tone verbs inferences mood static character plot context clues protagonist topic falling action setting theme indirect characterization simile flashback imagery literal language first person inciting incident connotation climax resolution Free! figurative language second person denotation nouns metaphor third person omniscient exposition antagonist dynamic character author's purpose direct characterization third person limited foreshadowing tone verbs inferences mood static character plot context clues protagonist topic falling action setting theme indirect characterization simile flashback imagery literal language first person inciting incident connotation climax resolution Free! figurative language second person denotation nouns metaphor third person omniscient exposition antagonist dynamic character author's purpose direct characterization third person limited foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
tone
verbs
inferences
mood
static character
plot
context clues
protagonist
topic
falling action
setting
theme
indirect characterization
simile
flashback
imagery
literal language
first person
inciting incident
connotation
climax
resolution
Free!
figurative language
second person
denotation
nouns
metaphor
third person omniscient
exposition
antagonist
dynamic character
author's purpose
direct characterization
third person limited
foreshadowing