"Survivewith 1 HP"type effect3+passives"Book ofVengeance[Heathcliff]"2+enhanced/altskillsShieldHPSunglassesused toshow"phase" ID isin"Convert tounbreakablecoins""When aMiddle allyis hit by anenemy"Gains buffsbased on #of fieldedMiddle IDsParalyzeAssistattack/defense"Leftmostskill ondashboard"Once percombat, weirdlylow cap, orRusty Coinreuse"balancing"Arbitraryflavor statusgives trivialamount ofOL/DL/ProtBluntPowerUp"When aMiddleally iskilled""PrioritizesMiddleIDs""For everyX% of HPlost" damageconditional"Recoverfromstagger"SP healfor Middleallies"VendettaMark"Create S3withouthaving itFragile3+attackweight"Survivewith 1 HP"type effect3+passives"Book ofVengeance[Heathcliff]"2+enhanced/altskillsShieldHPSunglassesused toshow"phase" ID isin"Convert tounbreakablecoins""When aMiddle allyis hit by anenemy"Gains buffsbased on #of fieldedMiddle IDsParalyzeAssistattack/defense"Leftmostskill ondashboard"Once percombat, weirdlylow cap, orRusty Coinreuse"balancing"Arbitraryflavor statusgives trivialamount ofOL/DL/ProtBluntPowerUp"When aMiddleally iskilled""PrioritizesMiddleIDs""For everyX% of HPlost" damageconditional"Recoverfromstagger"SP healfor Middleallies"VendettaMark"Create S3withouthaving itFragile3+attackweight

Heathcardo Kit Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Survive with 1 HP" type effect
  2. 3+ passives
  3. "Book of Vengeance [Heathcliff]"
  4. 2+ enhanced/alt skills
  5. Shield HP
  6. Sunglasses used to show "phase" ID is in
  7. "Convert to unbreakable coins"
  8. "When a Middle ally is hit by an enemy"
  9. Gains buffs based on # of fielded Middle IDs
  10. Paralyze
  11. Assist attack/defense
  12. "Leftmost skill on dashboard"
  13. Once per combat, weirdly low cap, or Rusty Coin reuse "balancing"
  14. Arbitrary flavor status gives trivial amount of OL/DL/Prot
  15. Blunt Power Up
  16. "When a Middle ally is killed"
  17. "Prioritizes Middle IDs"
  18. "For every X% of HP lost" damage conditional
  19. "Recover from stagger"
  20. SP heal for Middle allies
  21. "Vendetta Mark"
  22. Create S3 without having it
  23. Fragile
  24. 3+ attack weight