plot literal language context clues mood flashback exposition falling action nouns third person omniscient theme topic metaphor inciting incident antagonist first person protagonist simile verbs tone direct characterization figurative language third person limited dynamic character climax static character foreshadowing Free! imagery resolution setting inferences second person indirect characterization denotation connotation author's purpose plot literal language context clues mood flashback exposition falling action nouns third person omniscient theme topic metaphor inciting incident antagonist first person protagonist simile verbs tone direct characterization figurative language third person limited dynamic character climax static character foreshadowing Free! imagery resolution setting inferences second person indirect characterization denotation connotation author's purpose
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
plot
literal language
context clues
mood
flashback
exposition
falling action
nouns
third person omniscient
theme
topic
metaphor
inciting incident
antagonist
first person
protagonist
simile
verbs
tone
direct characterization
figurative language
third person limited
dynamic character
climax
static character
foreshadowing
Free!
imagery
resolution
setting
inferences
second person
indirect characterization
denotation
connotation
author's purpose