verbs metaphor resolution context clues literal language flashback inferences author's purpose denotation setting tone antagonist direct characterization inciting incident mood simile first person nouns plot foreshadowing third person omniscient falling action third person limited Free! topic static character second person protagonist exposition connotation theme climax indirect characterization figurative language imagery dynamic character verbs metaphor resolution context clues literal language flashback inferences author's purpose denotation setting tone antagonist direct characterization inciting incident mood simile first person nouns plot foreshadowing third person omniscient falling action third person limited Free! topic static character second person protagonist exposition connotation theme climax indirect characterization figurative language imagery dynamic character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
verbs
metaphor
resolution
context clues
literal language
flashback
inferences
author's purpose
denotation
setting
tone
antagonist
direct characterization
inciting incident
mood
simile
first person
nouns
plot
foreshadowing
third person omniscient
falling action
third person limited
Free!
topic
static character
second person
protagonist
exposition
connotation
theme
climax
indirect characterization
figurative language
imagery
dynamic character