double-Double":Successfullyadded twodifferent ProtectionPlans to a singleorder."I Would HaveGotten AwayWith It!:Saved a salethat was goingto hang upExpert Gear:Offeredassembly ordeliverycluesThe FinalChecklist:Asked: "Did youfind everythingyou needed?"The "Unlock"Bridge:Used the phrase:"I noticed someitems in yourcart..."Avoided the"Villain":Stopped amissedopportunity andunlocked a cartDaphne’sDiscovery:Connected acart item to alarger projectFed a ScoobySnack:Used a bridgequestion fromthe training"Let's Split Up,Gang!":Offered two differentproduct options using"Alternative Choice"(The Either/Ortechnique).Jeepers!"Justification: Useda Discovery Bridgeto turn a "justlooking" customerinto a "buyingtoday" customer.Vanishing Villain:Overcame a priceobjection byfocusing on the"Project Solution"rather than theSKU price.The "Velma"View:Used the cartas your"Cheat Sheet"Shaggy’sSnack:Sold a relatedaccessory or"Add-on"MysteryMachine Move:Every clickmatched aconversationFred’sFoundation:Confirmeddelivery datesfor the wholeprojectSolved theCase:Closed a 3+item orderScooby-DooShuffle:Pivoted fromone SKU to amulti-itemsolutionFound a"Ghost" SKU:Found andsold an item insearch history"Zoinks!" Sale:Added aprotection planusingAlternativeChoiceUnmasked theNeed:Customeradmitted theyneed theaccessory youfoundThe MysteryMachine Map:Navigated directlyto a customer’ssearch history tofind the "missinglink" in their project.The MysteryMachine Tune-Up:Verified Way Daydelivery dates forevery single itemin the customer'scart.Unmasking theProject: Customersaid the magicwords: "I actually amworking on a wholeroom!" after youasked a bridgequestion.Scooby SnackTriple-Play:Offered Protection,Assembly, and aRelated Accessoryon one call.Scooby’s "Double-Double":Successfullyadded twodifferent ProtectionPlans to a singleorder."I Would HaveGotten AwayWith It!:Saved a salethat was goingto hang upExpert Gear:Offeredassembly ordeliverycluesThe FinalChecklist:Asked: "Did youfind everythingyou needed?"The "Unlock"Bridge:Used the phrase:"I noticed someitems in yourcart..."Avoided the"Villain":Stopped amissedopportunity andunlocked a cart

MYSTERY MACHINE BING(O) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Daphne’s Discovery: Connected a cart item to a larger project
  2. Fed a Scooby Snack: Used a bridge question from the training
  3. "Let's Split Up, Gang!": Offered two different product options using "Alternative Choice" (The Either/Or technique).
  4. Jeepers!" Justification: Used a Discovery Bridge to turn a "just looking" customer into a "buying today" customer.
  5. Vanishing Villain: Overcame a price objection by focusing on the "Project Solution" rather than the SKU price.
  6. The "Velma" View: Used the cart as your "Cheat Sheet"
  7. Shaggy’s Snack: Sold a related accessory or "Add-on"
  8. Mystery Machine Move: Every click matched a conversation
  9. Fred’s Foundation: Confirmed delivery dates for the whole project
  10. Solved the Case: Closed a 3+ item order
  11. Scooby-Doo Shuffle: Pivoted from one SKU to a multi-item solution
  12. Found a "Ghost" SKU: Found and sold an item in search history
  13. "Zoinks!" Sale: Added a protection plan using Alternative Choice
  14. Unmasked the Need: Customer admitted they need the accessory you found
  15. The Mystery Machine Map: Navigated directly to a customer’s search history to find the "missing link" in their project.
  16. The Mystery Machine Tune-Up: Verified Way Day delivery dates for every single item in the customer's cart.
  17. Unmasking the Project: Customer said the magic words: "I actually am working on a whole room!" after you asked a bridge question.
  18. Scooby Snack Triple-Play: Offered Protection, Assembly, and a Related Accessory on one call.
  19. Scooby’s "Double-Double": Successfully added two different Protection Plans to a single order.
  20. "I Would Have Gotten Away With It!: Saved a sale that was going to hang up
  21. Expert Gear: Offered assembly or delivery clues
  22. The Final Checklist: Asked: "Did you find everything you needed?"
  23. The "Unlock" Bridge: Used the phrase: "I noticed some items in your cart..."
  24. Avoided the "Villain": Stopped a missed opportunity and unlocked a cart