SituationalIronyResolutionDramaticIronyMainidea3rdobjectiveMotivationInternalConflictIncitingIncidentForeshadowing ExpositionMetaphorIndirectCharacterization ImageryAllusionExternalConflict3rd:limitedDirectCharacterizationStaticCharacterFallingActionHyperboleFree!ClimaxIdiomHyperboleSuspense1stpersonSimileMood2ndpersonTheme RisingActionCharacterToneSymbolismDynamicCharacterFlashbackSituationalIronyResolutionDramaticIronyMainidea3rdobjectiveMotivationInternalConflictIncitingIncidentForeshadowing ExpositionMetaphorIndirectCharacterization ImageryAllusionExternalConflict3rd:limitedDirectCharacterizationStaticCharacterFallingActionHyperboleFree!ClimaxIdiomHyperboleSuspense1stpersonSimileMood2ndpersonTheme RisingActionCharacterToneSymbolismDynamicCharacterFlashback

Reading SOL Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Situational Irony
  2. Resolution
  3. Dramatic Irony
  4. Main idea
  5. 3rd objective
  6. Motivation
  7. Internal Conflict
  8. Inciting Incident
  9. Foreshadowing
  10. Exposition
  11. Metaphor
  12. Indirect Characterization
  13. Imagery
  14. Allusion
  15. External Conflict
  16. 3rd: limited
  17. Direct Characterization
  18. Static Character
  19. Falling Action
  20. Hyperbole
  21. Free!
  22. Climax
  23. Idiom
  24. Hyperbole
  25. Suspense
  26. 1st person
  27. Simile
  28. Mood
  29. 2nd person
  30. Theme
  31. Rising Action
  32. Character
  33. Tone
  34. Symbolism
  35. Dynamic Character
  36. Flashback