simile antagonist foreshadowing resolution metaphor connotation falling action climax verbs exposition figurative language context clues tone mood imagery author's purpose third person limited theme third person omniscient inferences indirect characterization plot second person inciting incident protagonist nouns static character first person literal language Free! topic setting flashback direct characterization dynamic character denotation simile antagonist foreshadowing resolution metaphor connotation falling action climax verbs exposition figurative language context clues tone mood imagery author's purpose third person limited theme third person omniscient inferences indirect characterization plot second person inciting incident protagonist nouns static character first person literal language Free! topic setting flashback direct characterization dynamic character denotation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
simile
antagonist
foreshadowing
resolution
metaphor
connotation
falling action
climax
verbs
exposition
figurative language
context clues
tone
mood
imagery
author's purpose
third person limited
theme
third person omniscient
inferences
indirect characterization
plot
second person
inciting incident
protagonist
nouns
static character
first person
literal language
Free!
topic
setting
flashback
direct characterization
dynamic character
denotation