ImageryExternalConflictIdiomMetaphor3rdobjectiveAllusion1stpersonIndirectCharacterization 2ndpersonToneSymbolismResolutionDramaticIronySimileIncitingIncidentForeshadowing MotivationExpositionMoodStaticCharacterFree!DirectCharacterizationClimaxHyperboleFlashbackTheme SuspenseInternalConflictFallingActionRisingActionMainidea3rd:limitedCharacterSituationalIronyDynamicCharacterHyperboleImageryExternalConflictIdiomMetaphor3rdobjectiveAllusion1stpersonIndirectCharacterization 2ndpersonToneSymbolismResolutionDramaticIronySimileIncitingIncidentForeshadowing MotivationExpositionMoodStaticCharacterFree!DirectCharacterizationClimaxHyperboleFlashbackTheme SuspenseInternalConflictFallingActionRisingActionMainidea3rd:limitedCharacterSituationalIronyDynamicCharacterHyperbole

Reading SOL Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Imagery
  2. External Conflict
  3. Idiom
  4. Metaphor
  5. 3rd objective
  6. Allusion
  7. 1st person
  8. Indirect Characterization
  9. 2nd person
  10. Tone
  11. Symbolism
  12. Resolution
  13. Dramatic Irony
  14. Simile
  15. Inciting Incident
  16. Foreshadowing
  17. Motivation
  18. Exposition
  19. Mood
  20. Static Character
  21. Free!
  22. Direct Characterization
  23. Climax
  24. Hyperbole
  25. Flashback
  26. Theme
  27. Suspense
  28. Internal Conflict
  29. Falling Action
  30. Rising Action
  31. Main idea
  32. 3rd: limited
  33. Character
  34. Situational Irony
  35. Dynamic Character
  36. Hyperbole