RisingActionExpositionForeshadowing IdiomFallingActionDramaticIronyImageryExternalConflictHyperboleDirectCharacterizationHyperboleClimaxSimileSuspenseInternalConflictFree!IndirectCharacterization 3rd:limitedCharacterSymbolismSituationalIronyMoodStaticCharacterTheme MotivationFlashback1stpersonIncitingIncidentMetaphorAllusionDynamicCharacterResolutionTone3rdobjectiveMainidea2ndpersonRisingActionExpositionForeshadowing IdiomFallingActionDramaticIronyImageryExternalConflictHyperboleDirectCharacterizationHyperboleClimaxSimileSuspenseInternalConflictFree!IndirectCharacterization 3rd:limitedCharacterSymbolismSituationalIronyMoodStaticCharacterTheme MotivationFlashback1stpersonIncitingIncidentMetaphorAllusionDynamicCharacterResolutionTone3rdobjectiveMainidea2ndperson

Reading SOL Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. Exposition
  3. Foreshadowing
  4. Idiom
  5. Falling Action
  6. Dramatic Irony
  7. Imagery
  8. External Conflict
  9. Hyperbole
  10. Direct Characterization
  11. Hyperbole
  12. Climax
  13. Simile
  14. Suspense
  15. Internal Conflict
  16. Free!
  17. Indirect Characterization
  18. 3rd: limited
  19. Character
  20. Symbolism
  21. Situational Irony
  22. Mood
  23. Static Character
  24. Theme
  25. Motivation
  26. Flashback
  27. 1st person
  28. Inciting Incident
  29. Metaphor
  30. Allusion
  31. Dynamic Character
  32. Resolution
  33. Tone
  34. 3rd objective
  35. Main idea
  36. 2nd person