metaphor inciting incident Free! topic antagonist third person omniscient tone setting exposition flashback simile falling action dynamic character figurative language foreshadowing third person limited imagery verbs first person theme connotation inferences literal language second person context clues author's purpose plot direct characterization protagonist mood denotation static character nouns indirect characterization climax resolution metaphor inciting incident Free! topic antagonist third person omniscient tone setting exposition flashback simile falling action dynamic character figurative language foreshadowing third person limited imagery verbs first person theme connotation inferences literal language second person context clues author's purpose plot direct characterization protagonist mood denotation static character nouns indirect characterization climax resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
metaphor
inciting incident
Free!
topic
antagonist
third person omniscient
tone
setting
exposition
flashback
simile
falling action
dynamic character
figurative language
foreshadowing
third person limited
imagery
verbs
first person
theme
connotation
inferences
literal language
second person
context clues
author's purpose
plot
direct characterization
protagonist
mood
denotation
static character
nouns
indirect characterization
climax
resolution