...it boils. ...you get hurt in an accident. ...it melts. ...you feel tired. ...you fail the test. ...they die. ...it dies. ...you feel relaxed. ...you feel sleepy the next day. ...you get cavities. ...the teacher gets angry. ...you feel sick. ...the machine starts. ...you get pink. ...you get good grades. ...the streets get wet. ...your eyes hurt. ...you feel hungry later. ...you get sunburned. ...you get thirsty. ...it breaks. ...you feel healthier. ...you get tired. ...you get burned. ...you feel sleepy in class. ...it boils. ...you get hurt in an accident. ...it melts. ...you feel tired. ...you fail the test. ...they die. ...it dies. ...you feel relaxed. ...you feel sleepy the next day. ...you get cavities. ...the teacher gets angry. ...you feel sick. ...the machine starts. ...you get pink. ...you get good grades. ...the streets get wet. ...your eyes hurt. ...you feel hungry later. ...you get sunburned. ...you get thirsty. ...it breaks. ...you feel healthier. ...you get tired. ...you get burned. ...you feel sleepy in class.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
...it boils.
...you get hurt in an accident.
...it melts.
...you feel tired.
...you fail the test.
...they die.
...it dies.
...you feel relaxed.
...you feel sleepy the next day.
...you get cavities.
...the teacher gets angry.
...you feel sick.
...the machine starts.
...you get pink.
...you get good grades.
...the streets get wet.
...your eyes hurt.
...you feel hungry later.
...you get sunburned.
...you get thirsty.
...it breaks.
...you feel healthier.
...you get tired.
...you get burned.
...you feel sleepy in class.