author's purpose second person exposition climax first person simile plot context clues setting falling action imagery metaphor theme tone foreshadowing mood indirect characterization static character resolution topic literal language nouns figurative language third person omniscient direct characterization third person limited antagonist Free! dynamic character inferences connotation verbs protagonist inciting incident flashback denotation author's purpose second person exposition climax first person simile plot context clues setting falling action imagery metaphor theme tone foreshadowing mood indirect characterization static character resolution topic literal language nouns figurative language third person omniscient direct characterization third person limited antagonist Free! dynamic character inferences connotation verbs protagonist inciting incident flashback denotation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
author's purpose
second person
exposition
climax
first person
simile
plot
context clues
setting
falling action
imagery
metaphor
theme
tone
foreshadowing
mood
indirect characterization
static character
resolution
topic
literal language
nouns
figurative language
third person omniscient
direct characterization
third person limited
antagonist
Free!
dynamic character
inferences
connotation
verbs
protagonist
inciting incident
flashback
denotation