Climax/ Turning point Personification Hook Simple Sentence Dialogue Transition word/phrase Suspense Appositive Phrase Dialogue Tag Theme Mood/Tone Conflict Dependent Clause Summary Inference Text Evidence Sentence Starter Falling Action Protagonist Setting Metaphor Rising Action Adjective Antagonist Compound Complex Sentence Resolution Character Traits Irony Exposition Subordinating Conjunction Sensory Details Compound Sentence Topic Sentence Thesis Symbolism Coordinating Conjunction Independent Clause Simile Imagery Complex Sentence Foreshadowing Climax/ Turning point Personification Hook Simple Sentence Dialogue Transition word/phrase Suspense Appositive Phrase Dialogue Tag Theme Mood/Tone Conflict Dependent Clause Summary Inference Text Evidence Sentence Starter Falling Action Protagonist Setting Metaphor Rising Action Adjective Antagonist Compound Complex Sentence Resolution Character Traits Irony Exposition Subordinating Conjunction Sensory Details Compound Sentence Topic Sentence Thesis Symbolism Coordinating Conjunction Independent Clause Simile Imagery Complex Sentence Foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Climax/ Turning point
Personification
Hook
Simple Sentence
Dialogue
Transition word/phrase
Suspense
Appositive Phrase
Dialogue Tag
Theme
Mood/Tone
Conflict
Dependent Clause
Summary
Inference
Text Evidence Sentence Starter
Falling Action
Protagonist
Setting
Metaphor
Rising Action
Adjective
Antagonist
Compound Complex Sentence
Resolution
Character Traits
Irony
Exposition
Subordinating Conjunction
Sensory Details
Compound Sentence
Topic Sentence
Thesis
Symbolism
Coordinating Conjunction
Independent Clause
Simile
Imagery
Complex Sentence
Foreshadowing