MainideaResolutionCharacterTone2ndpersonSuspenseHyperboleFree!DirectCharacterizationSymbolismDramaticIronyAllusion3rd:limitedMotivationTheme ExternalConflictClimaxStaticCharacterIdiomImageryExposition3rdobjectiveIndirectCharacterization Foreshadowing IncitingIncidentDynamicCharacterSimileMoodInternalConflictRisingAction1stpersonMetaphorFallingActionFlashbackHyperboleSituationalIronyMainideaResolutionCharacterTone2ndpersonSuspenseHyperboleFree!DirectCharacterizationSymbolismDramaticIronyAllusion3rd:limitedMotivationTheme ExternalConflictClimaxStaticCharacterIdiomImageryExposition3rdobjectiveIndirectCharacterization Foreshadowing IncitingIncidentDynamicCharacterSimileMoodInternalConflictRisingAction1stpersonMetaphorFallingActionFlashbackHyperboleSituationalIrony

Reading SOL Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Main idea
  2. Resolution
  3. Character
  4. Tone
  5. 2nd person
  6. Suspense
  7. Hyperbole
  8. Free!
  9. Direct Characterization
  10. Symbolism
  11. Dramatic Irony
  12. Allusion
  13. 3rd: limited
  14. Motivation
  15. Theme
  16. External Conflict
  17. Climax
  18. Static Character
  19. Idiom
  20. Imagery
  21. Exposition
  22. 3rd objective
  23. Indirect Characterization
  24. Foreshadowing
  25. Inciting Incident
  26. Dynamic Character
  27. Simile
  28. Mood
  29. Internal Conflict
  30. Rising Action
  31. 1st person
  32. Metaphor
  33. Falling Action
  34. Flashback
  35. Hyperbole
  36. Situational Irony