NonewleagueViablecraftingoptionsfor SSFAtlas treecompletelyreplacedEndgamelooks funnowMonsterefficiencysliderAscendanciesfeel powerfulNew monkascendancyEnergyshieldnerfNewclassSignificantplayerpower nerfat top-end.+skilllevelschangeReworkedleaguesPrecursorloreClearendgameprogressionNewpinnaclebossesA big, yetlimitedatlasItemraritygoneEndgamegoal: Reachthe tower inthe innermostwalls.Act 5SwordsViability ofslowerbuilds inendgameEUserversstablePassivetreeadjustmentsTotANonewleagueViablecraftingoptionsfor SSFAtlas treecompletelyreplacedEndgamelooks funnowMonsterefficiencysliderAscendanciesfeel powerfulNew monkascendancyEnergyshieldnerfNewclassSignificantplayerpower nerfat top-end.+skilllevelschangeReworkedleaguesPrecursorloreClearendgameprogressionNewpinnaclebossesA big, yetlimitedatlasItemraritygoneEndgamegoal: Reachthe tower inthe innermostwalls.Act 5SwordsViability ofslowerbuilds inendgameEUserversstablePassivetreeadjustmentsTotA

0.5 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No new league
  2. Viable crafting options for SSF
  3. Atlas tree completely replaced
  4. Endgame looks fun now
  5. Monster efficiency slider
  6. Ascendancies feel powerful
  7. New monk ascendancy
  8. Energy shield nerf
  9. New class
  10. Significant player power nerf at top-end.
  11. +skill levels change
  12. Reworked leagues
  13. Precursor lore
  14. Clear endgame progression
  15. New pinnacle bosses
  16. A big, yet limited atlas
  17. Item rarity gone
  18. Endgame goal: Reach the tower in the innermost walls.
  19. Act 5
  20. Swords
  21. Viability of slower builds in endgame
  22. EU servers stable
  23. Passive tree adjustments
  24. TotA