ExpositionDynamicCharacterResolutionImageryAllusionToneSuspenseForeshadowing 3rdobjectiveFree!Theme HyperboleSituationalIronyIdiomIndirectCharacterization HyperboleDramaticIronyStaticCharacterFallingActionClimaxSimileSymbolism1stpersonExternalConflictMetaphorCharacter3rd:limited2ndpersonMotivationMainideaDirectCharacterizationIncitingIncidentRisingActionMoodFlashbackInternalConflictExpositionDynamicCharacterResolutionImageryAllusionToneSuspenseForeshadowing 3rdobjectiveFree!Theme HyperboleSituationalIronyIdiomIndirectCharacterization HyperboleDramaticIronyStaticCharacterFallingActionClimaxSimileSymbolism1stpersonExternalConflictMetaphorCharacter3rd:limited2ndpersonMotivationMainideaDirectCharacterizationIncitingIncidentRisingActionMoodFlashbackInternalConflict

Reading SOL Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exposition
  2. Dynamic Character
  3. Resolution
  4. Imagery
  5. Allusion
  6. Tone
  7. Suspense
  8. Foreshadowing
  9. 3rd objective
  10. Free!
  11. Theme
  12. Hyperbole
  13. Situational Irony
  14. Idiom
  15. Indirect Characterization
  16. Hyperbole
  17. Dramatic Irony
  18. Static Character
  19. Falling Action
  20. Climax
  21. Simile
  22. Symbolism
  23. 1st person
  24. External Conflict
  25. Metaphor
  26. Character
  27. 3rd: limited
  28. 2nd person
  29. Motivation
  30. Main idea
  31. Direct Characterization
  32. Inciting Incident
  33. Rising Action
  34. Mood
  35. Flashback
  36. Internal Conflict