BOARD RED TWELVE ELEVEN NOTEBOOK TWENTY DOOR SHARPENER SCISSORS TWENTY SEVEN FOURTEEN BOOK GREEN PEN THREE WINDOW FRIDAY PENCIL ORANGE RUBBER NINE TUESDAY GLUE TWENTY ONE SIX SCHOOLBAG CLOCK WEDNESDAY ONE FORTY FOUR MONDAY BROWN RULER SIXTEEN STUDENTS SEVEN TEACHER EIGHTEEN SUNDAY EIGHT PINK CRAYONS TWENTY FOUR THURSDAY TWO TWENTY NINE PENCIL CASE BLUE FIFTY TEN CHAIR SATURDAY FIVE YELLOW BOARD RED TWELVE ELEVEN NOTEBOOK TWENTY DOOR SHARPENER SCISSORS TWENTY SEVEN FOURTEEN BOOK GREEN PEN THREE WINDOW FRIDAY PENCIL ORANGE RUBBER NINE TUESDAY GLUE TWENTY ONE SIX SCHOOLBAG CLOCK WEDNESDAY ONE FORTY FOUR MONDAY BROWN RULER SIXTEEN STUDENTS SEVEN TEACHER EIGHTEEN SUNDAY EIGHT PINK CRAYONS TWENTY FOUR THURSDAY TWO TWENTY NINE PENCIL CASE BLUE FIFTY TEN CHAIR SATURDAY FIVE YELLOW
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
BOARD
RED
TWELVE
ELEVEN
NOTEBOOK
TWENTY
DOOR
SHARPENER
SCISSORS
TWENTY SEVEN
FOURTEEN
BOOK
GREEN
PEN
THREE
WINDOW
FRIDAY
PENCIL
ORANGE
RUBBER
NINE
TUESDAY
GLUE
TWENTY ONE
SIX
SCHOOLBAG
CLOCK
WEDNESDAY
ONE
FORTY
FOUR
MONDAY
BROWN
RULER
SIXTEEN
STUDENTS
SEVEN
TEACHER
EIGHTEEN
SUNDAY
EIGHT
PINK
CRAYONS
TWENTY FOUR
THURSDAY
TWO
TWENTY NINE
PENCIL CASE
BLUE
FIFTY
TEN
CHAIR
SATURDAY
FIVE
YELLOW