flashback static character indirect characterization falling action denotation metaphor figurative language dynamic character second person verbs exposition plot third person omniscient imagery literal language inferences tone protagonist author's purpose antagonist first person topic setting simile direct characterization mood nouns foreshadowing Free! context clues inciting incident resolution climax connotation theme third person limited flashback static character indirect characterization falling action denotation metaphor figurative language dynamic character second person verbs exposition plot third person omniscient imagery literal language inferences tone protagonist author's purpose antagonist first person topic setting simile direct characterization mood nouns foreshadowing Free! context clues inciting incident resolution climax connotation theme third person limited
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
flashback
static character
indirect characterization
falling action
denotation
metaphor
figurative language
dynamic character
second person
verbs
exposition
plot
third person omniscient
imagery
literal language
inferences
tone
protagonist
author's purpose
antagonist
first person
topic
setting
simile
direct characterization
mood
nouns
foreshadowing
Free!
context clues
inciting incident
resolution
climax
connotation
theme
third person limited