GuttersxxlRowd-noneSasstext-endProgressbarlgEventsBootstrapIconsModalBootstraptext-successCarouselNavbarFrameworkFlexboxCDNbg-primaryGridSystemAlerttext-centercolFront-endRadiobuttonmb-DataattributesBadgealign-itemsDropdownxlmt-Textalignmentpb-Mobile-firstmdCheckboxInputContainer-fluiddata-bs-toggleOverridesPopper.jsd-flexDisplayColumnSelectCustomCSS12-columnsystemColorsInteractivecomponentsjustify-contentsmVariablesContainerm-ValidationMarginpt-Form-controlIconlibraryPaddingForm-groupSVGiconsButtonbibi-*CardBundleJSResponsiveDesignp-ThemeBreakpointsGuttersxxlRowd-noneSasstext-endProgressbarlgEventsBootstrapIconsModalBootstraptext-successCarouselNavbarFrameworkFlexboxCDNbg-primaryGridSystemAlerttext-centercolFront-endRadiobuttonmb-DataattributesBadgealign-itemsDropdownxlmt-Textalignmentpb-Mobile-firstmdCheckboxInputContainer-fluiddata-bs-toggleOverridesPopper.jsd-flexDisplayColumnSelectCustomCSS12-columnsystemColorsInteractivecomponentsjustify-contentsmVariablesContainerm-ValidationMarginpt-Form-controlIconlibraryPaddingForm-groupSVGiconsButtonbibi-*CardBundleJSResponsiveDesignp-ThemeBreakpoints

BOOTSTRAP - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gutters
  2. xxl
  3. Row
  4. d-none
  5. Sass
  6. text-end
  7. Progress bar
  8. lg
  9. Events
  10. Bootstrap Icons
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  24. Front-end
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  26. mb-
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  31. xl
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  33. Text alignment
  34. pb-
  35. Mobile-first
  36. md
  37. Checkbox
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  40. data-bs-toggle
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  52. sm
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  60. Icon library
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  70. p-
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