Atlas treecompletelyreplacedReworkedleaguesNonewleaguePrecursorloreEUserversstableSignificantplayerpower nerfat top-end.PassivetreeadjustmentsEnergyshieldnerfClearendgameprogression+skilllevelschangeNew monkascendancyViability ofslowerbuilds inendgameAct 5SwordsTotAEndgamelooks funnowAscendanciesfeel powerfulEndgamegoal: Reachthe tower inthe innermostwalls.NewclassViablecraftingoptionsfor SSFMonsterefficiencysliderItemraritygoneNewpinnaclebossesA big, yetlimitedatlasAtlas treecompletelyreplacedReworkedleaguesNonewleaguePrecursorloreEUserversstableSignificantplayerpower nerfat top-end.PassivetreeadjustmentsEnergyshieldnerfClearendgameprogression+skilllevelschangeNew monkascendancyViability ofslowerbuilds inendgameAct 5SwordsTotAEndgamelooks funnowAscendanciesfeel powerfulEndgamegoal: Reachthe tower inthe innermostwalls.NewclassViablecraftingoptionsfor SSFMonsterefficiencysliderItemraritygoneNewpinnaclebossesA big, yetlimitedatlas

0.5 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Atlas tree completely replaced
  2. Reworked leagues
  3. No new league
  4. Precursor lore
  5. EU servers stable
  6. Significant player power nerf at top-end.
  7. Passive tree adjustments
  8. Energy shield nerf
  9. Clear endgame progression
  10. +skill levels change
  11. New monk ascendancy
  12. Viability of slower builds in endgame
  13. Act 5
  14. Swords
  15. TotA
  16. Endgame looks fun now
  17. Ascendancies feel powerful
  18. Endgame goal: Reach the tower in the innermost walls.
  19. New class
  20. Viable crafting options for SSF
  21. Monster efficiency slider
  22. Item rarity gone
  23. New pinnacle bosses
  24. A big, yet limited atlas