Independent Clause Suspense Complex Sentence Dialogue Tag Mood/Tone Irony Compound Sentence Climax/ Turning point Summary Simple Sentence Hook Appositive Phrase Thesis Setting Personification Simile Coordinating Conjunction Character Traits Text Evidence Sentence Starter Transition word/phrase Inference Compound Complex Sentence Theme Imagery Symbolism Protagonist Exposition Metaphor Adjective Conflict Foreshadowing Dialogue Topic Sentence Sensory Details Resolution Falling Action Dependent Clause Antagonist Subordinating Conjunction Rising Action Independent Clause Suspense Complex Sentence Dialogue Tag Mood/Tone Irony Compound Sentence Climax/ Turning point Summary Simple Sentence Hook Appositive Phrase Thesis Setting Personification Simile Coordinating Conjunction Character Traits Text Evidence Sentence Starter Transition word/phrase Inference Compound Complex Sentence Theme Imagery Symbolism Protagonist Exposition Metaphor Adjective Conflict Foreshadowing Dialogue Topic Sentence Sensory Details Resolution Falling Action Dependent Clause Antagonist Subordinating Conjunction Rising Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Independent Clause
Suspense
Complex Sentence
Dialogue Tag
Mood/Tone
Irony
Compound Sentence
Climax/ Turning point
Summary
Simple Sentence
Hook
Appositive Phrase
Thesis
Setting
Personification
Simile
Coordinating Conjunction
Character Traits
Text Evidence Sentence Starter
Transition word/phrase
Inference
Compound Complex Sentence
Theme
Imagery
Symbolism
Protagonist
Exposition
Metaphor
Adjective
Conflict
Foreshadowing
Dialogue
Topic Sentence
Sensory Details
Resolution
Falling Action
Dependent Clause
Antagonist
Subordinating Conjunction
Rising Action