Unseen presence implied Strange structure uncovered Someone goes missing Hallucinations begin Snowbound claustrophobia Ambiguous ending Leader losing control Isolation paranoia Supplies running low Team member acts “off” Cryptic warnings ignored Sudden violent outburst “We shouldn’t be here” Remote dig site Weather traps everyone Conflicting theories Primitive vs modern beliefs Nighttime dread in camp Mysterious illness spreads Ancient artifact defies explanation Brutal, unexpected death Uneasy silence stretches Radio communication fails Ethical line crossed Unseen presence implied Strange structure uncovered Someone goes missing Hallucinations begin Snowbound claustrophobia Ambiguous ending Leader losing control Isolation paranoia Supplies running low Team member acts “off” Cryptic warnings ignored Sudden violent outburst “We shouldn’t be here” Remote dig site Weather traps everyone Conflicting theories Primitive vs modern beliefs Nighttime dread in camp Mysterious illness spreads Ancient artifact defies explanation Brutal, unexpected death Uneasy silence stretches Radio communication fails Ethical line crossed
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Unseen presence implied
I-Strange structure uncovered
O-Someone goes missing
G-Hallucinations begin
N-Snowbound claustrophobia
O-Ambiguous ending
I-Leader losing control
O-Isolation paranoia
N-Supplies running low
G-Team member acts “off”
G-Cryptic warnings ignored
I-Sudden violent outburst
O-“We shouldn’t be here”
B-Remote dig site
O-Weather traps everyone
I-Conflicting theories
I-Primitive vs modern beliefs
B-Nighttime dread in camp
B-Mysterious illness spreads
B-Ancient artifact defies explanation
B-Brutal, unexpected death
G-Uneasy silence stretches
N-Radio communication fails
G-Ethical line crossed