context clues verbs climax imagery dynamic character theme exposition flashback foreshadowing mood third person limited author's purpose connotation antagonist protagonist figurative language setting nouns inferences second person Free! inciting incident metaphor indirect characterization plot first person denotation third person omniscient tone resolution static character simile topic direct characterization falling action literal language context clues verbs climax imagery dynamic character theme exposition flashback foreshadowing mood third person limited author's purpose connotation antagonist protagonist figurative language setting nouns inferences second person Free! inciting incident metaphor indirect characterization plot first person denotation third person omniscient tone resolution static character simile topic direct characterization falling action literal language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
context clues
verbs
climax
imagery
dynamic character
theme
exposition
flashback
foreshadowing
mood
third person limited
author's purpose
connotation
antagonist
protagonist
figurative language
setting
nouns
inferences
second person
Free!
inciting incident
metaphor
indirect characterization
plot
first person
denotation
third person omniscient
tone
resolution
static character
simile
topic
direct characterization
falling action
literal language