Setting Text Evidence Sentence Starter Coordinating Conjunction Complex Sentence Compound Complex Sentence Personification Inference Suspense Symbolism Transition word/phrase Thesis Dependent Clause Dialogue Character Traits Climax/ Turning point Mood/Tone Sensory Details Antagonist Falling Action Exposition Adjective Foreshadowing Independent Clause Compound Sentence Irony Appositive Phrase Dialogue Tag Topic Sentence Theme Conflict Rising Action Subordinating Conjunction Metaphor Simple Sentence Imagery Simile Resolution Summary Protagonist Hook Setting Text Evidence Sentence Starter Coordinating Conjunction Complex Sentence Compound Complex Sentence Personification Inference Suspense Symbolism Transition word/phrase Thesis Dependent Clause Dialogue Character Traits Climax/ Turning point Mood/Tone Sensory Details Antagonist Falling Action Exposition Adjective Foreshadowing Independent Clause Compound Sentence Irony Appositive Phrase Dialogue Tag Topic Sentence Theme Conflict Rising Action Subordinating Conjunction Metaphor Simple Sentence Imagery Simile Resolution Summary Protagonist Hook
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Text Evidence Sentence Starter
Coordinating Conjunction
Complex Sentence
Compound Complex Sentence
Personification
Inference
Suspense
Symbolism
Transition word/phrase
Thesis
Dependent Clause
Dialogue
Character Traits
Climax/ Turning point
Mood/Tone
Sensory Details
Antagonist
Falling Action
Exposition
Adjective
Foreshadowing
Independent Clause
Compound Sentence
Irony
Appositive Phrase
Dialogue Tag
Topic Sentence
Theme
Conflict
Rising Action
Subordinating Conjunction
Metaphor
Simple Sentence
Imagery
Simile
Resolution
Summary
Protagonist
Hook