ToneMood1stpersonMotivation3rd:limitedFlashbackIndirectCharacterization 2ndpersonDramaticIronyRisingActionExpositionHyperboleImageryFree!MetaphorSituationalIronyInternalConflictForeshadowing SimileClimaxSymbolism3rdobjectiveIncitingIncidentDynamicCharacterSuspenseIdiomDirectCharacterizationMainideaTheme CharacterExternalConflictHyperboleAllusionResolutionStaticCharacterFallingActionToneMood1stpersonMotivation3rd:limitedFlashbackIndirectCharacterization 2ndpersonDramaticIronyRisingActionExpositionHyperboleImageryFree!MetaphorSituationalIronyInternalConflictForeshadowing SimileClimaxSymbolism3rdobjectiveIncitingIncidentDynamicCharacterSuspenseIdiomDirectCharacterizationMainideaTheme CharacterExternalConflictHyperboleAllusionResolutionStaticCharacterFallingAction

Reading SOL Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
  1. Tone
  2. Mood
  3. 1st person
  4. Motivation
  5. 3rd: limited
  6. Flashback
  7. Indirect Characterization
  8. 2nd person
  9. Dramatic Irony
  10. Rising Action
  11. Exposition
  12. Hyperbole
  13. Imagery
  14. Free!
  15. Metaphor
  16. Situational Irony
  17. Internal Conflict
  18. Foreshadowing
  19. Simile
  20. Climax
  21. Symbolism
  22. 3rd objective
  23. Inciting Incident
  24. Dynamic Character
  25. Suspense
  26. Idiom
  27. Direct Characterization
  28. Main idea
  29. Theme
  30. Character
  31. External Conflict
  32. Hyperbole
  33. Allusion
  34. Resolution
  35. Static Character
  36. Falling Action