static character author's purpose figurative language second person antagonist foreshadowing connotation protagonist climax exposition denotation imagery third person limited theme Free! topic inciting incident simile mood nouns indirect characterization tone dynamic character context clues plot first person third person omniscient falling action literal language setting metaphor resolution direct characterization flashback inferences verbs static character author's purpose figurative language second person antagonist foreshadowing connotation protagonist climax exposition denotation imagery third person limited theme Free! topic inciting incident simile mood nouns indirect characterization tone dynamic character context clues plot first person third person omniscient falling action literal language setting metaphor resolution direct characterization flashback inferences verbs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
static character
author's purpose
figurative language
second person
antagonist
foreshadowing
connotation
protagonist
climax
exposition
denotation
imagery
third person limited
theme
Free!
topic
inciting incident
simile
mood
nouns
indirect characterization
tone
dynamic character
context clues
plot
first person
third person omniscient
falling action
literal language
setting
metaphor
resolution
direct characterization
flashback
inferences
verbs