Independent Clause Rising Action Antagonist Protagonist Summary Dialogue Tag Character Traits Simple Sentence Foreshadowing Dialogue Complex Sentence Transition word/phrase Simile Irony Mood/Tone Suspense Compound Sentence Hook Exposition Thesis Subordinating Conjunction Compound Complex Sentence Topic Sentence Metaphor Appositive Phrase Climax/ Turning point Adjective Inference Theme Text Evidence Sentence Starter Setting Imagery Personification Dependent Clause Conflict Falling Action Resolution Coordinating Conjunction Symbolism Sensory Details Independent Clause Rising Action Antagonist Protagonist Summary Dialogue Tag Character Traits Simple Sentence Foreshadowing Dialogue Complex Sentence Transition word/phrase Simile Irony Mood/Tone Suspense Compound Sentence Hook Exposition Thesis Subordinating Conjunction Compound Complex Sentence Topic Sentence Metaphor Appositive Phrase Climax/ Turning point Adjective Inference Theme Text Evidence Sentence Starter Setting Imagery Personification Dependent Clause Conflict Falling Action Resolution Coordinating Conjunction Symbolism Sensory Details
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Independent Clause
Rising Action
Antagonist
Protagonist
Summary
Dialogue Tag
Character Traits
Simple Sentence
Foreshadowing
Dialogue
Complex Sentence
Transition word/phrase
Simile
Irony
Mood/Tone
Suspense
Compound Sentence
Hook
Exposition
Thesis
Subordinating Conjunction
Compound Complex Sentence
Topic Sentence
Metaphor
Appositive Phrase
Climax/ Turning point
Adjective
Inference
Theme
Text Evidence Sentence Starter
Setting
Imagery
Personification
Dependent Clause
Conflict
Falling Action
Resolution
Coordinating Conjunction
Symbolism
Sensory Details