WavelengthMediumsAmplitudeConcavelensRefractionLongitudinalReflectionCrestAbsorptionMechanicalwaveDiffractionIrisPupilDecibel(dB)ConvexlensOpaqueROYG BIVTransverseTransparentCorneaOpticalnerveVisiblelightWhitelightEyelensDopplerEffectElectromagneticwaveTranslucentTroughFrequencyRarefactionWaveRetinaPrimarycolorsCompressionElectromagneticspectrumHertz(Hz)PitchWavelengthMediumsAmplitudeConcavelensRefractionLongitudinalReflectionCrestAbsorptionMechanicalwaveDiffractionIrisPupilDecibel(dB)ConvexlensOpaqueROYG BIVTransverseTransparentCorneaOpticalnerveVisiblelightWhitelightEyelensDopplerEffectElectromagneticwaveTranslucentTroughFrequencyRarefactionWaveRetinaPrimarycolorsCompressionElectromagneticspectrumHertz(Hz)Pitch

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wavelength
  2. Mediums
  3. Amplitude
  4. Concave lens
  5. Refraction
  6. Longitudinal
  7. Reflection
  8. Crest
  9. Absorption
  10. Mechanical wave
  11. Diffraction
  12. Iris
  13. Pupil
  14. Decibel (dB)
  15. Convex lens
  16. Opaque
  17. ROY G BIV
  18. Transverse
  19. Transparent
  20. Cornea
  21. Optical nerve
  22. Visible light
  23. White light
  24. Eye lens
  25. Doppler Effect
  26. Electromagnetic wave
  27. Translucent
  28. Trough
  29. Frequency
  30. Rarefaction
  31. Wave
  32. Retina
  33. Primary colors
  34. Compression
  35. Electromagnetic spectrum
  36. Hertz (Hz)
  37. Pitch