Sunglassesused toshow"phase" ID isinSP healfor MiddlealliesParalyze"Convert tounbreakablecoins""Survivewith 1 HP"type effect"PrioritizesMiddleIDs""VendettaMark""For everyX% of HPlost" damageconditional3+passivesBluntPowerUpAssistattack/defense"Book ofVengeance[Heathcliff]"Gains buffsbased on #of fieldedMiddle IDs"When aMiddle allyis hit by anenemy"Fragile"When aMiddleally iskilled""Recoverfromstagger"Arbitraryflavor statusgives trivialamount ofOL/DL/Prot"Leftmostskill ondashboard"Once percombat, weirdlylow cap, orRusty Coinreuse"balancing"3+attackweightCreate S3withouthaving it2+enhanced/altskillsShieldHPSunglassesused toshow"phase" ID isinSP healfor MiddlealliesParalyze"Convert tounbreakablecoins""Survivewith 1 HP"type effect"PrioritizesMiddleIDs""VendettaMark""For everyX% of HPlost" damageconditional3+passivesBluntPowerUpAssistattack/defense"Book ofVengeance[Heathcliff]"Gains buffsbased on #of fieldedMiddle IDs"When aMiddle allyis hit by anenemy"Fragile"When aMiddleally iskilled""Recoverfromstagger"Arbitraryflavor statusgives trivialamount ofOL/DL/Prot"Leftmostskill ondashboard"Once percombat, weirdlylow cap, orRusty Coinreuse"balancing"3+attackweightCreate S3withouthaving it2+enhanced/altskillsShieldHP

Heathcardo Kit Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sunglasses used to show "phase" ID is in
  2. SP heal for Middle allies
  3. Paralyze
  4. "Convert to unbreakable coins"
  5. "Survive with 1 HP" type effect
  6. "Prioritizes Middle IDs"
  7. "Vendetta Mark"
  8. "For every X% of HP lost" damage conditional
  9. 3+ passives
  10. Blunt Power Up
  11. Assist attack/defense
  12. "Book of Vengeance [Heathcliff]"
  13. Gains buffs based on # of fielded Middle IDs
  14. "When a Middle ally is hit by an enemy"
  15. Fragile
  16. "When a Middle ally is killed"
  17. "Recover from stagger"
  18. Arbitrary flavor status gives trivial amount of OL/DL/Prot
  19. "Leftmost skill on dashboard"
  20. Once per combat, weirdly low cap, or Rusty Coin reuse "balancing"
  21. 3+ attack weight
  22. Create S3 without having it
  23. 2+ enhanced/alt skills
  24. Shield HP