NewpinnaclebossesA big, yetlimitedatlasAtlas treecompletelyreplacedAscendanciesfeel powerfulAct 5NonewleagueEndgamelooks funnowTotAPrecursorloreReworkedleaguesItemraritygoneNew monkascendancyEndgamegoal: Reachthe tower inthe innermostwalls.+skilllevelschangeSignificantplayerpower nerfat top-end.PassivetreeadjustmentsNewclassEnergyshieldnerfEUserversstableClearendgameprogressionSwordsViablecraftingoptionsfor SSFMonsterefficiencysliderViability ofslowerbuilds inendgameNewpinnaclebossesA big, yetlimitedatlasAtlas treecompletelyreplacedAscendanciesfeel powerfulAct 5NonewleagueEndgamelooks funnowTotAPrecursorloreReworkedleaguesItemraritygoneNew monkascendancyEndgamegoal: Reachthe tower inthe innermostwalls.+skilllevelschangeSignificantplayerpower nerfat top-end.PassivetreeadjustmentsNewclassEnergyshieldnerfEUserversstableClearendgameprogressionSwordsViablecraftingoptionsfor SSFMonsterefficiencysliderViability ofslowerbuilds inendgame

0.5 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New pinnacle bosses
  2. A big, yet limited atlas
  3. Atlas tree completely replaced
  4. Ascendancies feel powerful
  5. Act 5
  6. No new league
  7. Endgame looks fun now
  8. TotA
  9. Precursor lore
  10. Reworked leagues
  11. Item rarity gone
  12. New monk ascendancy
  13. Endgame goal: Reach the tower in the innermost walls.
  14. +skill levels change
  15. Significant player power nerf at top-end.
  16. Passive tree adjustments
  17. New class
  18. Energy shield nerf
  19. EU servers stable
  20. Clear endgame progression
  21. Swords
  22. Viable crafting options for SSF
  23. Monster efficiency slider
  24. Viability of slower builds in endgame