antagonist topic connotation dynamic character indirect characterization protagonist plot flashback author's purpose Free! inciting incident exposition context clues tone mood verbs setting third person limited denotation inferences figurative language second person simile foreshadowing climax direct characterization metaphor nouns imagery falling action first person theme literal language resolution static character third person omniscient antagonist topic connotation dynamic character indirect characterization protagonist plot flashback author's purpose Free! inciting incident exposition context clues tone mood verbs setting third person limited denotation inferences figurative language second person simile foreshadowing climax direct characterization metaphor nouns imagery falling action first person theme literal language resolution static character third person omniscient
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
antagonist
topic
connotation
dynamic character
indirect characterization
protagonist
plot
flashback
author's purpose
Free!
inciting incident
exposition
context clues
tone
mood
verbs
setting
third person limited
denotation
inferences
figurative language
second person
simile
foreshadowing
climax
direct characterization
metaphor
nouns
imagery
falling action
first person
theme
literal language
resolution
static character
third person omniscient